Player Matchup

Arachne
Arachne
J_Tenn91
Arachne
Level 17
God Stats
0W - 1L
1,399 SR
Queue Stats
1W - 6L
1,053 Elo+
Solo
Nemesis
Nemesis
KDANKNESS420
Nemesis
Level 24
God Stats
1W - 2L
1,672 SR
Queue Stats
20W - 27L
1,300 Elo+
Party 2
Yemoja
Yemoja
PandoraZorEll
Yemoja
Level 23
God Stats
0W - 2L
1,303 SR
Queue Stats
21W - 26L
1,300 Elo+
Party 2
Team Averages
Level 21
1,458 SR
1,218 Elo+

VS

Team Averages
Level 93
1,547 SR
1,338 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
FireDemonOkami
Ratatoskr
Level 114
God Stats
1W - 0L
1,640 SR
Queue Stats
133W - 192L
1,259 Elo+
Party 1
Ra
Ra
shooterman56
Ra
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
J_Tenn91
Arachne
11
0 / 8 / 6
7,742
596
4,836
13,763
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
KDANKNESS420
Nemesis
10
3 / 8 / 4
8,343
642
4,944
9,975
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 2 / 2
9,673
744
9,573
14,735
16,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 3 / 10
9,314
716
10,552
10,626
3,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
FireDemonOkami
Ratatoskr
13
8 / 2 / 7
9,893
761
10,945
10,334
7,517
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 4 / 10
9,656
743
11,529
7,991
3,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
18
18
Deaths
9
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
10
3.33
W
Ratatoskr
FireDemonOkami
Ratatoskr
8
2
7
5.75
L
Arachne
J_Tenn91
Arachne
0
8
6
0.38
L
Nemesis
KDANKNESS420
Nemesis
3
8
4
0.63
L
6
2
2
3.5
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
33,026
38,473
Taken
28,951
24,376
Mitigated
14,127
5,538
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,552
5,709
140
1,964
10,626
3,394
220
969
9,657
0
36,372
W
Ratatoskr
FireDemonOkami
Ratatoskr
10,945
2,658
500
2,509
10,334
7,517
1,011
5,266
5,068
0
27,244
L
Arachne
J_Tenn91
Arachne
4,836
3,648
182
3,455
13,763
4,474
0
5,317
8,316
0
16,495
L
Nemesis
KDANKNESS420
Nemesis
4,944
2,344
0
498
9,975
3,174
0
2,689
7,125
0
8,876
L
9,573
1,251
536
867
14,735
16,728
17
3,523
10,541
24,076
0
W
11,529
2,042
1,225
2,293
7,991
3,216
512
3,868
4,123
46,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
28,863
74
Minions Killed
174
1
Camps Cleared
6
529,542
Distance Traveled
655,357
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,314
716
40
3
0
206,123
1
W
Ratatoskr
9,893
761
40
3
4
246,058
1
L
Arachne
7,742
596
29
2
0
199,698
3
L
Nemesis
8,343
642
10
1
1
140,547
0
L
Yemoja
9,673
744
35
3
0
189,297
2
W
Ra
9,656
743
94
7
2
203,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role