Player Matchup

Merlin
Merlin
Cobraneitor0406
Merlin
Level 123
God Stats
2W - 3L
1,608 SR
Queue Stats
168W - 137L
1,523 Elo+
Party 2
Ullr
Ullr
Gannikis
Ullr
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 199L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
LoneXWolfLegend
Sun Wukong
Level 126
God Stats
2W - 1L
1,354 SR
Queue Stats
110W - 130L
1,462 Elo+
Party 3
Izanami
Izanami
Pardini13
Izanami
Level 77
God Stats
1W - 0L
1,682 SR
Queue Stats
13W - 7L
1,619 Elo+
Party 2
Olorun
Olorun
munecax3
Olorun
Level 147
God Stats
4W - 4L
1,523 SR
Queue Stats
104W - 114L
1,443 Elo+
Party 3
Team Averages
Level 108
1,534 SR
1,503 Elo+

VS

Team Averages
Level 129
1,389 SR
1,467 Elo+
Olorun
Olorun
R0CHABR
Olorun
Level 147
God Stats
2W - 7L
1,285 SR
Queue Stats
197W - 224L
1,487 Elo+
Solo
Danzaburou
Danzaburou
RatedREdgecator
Danzaburou
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
205W - 230L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
RicFlairWooo515
Sun Wukong
Level 128
God Stats
1W - 3L
1,482 SR
Queue Stats
95W - 95L
1,492 Elo+
Party 1
Odin
Odin
SunSpade753
Odin
Level 123
God Stats
1W - 10L
1,119 SR
Queue Stats
182W - 206L
1,452 Elo+
Party 1
Ravana
Ravana
ohlala123
Ravana
Level 149
God Stats
8W - 6L
1,557 SR
Queue Stats
545W - 625L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 14
12,569
739
23,983
8,965
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
5 / 6 / 16
11,436
673
14,133
17,505
8,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
LoneXWolfLegend
Sun Wukong
19
6 / 4 / 16
11,871
698
12,718
24,170
32,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Pardini13
Izanami
19
4 / 5 / 15
12,388
729
29,403
22,531
10,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
munecax3
Olorun
20
3 / 3 / 17
12,557
739
13,533
16,022
7,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
R0CHABR
Olorun
19
6 / 4 / 9
12,594
741
21,277
20,910
11,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RatedREdgecator
Danzaburou
19
2 / 5 / 13
12,451
732
17,098
19,032
9,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RicFlairWooo515
Sun Wukong
19
5 / 4 / 10
11,324
666
13,969
23,983
33,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 8
10,692
629
8,138
25,440
27,773
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
ohlala123
Ravana
17
4 / 6 / 7
10,925
643
13,491
23,258
25,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
66
25
Kills
19
19
Deaths
25
78
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
W
Ullr
5
6
16
2.17
W
Sun Wukong
LoneXWolfLegend
Sun Wukong
6
4
16
3.5
W
Izanami
Pardini13
Izanami
4
5
15
2.3
L
Olorun
R0CHABR
Olorun
6
4
9
2.63
L
Danzaburou
RatedREdgecator
Danzaburou
2
5
13
1.7
L
Sun Wukong
RicFlairWooo515
Sun Wukong
5
4
10
2.5
L
2
6
8
1
W
Olorun
munecax3
Olorun
3
3
17
3.83
L
Ravana
ohlala123
Ravana
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,770
Damage
73,973
89,193
Taken
112,623
63,620
Mitigated
106,871
47,078
Healing
39,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,983
1,693
2,935
1,836
8,965
4,471
539
2,885
5,838
51,781
0
W
Ullr
14,133
5,462
2,792
2,312
17,505
8,464
888
3,468
13,753
0
26,166
W
Sun Wukong
LoneXWolfLegend
Sun Wukong
12,718
1,780
2,480
9,006
24,170
32,646
1,133
6,956
16,469
0
22,068
W
Izanami
Pardini13
Izanami
29,403
17,215
358
6,017
22,531
10,085
2,000
6,148
15,926
0
55,810
L
Olorun
R0CHABR
Olorun
21,277
7,733
6,561
7,715
20,910
11,193
1,380
5,376
15,534
52,758
0
L
Danzaburou
RatedREdgecator
Danzaburou
17,098
5,821
2,784
5,341
19,032
9,481
2,837
6,651
12,381
0
48,743
L
Sun Wukong
RicFlairWooo515
Sun Wukong
13,969
2,035
2,066
5,032
23,983
33,373
887
8,389
15,594
5,718
20,601
L
8,138
1,048
1,281
2,363
25,440
27,773
413
8,880
16,560
0
11,210
W
Olorun
munecax3
Olorun
13,533
4,210
11,063
8,279
16,022
7,954
2,069
4,439
11,349
34,548
0
L
Ravana
ohlala123
Ravana
13,491
1,308
0
6,619
23,258
25,051
35
8,220
15,038
0
22,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,821
Gold Earned
57,986
198
Minions Killed
164
0
Camps Cleared
0
1,505,251
Distance Traveled
1,432,365
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,569
739
56
3
0
322,759
1
W
Ullr
11,436
673
18
1
0
283,224
0
W
Sun Wukong
11,871
698
7
0
0
338,975
2
W
Izanami
12,388
729
70
4
0
271,305
1
L
Olorun
12,594
741
61
4
0
263,984
1
L
Danzaburou
12,451
732
69
4
0
267,736
0
L
Sun Wukong
11,324
666
15
1
0
292,253
1
L
Odin
10,692
629
7
0
0
299,502
0
W
Olorun
12,557
739
47
3
0
288,988
2
L
Ravana
10,925
643
12
1
0
308,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role