Player Matchup

Vulcan
Vulcan
Firm2Glutes
Vulcan
Level 15
God Stats
1W - 1L
1,386 SR
Queue Stats
11W - 14L
1,453 Elo+
Party 1
Kali
Kali
GeneralManager01
Kali
Level 15
God Stats
5W - 2L
1,643 SR
Queue Stats
12W - 13L
1,517 Elo+
Party 1
Cupid
Cupid
GlortchoTheyThem
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
RegionaIManager
Cthulhu
Level 32
God Stats
18W - 20L
1,436 SR
Queue Stats
155W - 180L
1,421 Elo+
Party 1
Mulan
Mulan
xTelesto
Mulan
Level 30
God Stats
25W - 21L
1,666 SR
Queue Stats
68W - 61L
1,493 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,491 Elo+

VS

Team Averages
Level 27
1,477 SR
1,327 Elo+
Scylla
Scylla
Dionycus
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
RylicTWG
Gilgamesh
Level 29
God Stats
11W - 12L
1,683 SR
Queue Stats
109W - 112L
1,474 Elo+
Solo
Danzaburou
Danzaburou
StonedNappa420
Danzaburou
Level 28
God Stats
10W - 10L
1,389 SR
Queue Stats
15W - 17L
1,430 Elo+
Solo
Cthulhu
Cthulhu
UnshapenArrow51
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,376 Elo+
Solo
Guan Yu
Guan Yu
elcavron
Guan Yu
Level 26
God Stats
0W - 4L
1,315 SR
Queue Stats
6W - 9L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
6 / 0 / 3
7,135
595
5,574
4,101
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
7 / 3 / 2
7,083
590
4,562
8,981
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,354
446
1,206
5,048
1,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 2
5,054
421
1,851
6,116
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Mulan
xTelesto
Mulan
11
3 / 1 / 6
6,871
573
8,208
7,406
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dionycus
Scylla
8
1 / 5 / 0
5,514
460
1,488
7,037
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
RylicTWG
Gilgamesh
11
2 / 4 / 1
6,407
534
4,272
8,590
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
StonedNappa420
Danzaburou
9
1 / 3 / 2
5,521
460
6,200
6,737
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 1
5,511
459
2,844
7,035
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
elcavron
Guan Yu
10
1 / 3 / 1
5,887
491
1,807
6,057
2,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
7
7
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dionycus
Scylla
1
5
0
0.2
W
Vulcan
6
0
3
7.5
W
7
3
2
2.67
W
1
2
0
0.5
W
0
1
2
1
L
Gilgamesh
RylicTWG
Gilgamesh
2
4
1
0.63
L
Danzaburou
StonedNappa420
Danzaburou
1
3
2
0.67
L
2
2
1
1.25
L
Guan Yu
elcavron
Guan Yu
1
3
1
0.5
W
Mulan
xTelesto
Mulan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
16,611
31,652
Taken
35,456
12,989
Mitigated
12,086
12,597
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dionycus
Scylla
1,488
343
0
860
7,037
1,557
0
2,649
4,047
24,735
0
W
Vulcan
5,574
2,298
0
500
4,101
1,308
797
929
3,088
36,755
0
W
4,562
2,041
0
3,702
8,981
3,762
33
1,340
7,558
0
30,422
W
1,206
633
311
1,632
5,048
1,463
446
621
4,268
0
18,400
W
1,851
193
444
1,830
6,116
2,505
124
611
5,309
17,949
0
L
Gilgamesh
RylicTWG
Gilgamesh
4,272
1,311
0
2,462
8,590
2,703
0
525
7,757
0
31,738
L
Danzaburou
StonedNappa420
Danzaburou
6,200
1,405
0
1,986
6,737
1,712
459
2,133
4,327
0
28,465
L
2,844
214
106
1,402
7,035
3,586
0
1,210
5,476
25,903
0
L
Guan Yu
elcavron
Guan Yu
1,807
56
323
1,713
6,057
2,528
0
146
5,674
0
17,977
W
Mulan
xTelesto
Mulan
8,208
1,628
0
4,178
7,406
3,951
611
267
7,097
0
33,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
28,840
274
Minions Killed
248
0
Camps Cleared
0
1,106,206
Distance Traveled
1,107,755
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,514
460
46
4
0
194,925
5
W
Vulcan
7,135
595
78
7
0
216,634
0
W
Kali
7,083
590
59
5
0
235,622
0
W
Cupid
5,354
446
38
3
0
203,468
2
W
Cthulhu
5,054
421
31
3
0
217,696
2
L
Gilgamesh
6,407
534
69
6
0
232,939
4
L
Danzaburou
5,521
460
54
5
0
192,601
0
L
Cthulhu
5,511
459
37
3
0
250,192
0
L
Guan Yu
5,887
491
42
4
0
237,098
2
W
Mulan
6,871
573
68
6
0
232,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role