Player Matchup

Charybdis
Charybdis
Razekii
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,290 Elo+
Party 1
Achilles
Achilles
ShyLion
Achilles
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Poseidon
Poseidon
SouthPlayer
Poseidon
Level 26
God Stats
2W - 0L
1,619 SR
Queue Stats
26W - 43L
1,364 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,330 Elo+

VS

Team Averages
Level 40
1,500 SR
1,334 Elo+
Cthulhu
Cthulhu
ChapoDeGuezmen
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,176 Elo+
Party 2
Merlin
Merlin
Khaothurz
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,412 Elo+
Party 2
Ullr
Ullr
TICTaCSMAK
Ullr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Razekii
Charybdis
15
5 / 4 / 18
11,770
736
11,378
11,641
4,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ShyLion
Achilles
16
7 / 3 / 13
11,720
733
10,491
16,290
19,197
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
SouthPlayer
Poseidon
17
14 / 2 / 11
13,238
827
23,003
11,232
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
10,323
645
7,201
20,428
18,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Khaothurz
Merlin
15
4 / 10 / 3
11,177
699
8,895
15,281
5,694
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 9 / 5
11,291
706
12,324
15,434
5,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
26
Kills
9
9
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Merlin
Khaothurz
Merlin
4
10
3
0.55
W
Charybdis
Razekii
Charybdis
5
4
18
3.5
W
Achilles
ShyLion
Achilles
7
3
13
4.5
W
Poseidon
SouthPlayer
Poseidon
14
2
11
9.75
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,872
Damage
28,420
39,163
Taken
51,143
27,469
Mitigated
29,521
4,585
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,201
813
438
2,364
20,428
18,400
0
7,596
12,369
17,630
0
L
Merlin
Khaothurz
Merlin
8,895
1,726
429
946
15,281
5,694
0
6,015
8,796
35,562
0
W
Charybdis
Razekii
Charybdis
11,378
5,001
0
1,625
11,641
4,330
1,604
5,442
6,199
0
33,573
W
Achilles
ShyLion
Achilles
10,491
3,547
0
1,103
16,290
19,197
446
6,158
10,132
2,671
21,296
W
Poseidon
SouthPlayer
Poseidon
23,003
1,370
0
1,857
11,232
3,942
288
5,242
5,990
70,233
0
L
12,324
5,449
0
532
15,434
5,427
0
8,291
6,645
0
28,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
32,791
181
Minions Killed
138
8
Camps Cleared
3
856,560
Distance Traveled
790,171
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,323
645
28
2
1
290,561
1
L
Merlin
11,177
699
65
4
0
230,569
0
W
Charybdis
11,770
736
69
4
1
276,415
4
W
Achilles
11,720
733
17
1
1
290,226
4
W
Poseidon
13,238
827
95
6
6
289,919
3
L
Ullr
11,291
706
45
3
2
269,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role