Player Matchup

Baron Samedi
Baron Samedi
Banderpug
Baron Samedi
Level 21
God Stats
7W - 8L
1,607 SR
Queue Stats
20W - 24L
1,222 Elo+
Party 1
Tyr
Tyr
DracoSalazarDr
Tyr
Level 26
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 13L
1,191 Elo+
Solo
Thor
Thor
Koopdville
Thor
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,453 Elo+
Solo
Olorun
Olorun
Prodijee
Olorun
Level 40
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 12L
1,116 Elo+
Party 1
Artio
Artio
VanquishtheW01F
Artio
Level 26
God Stats
3W - 5L
1,410 SR
Queue Stats
45W - 74L
1,321 Elo+
Solo
Team Averages
Level 26
1,587 SR
1,261 Elo+

VS

Team Averages
Level 23
1,549 SR
1,381 Elo+
Merlin
Merlin
JuniperMooniper
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,416 Elo+
Solo
Artemis
Artemis
Paintacle
Artemis
Level 33
God Stats
3W - 1L
1,556 SR
Queue Stats
10W - 14L
1,313 Elo+
Party 2
Chaac
Chaac
PhoenixTTV
Chaac
Level 25
God Stats
13W - 5L
1,688 SR
Queue Stats
34W - 33L
1,439 Elo+
Solo
Nemesis
Nemesis
Sezzzu
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,287 Elo+
Party 2
Cabrakan
Cabrakan
lafengdenanren
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Banderpug
Baron Samedi
11
5 / 4 / 2
7,632
477
10,585
12,694
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 11 / 2
5,641
353
3,456
15,955
10,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 8 / 4
7,821
489
6,975
13,972
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Prodijee
Olorun
11
5 / 6 / 3
7,898
494
9,966
15,597
8,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,368
398
1,905
10,610
3,845
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 3 / 5
8,335
521
13,900
6,064
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Paintacle
Artemis
14
4 / 5 / 3
8,299
519
8,239
8,889
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
14
4 / 1 / 4
8,307
519
10,490
13,663
9,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Sezzzu
Nemesis
14
7 / 3 / 6
8,386
524
9,309
10,796
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
13
5 / 1 / 14
8,353
522
8,096
12,161
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
13
Kills
31
31
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Banderpug
Baron Samedi
5
4
2
1.5
L
0
11
2
0.09
W
11
3
5
4.5
L
3
8
4
0.63
W
Artemis
Paintacle
Artemis
4
5
3
1.1
W
Chaac
4
1
4
6
L
Olorun
Prodijee
Olorun
5
6
3
1.08
W
Nemesis
Sezzzu
Nemesis
7
3
6
3.33
L
0
2
0
0
W
Cabrakan
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
50,034
68,828
Taken
51,573
33,422
Mitigated
34,140
15,516
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Banderpug
Baron Samedi
10,585
898
870
1,535
12,694
6,517
0
4,150
8,310
37,153
0
L
3,456
893
0
2,095
15,955
10,530
0
9,043
6,825
0
13,218
W
13,900
2,033
0
375
6,064
2,415
1,048
2,978
3,086
37,242
0
L
6,975
2,849
0
2,531
13,972
4,109
0
5,745
8,045
0
29,393
W
Artemis
Paintacle
Artemis
8,239
4,676
0
2,720
8,889
3,174
2,366
6,032
2,857
0
45,795
W
Chaac
10,490
1,797
0
6,337
13,663
9,838
400
5,069
8,594
13,876
39,567
L
Olorun
Prodijee
Olorun
9,966
5,779
225
5,232
15,597
8,421
0
3,770
11,744
31,835
0
W
Nemesis
Sezzzu
Nemesis
9,309
5,315
0
3,692
10,796
4,018
0
2,931
7,865
0
50,400
L
1,905
579
140
2,888
10,610
3,845
558
1,415
8,530
19,949
0
W
Cabrakan
8,096
930
0
3,827
12,161
14,695
199
5,446
6,715
19,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
41,680
214
Minions Killed
348
0
Camps Cleared
0
1,346,896
Distance Traveled
1,303,083
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,632
477
57
4
0
268,013
0
L
Tyr
5,641
353
20
1
0
259,263
3
W
Merlin
8,335
521
60
4
0
200,612
0
L
Thor
7,821
489
49
3
0
269,719
2
W
Artemis
8,299
519
85
5
0
248,154
2
W
Chaac
8,307
519
95
6
0
291,852
1
L
Olorun
7,898
494
52
3
0
262,414
0
W
Nemesis
8,386
524
92
6
0
283,820
0
L
Artio
6,368
398
36
2
0
287,487
0
W
Cabrakan
8,353
522
16
1
0
278,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role