Player Matchup

Jormungandr
Jormungandr
Darkvane11
Jormungandr
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,496 Elo+
Party 2
Skadi
Skadi
LIKASOMEBOOTI
Skadi
Level 88
God Stats
2W - 1L
1,764 SR
Queue Stats
76W - 73L
1,621 Elo+
Party 3
Thor
Thor
TheAngryWarrior
Thor
Level 14
God Stats
2W - 0L
1,177 SR
Queue Stats
13W - 12L
1,509 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WarlockDropout
Morgan Le Fay
Level 112
God Stats
6W - 5L
1,622 SR
Queue Stats
84W - 76L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
Water
Sun Wukong
Level 160
God Stats
2W - 0L
1,694 SR
Queue Stats
11W - 5L
1,812 Elo+
Party 2
Team Averages
Level 76
1,551 SR
1,604 Elo+

VS

Team Averages
Level 76
1,719 SR
1,613 Elo+
Poseidon
Poseidon
Brick 2113
Poseidon
Level 42
God Stats
1W - 1L
1,700 SR
Queue Stats
28W - 47L
1,217 Elo+
Solo
Geb
Geb
Pemnid
Geb
Level 142
God Stats
11W - 5L
1,819 SR
Queue Stats
297W - 200L
1,738 Elo+
Party 1
Ravana
Ravana
Praetormitch
Ravana
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 117L
1,520 Elo+
Solo
Sol
Sol
hehCARRIED
Sol
Level 48
God Stats
12W - 2L
1,946 SR
Queue Stats
49W - 12L
1,849 Elo+
Party 1
Danzaburou
Danzaburou
thecosmickitten
Danzaburou
Level 101
God Stats
18W - 13L
1,632 SR
Queue Stats
239W - 131L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darkvane11
Jormungandr
11
2 / 2 / 7
7,652
510
3,781
9,420
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 2
8,664
578
8,503
6,922
1,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 4 / 8
8,973
598
10,440
11,797
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
WarlockDropout
Morgan Le Fay
15
5 / 2 / 4
9,058
604
9,398
9,898
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Water
Sun Wukong
16
6 / 3 / 3
9,549
637
10,824
16,343
9,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brick 2113
Poseidon
10
0 / 8 / 1
6,059
404
1,816
7,502
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Pemnid
Geb
11
0 / 4 / 5
7,429
495
6,624
10,588
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
6 / 3 / 1
9,018
601
9,217
10,530
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 3
8,225
548
11,173
15,293
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
thecosmickitten
Danzaburou
12
4 / 4 / 1
7,822
521
7,586
11,012
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
27
Kills
12
12
Deaths
27
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Brick 2113
Poseidon
0
8
1
0.06
W
Jormungandr
Darkvane11
Jormungandr
2
2
7
2.75
W
7
1
2
8
L
Geb
Pemnid
Geb
0
4
5
0.63
L
Ravana
6
3
1
2.17
W
7
4
8
2.75
W
Morgan Le Fay
WarlockDropout
Morgan Le Fay
5
2
4
3.5
W
Sun Wukong
Water
Sun Wukong
6
3
3
2.5
L
2
8
3
0.44
L
Danzaburou
thecosmickitten
Danzaburou
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,946
Damage
36,416
54,380
Taken
54,925
24,794
Mitigated
21,535
14,799
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Brick 2113
Poseidon
1,816
325
60
426
7,502
2,163
0
1,202
6,208
23,793
0
W
Jormungandr
Darkvane11
Jormungandr
3,781
1,072
0
519
9,420
6,792
225
3,604
5,816
12,829
0
W
8,503
3,706
0
199
6,922
1,502
702
1,660
5,262
0
49,269
L
Geb
Pemnid
Geb
6,624
786
1,055
2,039
10,588
7,577
0
3,573
6,865
34,223
0
L
Ravana
9,217
2,979
0
4,287
10,530
4,143
0
4,026
6,316
0
55,379
W
10,440
4,578
0
3,915
11,797
3,662
0
4,624
7,173
0
46,297
W
Morgan Le Fay
WarlockDropout
Morgan Le Fay
9,398
667
0
2,773
9,898
3,541
0
4,237
5,661
58,761
0
W
Sun Wukong
Water
Sun Wukong
10,824
3,113
0
7,393
16,343
9,297
1,504
5,558
10,785
220
62,956
L
11,173
5,826
0
6,886
15,293
3,818
0
2,877
12,374
49,038
0
L
Danzaburou
thecosmickitten
Danzaburou
7,586
2,106
0
2,597
11,012
3,834
0
1,159
9,763
0
36,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
38,553
441
Minions Killed
379
0
Camps Cleared
0
1,427,129
Distance Traveled
1,404,420
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,059
404
69
5
0
247,973
2
W
Jormungandr
7,652
510
25
2
0
267,105
1
W
Skadi
8,664
578
86
6
0
278,730
2
L
Geb
7,429
495
52
3
0
286,839
0
L
Ravana
9,018
601
106
7
0
314,948
0
W
Thor
8,973
598
82
5
0
272,906
3
W
Morgan Le Fay
9,058
604
113
8
0
306,835
1
W
Sun Wukong
9,549
637
135
9
0
301,553
0
L
Sol
8,225
548
80
5
0
275,000
0
L
Danzaburou
7,822
521
72
5
0
279,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role