Player Matchup

Terra
Terra
CarlosFaith
Terra
Level 132
God Stats
4W - 3L
1,582 SR
Queue Stats
88W - 81L
1,550 Elo+
Party 3
Skadi
Skadi
Philthyroses
Skadi
Level 17
God Stats
1W - 2L
1,394 SR
Queue Stats
18W - 23L
1,406 Elo+
Party 3
Bastet
Bastet
SBN Lew
Bastet
Level 142
God Stats
5W - 4L
1,571 SR
Queue Stats
229W - 252L
1,419 Elo+
Party 2
Scylla
Scylla
screwybadoodoo
Scylla
Level 105
God Stats
5W - 2L
1,674 SR
Queue Stats
45W - 41L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
spankz420
Sun Wukong
Level 153
God Stats
3W - 0L
1,717 SR
Queue Stats
65W - 62L
1,422 Elo+
Party 2
Team Averages
Level 110
1,588 SR
1,455 Elo+

VS

Team Averages
Level 57
1,520 SR
1,380 Elo+
Pele
Pele
BuryMeCawkiner
Pele
Level 29
God Stats
2W - 8L
1,565 SR
Queue Stats
91W - 113L
1,358 Elo+
Party 1
Eset
Eset
Charlieramos7
Eset
Level 116
God Stats
5W - 4L
1,548 SR
Queue Stats
393W - 415L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
MrJchambs
Zhong Kui
Level 45
God Stats
8W - 13L
1,527 SR
Queue Stats
133W - 146L
1,407 Elo+
Party 1
Loki
Loki
landry7680
Loki
Level 64
God Stats
37W - 40L
1,483 SR
Queue Stats
149W - 170L
1,377 Elo+
Party 1
Achilles
Achilles
tastyt_
Achilles
Level 29
God Stats
1W - 1L
1,478 SR
Queue Stats
110W - 131L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,049
465
2,637
11,084
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 4 / 1
6,480
498
5,127
7,449
2,457
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
SBN Lew
Bastet
12
6 / 1 / 2
7,363
566
5,258
6,653
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 1 / 2
6,483
499
2,419
5,371
1,696
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
spankz420
Sun Wukong
13
1 / 1 / 3
7,311
562
7,682
10,686
5,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,239
557
3,914
7,538
2,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
6,813
524
2,230
5,078
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MrJchambs
Zhong Kui
10
1 / 3 / 3
6,304
485
8,051
9,719
6,211
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 0
6,503
500
2,910
8,076
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
tastyt_
Achilles
11
0 / 2 / 1
6,141
472
3,809
11,052
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
7
8
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
1
1
4
3
L
0
1
0
0
L
Zhong Kui
MrJchambs
Zhong Kui
1
3
3
0.83
W
3
4
1
0.88
W
Bastet
SBN Lew
Bastet
6
1
2
7
L
2
3
0
0.67
W
0
1
2
1
W
Sun Wukong
spankz420
Sun Wukong
1
1
3
2.5
L
Achilles
tastyt_
Achilles
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
20,914
41,243
Taken
41,463
18,116
Mitigated
18,475
14,298
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,914
478
0
2,723
7,538
2,288
798
1,146
6,392
0
36,459
W
2,637
942
1,411
3,480
11,084
6,786
168
3,158
7,926
17,313
0
L
2,230
104
0
1,777
5,078
1,467
90
1,988
3,090
36,635
0
L
Zhong Kui
MrJchambs
Zhong Kui
8,051
420
137
2,856
9,719
6,211
0
1,988
7,731
39,133
0
W
5,127
3,125
0
0
7,449
2,457
285
2,290
5,159
0
33,761
W
Bastet
SBN Lew
Bastet
5,258
1,399
0
3,580
6,653
2,015
0
1,171
5,399
0
35,632
L
2,910
172
639
3,273
8,076
2,291
0
237
7,839
0
28,222
W
2,419
368
0
2,325
5,371
1,696
0
2,440
2,669
41,321
0
W
Sun Wukong
spankz420
Sun Wukong
7,682
1,555
0
3,502
10,686
5,162
120
960
9,265
0
45,173
L
Achilles
tastyt_
Achilles
3,809
779
0
2,503
11,052
6,218
159
0
11,052
0
30,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
33,000
322
Minions Killed
334
0
Camps Cleared
0
1,278,349
Distance Traveled
1,227,818
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,239
557
60
5
0
241,300
1
W
Terra
6,049
465
26
2
0
251,928
2
L
Eset
6,813
524
87
7
0
202,953
1
L
Zhong Kui
6,304
485
69
5
0
236,926
1
W
Skadi
6,480
498
60
5
0
224,114
0
W
Bastet
7,363
566
75
6
0
315,588
0
L
Loki
6,503
500
59
5
0
294,242
2
W
Scylla
6,483
499
75
6
0
244,451
2
W
Sun Wukong
7,311
562
86
7
0
242,268
0
L
Achilles
6,141
472
59
5
0
252,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role