Player Matchup

Fenrir
Fenrir
Mxrkpolo
Fenrir
Level 88
God Stats
0W - 1L
1,836 SR
Queue Stats
50W - 50L
1,472 Elo+
Party 2
Zeus
Zeus
TheProudHeathen
Zeus
Level 85
God Stats
7W - 4L
1,718 SR
Queue Stats
131W - 135L
1,463 Elo+
Solo
Artio
Artio
mommalarry840
Artio
Level 124
God Stats
0W - 1L
1,673 SR
Queue Stats
90W - 66L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
nintendoboy94
Sun Wukong
Level 154
God Stats
8W - 8L
1,431 SR
Queue Stats
357W - 388L
1,453 Elo+
Solo
Ullr
Ullr
zT Traumatize
Ullr
Level 159
God Stats
4W - 1L
1,546 SR
Queue Stats
321W - 315L
1,489 Elo+
Solo
Team Averages
Level 122
1,641 SR
1,481 Elo+

VS

Team Averages
Level 124
1,618 SR
1,439 Elo+
Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JustWalt
Anhur
Level 121
God Stats
5W - 1L
1,455 SR
Queue Stats
34W - 54L
1,344 Elo+
Party 1
Eset
Eset
PA StridentDrop
Eset
Level 128
God Stats
1W - 0L
1,921 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Bastet
Bastet
aftermarketman
Bastet
Level 102
God Stats
30W - 21L
1,658 SR
Queue Stats
193W - 185L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
sweek420
Baron Samedi
Level 160
God Stats
3W - 1L
1,559 SR
Queue Stats
112W - 155L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mxrkpolo
Fenrir
14
4 / 4 / 5
9,428
786
9,020
13,212
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 4
8,053
671
24,864
7,432
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 6
7,962
664
4,795
19,959
16,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
nintendoboy94
Sun Wukong
14
2 / 5 / 4
8,176
681
7,646
13,020
8,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 6
8,908
742
5,450
8,853
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 1 / 11
10,241
853
6,652
12,408
14,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
JustWalt
Anhur
14
1 / 3 / 7
8,378
698
6,473
11,785
4,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 10
9,384
782
14,118
12,432
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 3 / 4
10,519
877
15,012
12,932
5,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
sweek420
Baron Samedi
17
4 / 2 / 11
10,028
836
11,009
10,058
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
11
Kills
20
20
Deaths
11
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
11
9.5
W
Anhur
JustWalt
Anhur
1
3
7
1.5
L
Fenrir
Mxrkpolo
Fenrir
4
4
5
1.63
W
3
2
10
4
L
2
5
4
0.8
W
8
3
4
3.33
L
1
3
6
1.33
L
Sun Wukong
nintendoboy94
Sun Wukong
2
5
4
0.8
W
Baron Samedi
sweek420
Baron Samedi
4
2
11
4.75
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
53,264
62,476
Taken
59,615
38,913
Mitigated
36,007
10,825
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,652
1,719
4,398
2,854
12,408
14,818
293
7,108
5,136
16,481
0
W
Anhur
JustWalt
Anhur
6,473
3,817
0
1,395
11,785
4,205
670
5,580
5,992
0
29,944
L
Fenrir
Mxrkpolo
Fenrir
9,020
2,361
0
2,469
13,212
9,074
0
7,218
5,612
1,606
18,248
W
14,118
1,602
985
3,977
12,432
7,409
151
6,540
5,799
32,544
0
L
24,864
925
0
0
7,432
2,213
0
4,121
3,100
46,115
0
W
15,012
3,488
0
3,509
12,932
5,157
0
5,933
6,817
0
35,509
L
4,795
553
798
4,182
19,959
16,080
0
8,752
10,595
9,161
0
L
Sun Wukong
nintendoboy94
Sun Wukong
7,646
1,000
0
2,375
13,020
8,271
0
6,198
6,268
0
25,509
W
Baron Samedi
sweek420
Baron Samedi
11,009
560
1,708
2,813
10,058
4,418
39
5,324
4,693
34,825
0
L
5,450
1,506
0
1,001
8,853
3,275
0
3,589
4,968
0
27,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
48,550
195
Minions Killed
276
8
Camps Cleared
8
1,109,906
Distance Traveled
1,198,413
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,241
853
24
2
0
228,919
2
W
Anhur
8,378
698
61
5
3
225,576
0
L
Fenrir
9,428
786
29
2
3
226,879
0
W
Eset
9,384
782
64
5
0
231,027
3
L
Zeus
8,053
671
59
5
1
213,854
2
W
Bastet
10,519
877
50
4
5
283,181
5
L
Artio
7,962
664
12
1
1
234,652
0
L
Sun Wukong
8,176
681
27
2
2
220,460
4
W
Baron Samedi
10,028
836
77
6
0
229,710
1
L
Ullr
8,908
742
68
6
1
214,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role