Player Matchup

Bastet
Bastet
TMFWayne
Bastet
Level 127
God Stats
9W - 3L
1,987 SR
Queue Stats
481W - 265L
1,803 Elo+
Party 1
Merlin
Merlin
WhooAdrenaline
Merlin
Level 13
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 9L
1,662 Elo+
Party 1
Horus
Horus
WooHerbo
Horus
Level 22
God Stats
2W - 1L
1,950 SR
Queue Stats
57W - 30L
1,643 Elo+
Party 1
Team Averages
Level 54
1,875 SR
1,703 Elo+

VS

Team Averages
Level 45
1,561 SR
1,633 Elo+
Kukulkan
Kukulkan
Ripkin69
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,251 Elo+
Solo
Ares
Ares
WizardFromTx
Ares
Level 25
God Stats
2W - 1L
1,545 SR
Queue Stats
15W - 2L
1,917 Elo+
Party 2
Anhur
Anhur
Wolfuminati
Anhur
Level 103
God Stats
4W - 3L
1,639 SR
Queue Stats
118W - 61L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
TMFWayne
Bastet
16
10 / 4 / 2
12,496
833
13,675
13,829
4,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 9 / 6
10,034
669
10,733
13,412
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
WooHerbo
Horus
13
1 / 10 / 6
9,986
666
6,081
17,998
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ripkin69
Kukulkan
15
2 / 5 / 11
10,603
707
6,320
8,699
2,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 16
11,457
764
8,108
18,476
20,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
18 / 6 / 4
13,491
899
21,660
14,551
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
23
23
Deaths
13
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ripkin69
Kukulkan
2
5
11
1.5
L
Bastet
TMFWayne
Bastet
10
4
2
2.75
L
1
9
6
0.44
W
3
2
16
5.5
W
18
6
4
3.33
L
Horus
WooHerbo
Horus
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
36,088
45,239
Taken
41,726
20,887
Mitigated
29,272
9,406
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ripkin69
Kukulkan
6,320
480
339
378
8,699
2,595
1,063
3,015
5,601
35,679
0
L
Bastet
TMFWayne
Bastet
13,675
3,001
261
3,506
13,829
4,071
928
3,359
10,470
0
40,624
L
10,733
1,167
0
489
13,412
3,389
640
4,013
9,399
44,272
0
W
8,108
444
0
3,165
18,476
20,406
505
4,673
13,580
25,586
0
W
21,660
9,659
0
1,362
14,551
6,271
1,609
3,641
10,454
0
49,834
L
Horus
WooHerbo
Horus
6,081
2,809
1,395
3,755
17,998
13,427
134
7,597
10,401
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
35,551
142
Minions Killed
175
5
Camps Cleared
8
792,051
Distance Traveled
786,720
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,603
707
73
5
2
271,334
0
L
Bastet
12,496
833
47
3
0
287,958
3
L
Merlin
10,034
669
76
5
5
221,204
0
W
Ares
11,457
764
33
2
3
283,123
1
W
Anhur
13,491
899
69
5
3
232,263
2
L
Horus
9,986
666
19
1
0
282,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role