Player Matchup

Cupid
Cupid
Casslays21
Cupid
Level 27
God Stats
5W - 10L
1,617 SR
Queue Stats
47W - 65L
1,317 Elo+
Party 1
Cliodhna
Cliodhna
SCR34M1ND161T4L
Cliodhna
Level 86
God Stats
1W - 2L
1,669 SR
Queue Stats
53W - 69L
1,399 Elo+
Party 1
Tiamat
Tiamat
SpartanVibes
Tiamat
Level 68
God Stats
4W - 14L
1,145 SR
Queue Stats
14W - 24L
1,152 Elo+
Solo
Team Averages
Level 60
1,477 SR
1,289 Elo+

VS

Team Averages
Level 36
1,281 SR
1,279 Elo+
Loki
Loki
B2K Pigz
Loki
Level 15
God Stats
6W - 8L
1,180 SR
Queue Stats
122W - 143L
1,226 Elo+
Party 2
Pele
Pele
Mrwilliams0406
Pele
Level 17
God Stats
6W - 11L
1,187 SR
Queue Stats
195W - 242L
1,251 Elo+
Party 2
Ymir
Ymir
Tuk
Ymir
Level 75
God Stats
4W - 6L
1,475 SR
Queue Stats
63W - 97L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
7 / 6 / 3
11,848
697
9,591
12,671
5,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
9 / 9 / 3
12,041
708
20,626
18,669
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
14
0 / 7 / 11
10,496
617
13,655
12,842
11,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 9 / 16
12,454
733
11,715
12,849
4,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
8 / 6 / 10
12,291
723
12,996
18,956
6,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Tuk
Ymir
18
9 / 1 / 10
13,720
807
12,186
18,927
21,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
16
Kills
22
22
Deaths
16
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
5
9
16
1.44
L
Cupid
7
6
3
1.42
W
8
6
10
2.17
L
Cliodhna
9
9
3
1.17
L
Tiamat
0
7
11
0.79
W
Ymir
Tuk
Ymir
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
36,897
44,182
Taken
50,732
25,442
Mitigated
32,716
3,499
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,715
5,250
0
250
12,849
4,208
1,467
2,911
9,938
0
35,477
L
Cupid
9,591
4,239
605
122
12,671
5,961
0
2,886
9,785
0
25,861
W
12,996
4,828
0
1,876
18,956
6,586
444
5,290
13,666
0
31,160
L
Cliodhna
20,626
1,281
168
1,714
18,669
7,814
264
5,445
13,224
0
43,023
L
Tiamat
13,655
1,330
0
890
12,842
11,667
0
4,359
8,483
31,950
0
W
Ymir
Tuk
Ymir
12,186
1,833
455
5,911
18,927
21,922
672
5,869
13,058
52,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
38,465
138
Minions Killed
181
6
Camps Cleared
8
793,678
Distance Traveled
878,305
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,454
733
53
3
2
277,112
2
L
Cupid
11,848
697
46
3
1
238,226
0
W
Pele
12,291
723
34
2
2
296,137
2
L
Cliodhna
12,041
708
42
2
4
277,029
3
L
Tiamat
10,496
617
50
3
1
278,423
0
W
Ymir
13,720
807
94
6
4
305,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role