Player Matchup

Sun Wukong
Sun Wukong
Platinum III
Eonized
Sun Wukong
Platinum III
Level 159
God Stats
3W - 2L
1,669 SR
Queue Stats
68W - 53L
2,136 MMR
Solo
Ra
Ra
Diamond III
KalaniKai
Ra
Diamond III
Level 124
God Stats
2W - 0L
1,755 SR
Queue Stats
448W - 423L
2,284 MMR
Solo
Hou Yi
Hou Yi
Masters
LoserLeo
Hou Yi
Masters
Level 143
God Stats
19W - 25L
1,655 SR
Queue Stats
429W - 425L
2,682 MMR
Solo
Mercury
Mercury
Masters
ReapDeCorde
Mercury
Masters
Level 102
God Stats
13W - 11L
1,662 SR
Queue Stats
614W - 598L
2,248 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
duckduckg00s
Cthulhu
Diamond I
Level 139
God Stats
6W - 6L
1,616 SR
Queue Stats
188W - 179L
2,388 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,671 SR
2,348 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,506 SR
2,345 MMR
Thor
Thor
Platinum II
DougMcCoquner
Thor
Platinum II
Level 126
God Stats
1W - 1L
1,840 SR
Queue Stats
118W - 107L
1,757 MMR
Party 2
Janus
Janus
Masters
KINGMuFasa23
Janus
Masters
Level 154
God Stats
80W - 77L
1,617 SR
Queue Stats
838W - 820L
3,242 MMR
Solo
Ares
Ares
Platinum I
Nitronic9o1
Ares
Platinum I
Level 145
God Stats
0W - 2L
1,394 SR
Queue Stats
144W - 130L
1,990 MMR
Party 2
Loki
Loki
Diamond V
RadiantK
Loki
Diamond V
Level 160
God Stats
0W - 2L
1,294 SR
Queue Stats
273W - 268L
2,081 MMR
Solo
Izanami
Izanami
Diamond I
ηocturnal
Izanami
Diamond I
Level 61
God Stats
0W - 1L
1,383 SR
Queue Stats
35W - 16L
2,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eonized
Sun Wukong
20
3 / 0 / 9
12,970
618
14,773
20,090
19,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 3 / 10
13,424
639
12,446
11,580
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
LoserLeo
Hou Yi
19
8 / 5 / 4
12,949
617
14,208
19,104
6,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ReapDeCorde
Mercury
20
7 / 3 / 8
13,644
650
9,236
20,703
9,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
duckduckg00s
Cthulhu
16
1 / 1 / 15
11,631
554
8,654
22,517
20,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
NikeMulanCliodhnaArtio

VS

Bans
AgniAthenaOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
10,491
500
10,796
15,730
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 2 / 4
11,983
571
16,824
12,404
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 7 / 4
8,926
425
10,083
16,437
14,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
18
2 / 6 / 0
10,957
522
7,255
15,559
6,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ηocturnal
Izanami
16
4 / 6 / 2
10,606
505
16,058
18,751
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
26
Kills
12
12
Deaths
26
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Sun Wukong
Eonized
Sun Wukong
3
0
9
7.5
L
2
2
4
2
W
7
3
10
4
W
Hou Yi
LoserLeo
Hou Yi
8
5
4
2
L
0
7
4
0.29
L
Loki
2
6
0
0.33
W
Mercury
ReapDeCorde
Mercury
7
3
8
3.67
W
Cthulhu
duckduckg00s
Cthulhu
1
1
15
8.5
L
Izanami
ηocturnal
Izanami
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,317
Damage
61,016
93,994
Taken
78,881
60,239
Mitigated
38,035
50,657
Healing
15,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,796
2,726
0
4,074
15,730
6,268
0
4,650
10,986
0
72,282
W
Sun Wukong
Eonized
Sun Wukong
14,773
2,954
0
6,246
20,090
19,178
2,183
5,047
14,927
8,783
80,465
L
16,824
799
0
1,591
12,404
4,835
789
6,178
6,226
112,153
0
W
12,446
1,625
6,377
4,827
11,580
5,044
3,150
4,279
7,141
95,118
0
W
Hou Yi
LoserLeo
Hou Yi
14,208
8,975
0
9,153
19,104
6,633
7,761
2,886
16,144
0
89,251
L
10,083
622
0
2,234
16,437
14,434
17
6,365
9,770
33,375
0
L
Loki
7,255
591
0
1,940
15,559
6,460
1,137
2,974
11,745
0
82,292
W
Mercury
ReapDeCorde
Mercury
9,236
5,163
0
10,112
20,703
9,112
2,026
6,124
14,407
0
111,605
W
Cthulhu
duckduckg00s
Cthulhu
8,654
981
3,310
10,632
22,517
20,272
347
9,288
12,988
29,754
0
L
Izanami
ηocturnal
Izanami
16,058
12,145
0
6,019
18,751
6,038
3,292
2,736
15,860
0
84,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,618
Gold Earned
52,963
673
Minions Killed
652
0
Camps Cleared
0
2,280,558
Distance Traveled
2,097,085
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,491
500
98
5
0
448,264
4
W
Sun Wukong
12,970
618
146
7
0
459,931
13
L
Janus
11,983
571
218
10
0
474,035
9
W
Ra
13,424
639
172
8
0
467,262
4
W
Hou Yi
12,949
617
138
7
0
374,339
6
L
Ares
8,926
425
61
3
0
401,578
8
L
Loki
10,957
522
148
7
0
410,246
8
W
Mercury
13,644
650
176
8
0
506,429
4
W
Cthulhu
11,631
554
41
2
0
472,597
5
L
Izanami
10,606
505
127
6
0
362,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role