Player Matchup

Anhur
Anhur
MarkJB89
Anhur
Level 160
God Stats
4W - 0L
1,589 SR
Queue Stats
302W - 330L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Milgas
Gilgamesh
Level 148
God Stats
4W - 2L
1,645 SR
Queue Stats
226W - 192L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
Sataniac
Kukulkan
Level 145
God Stats
3W - 2L
1,721 SR
Queue Stats
269W - 198L
1,602 Elo+
Party 1
Merlin
Merlin
dobbrel92
Merlin
Level 105
God Stats
24W - 24L
1,520 SR
Queue Stats
1,208W - 1,185L
1,493 Elo+
Solo
Chaac
Chaac
koon_44
Chaac
Level 123
God Stats
5W - 1L
1,832 SR
Queue Stats
266W - 279L
1,385 Elo+
Solo
Team Averages
Level 136
1,661 SR
1,507 Elo+

VS

Team Averages
Level 121
1,580 SR
1,508 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MILKMANS LOAD
Mulan
Level 128
God Stats
11W - 4L
1,821 SR
Queue Stats
471W - 473L
1,487 Elo+
Solo
Amaterasu
Amaterasu
MatkaNaCisnieniu
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,429 Elo+
Solo
Vulcan
Vulcan
ext74
Vulcan
Level 135
God Stats
5W - 3L
1,581 SR
Queue Stats
269W - 252L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MarkJB89
Anhur
16
8 / 1 / 14
9,869
987
8,605
10,797
5,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Milgas
Gilgamesh
14
5 / 5 / 15
9,610
961
11,088
19,640
18,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Sataniac
Kukulkan
15
5 / 2 / 8
8,997
900
14,121
6,862
3,379
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
dobbrel92
Merlin
17
6 / 0 / 16
9,690
969
10,334
8,836
3,827
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
koon_44
Chaac
16
2 / 1 / 18
9,479
948
5,134
16,312
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 7 / 4
7,969
797
8,739
13,348
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
14
0 / 5 / 5
7,417
742
8,827
7,785
2,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 5
7,859
786
8,697
13,066
10,610
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
10
1 / 6 / 4
6,967
697
6,270
13,449
7,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
ext74
Vulcan
15
4 / 3 / 3
8,286
829
16,408
5,868
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
26
Kills
9
9
Deaths
26
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
4
0.57
L
Nu Wa
 
Nu Wa
0
5
5
0.5
L
2
5
5
0.9
W
Anhur
MarkJB89
Anhur
8
1
14
15
L
Amaterasu
1
6
4
0.5
W
Gilgamesh
Milgas
Gilgamesh
5
5
15
2.5
W
Kukulkan
Sataniac
Kukulkan
5
2
8
4.5
W
Merlin
dobbrel92
Merlin
6
0
16
14
L
Vulcan
ext74
Vulcan
4
3
3
1.83
W
Chaac
koon_44
Chaac
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,282
Damage
48,941
62,447
Taken
53,516
46,428
Mitigated
29,166
24,743
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,739
632
980
2,883
13,348
6,642
147
7,282
6,066
15,634
0
L
Nu Wa
 
Nu Wa
8,827
2,190
464
467
7,785
2,670
0
3,852
3,933
20,118
0
L
8,697
461
641
1,662
13,066
10,610
0
5,578
7,488
0
16,966
W
Anhur
MarkJB89
Anhur
8,605
4,386
1,588
1,012
10,797
5,506
2,186
5,779
4,924
0
25,546
L
Amaterasu
6,270
2,869
1,085
3,512
13,449
7,359
0
5,807
7,642
0
9,011
W
Gilgamesh
Milgas
Gilgamesh
11,088
2,262
4,147
4,343
19,640
18,069
234
9,353
10,118
3,848
14,568
W
Kukulkan
Sataniac
Kukulkan
14,121
1,115
3,012
900
6,862
3,379
1,156
3,230
3,575
31,704
0
W
Merlin
dobbrel92
Merlin
10,334
739
850
1,267
8,836
3,827
1,367
6,559
2,167
36,016
0
L
Vulcan
ext74
Vulcan
16,408
2,554
0
592
5,868
1,885
0
3,827
2,041
30,089
0
W
Chaac
koon_44
Chaac
5,134
549
1,891
5,733
16,312
15,647
480
8,477
7,689
0
20,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
38,498
183
Minions Killed
91
0
Camps Cleared
0
1,023,853
Distance Traveled
882,050
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,969
797
16
2
0
178,573
4
L
Nu Wa
7,417
742
22
2
0
175,465
0
L
Mulan
7,859
786
14
1
0
190,516
0
W
Anhur
9,869
987
35
4
0
169,772
0
L
Amaterasu
6,967
697
8
1
0
134,768
5
W
Gilgamesh
9,610
961
14
1
0
203,132
0
W
Kukulkan
8,997
900
42
4
0
205,273
4
W
Merlin
9,690
969
60
6
0
216,821
0
L
Vulcan
8,286
829
31
3
0
202,728
3
W
Chaac
9,479
948
32
3
0
228,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role