Player Matchup

Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoE bunny
Neith
Level 67
God Stats
15W - 7L
1,598 SR
Queue Stats
106W - 87L
1,440 Elo+
Solo
Anubis
Anubis
Don del Bano
Anubis
Level 62
God Stats
2W - 0L
1,925 SR
Queue Stats
146W - 151L
1,466 Elo+
Party 1
Ne Zha
Ne Zha
TheTouchyDr
Ne Zha
Level 63
God Stats
2W - 2L
1,488 SR
Queue Stats
121W - 134L
1,437 Elo+
Party 1
Team Averages
Level 72
1,602 SR
1,469 Elo+

VS

Team Averages
Level 111
1,584 SR
1,420 Elo+
Freya
Freya
E402-LoboZ
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 178L
1,445 Elo+
Party 2
Vulcan
Vulcan
JBroad336
Vulcan
Level 158
God Stats
8W - 4L
1,666 SR
Queue Stats
229W - 248L
1,470 Elo+
Party 2
Athena
Athena
Neko-_-mancer
Athena
Level 157
God Stats
21W - 14L
1,606 SR
Queue Stats
200W - 209L
1,449 Elo+
Party 2
Chaac
Chaac
UncIeReyRey
Chaac
Level 68
God Stats
4W - 3L
1,540 SR
Queue Stats
24W - 25L
1,323 Elo+
Solo
Neith
Neith
brandonXbones
Neith
Level 31
God Stats
4W - 10L
1,607 SR
Queue Stats
93W - 110L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 0 / 8
9,089
699
5,091
11,375
11,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
 
Nu Wa
16
2 / 0 / 5
8,996
692
13,132
8,166
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
CoE bunny
Neith
15
2 / 1 / 8
8,938
688
11,528
10,572
3,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Anubis
17
4 / 0 / 10
10,185
783
9,247
7,134
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
5 / 3 / 7
10,112
778
11,033
11,358
4,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
2 / 1 / 0
8,684
668
5,085
9,783
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
JBroad336
Vulcan
15
1 / 2 / 1
8,317
640
11,165
6,167
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 3
7,815
601
6,332
16,905
13,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
0 / 4 / 1
8,844
680
10,193
15,654
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 3 / 3
7,586
584
4,949
10,002
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
16
Kills
4
4
Deaths
16
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
8
7
W
Nu Wa
 
Nu Wa
2
0
5
4.5
W
Neith
CoE bunny
Neith
2
1
8
6
W
Anubis
4
0
10
9
L
Freya
2
1
0
2
L
Vulcan
JBroad336
Vulcan
1
2
1
0.75
L
1
6
3
0.42
W
Ne Zha
5
3
7
2.83
L
0
4
1
0.13
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,031
Damage
37,724
48,605
Taken
58,511
26,098
Mitigated
35,767
12,001
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,091
1,730
0
3,610
11,375
11,403
0
6,589
4,786
0
13,000
W
Nu Wa
 
Nu Wa
13,132
2,816
0
144
8,166
2,825
11
3,603
4,563
38,544
0
W
Neith
CoE bunny
Neith
11,528
3,720
448
3,683
10,572
3,749
1,452
5,282
5,290
0
32,355
W
Anubis
9,247
1,146
190
2,551
7,134
3,411
415
1,921
5,213
48,254
0
L
Freya
5,085
1,374
0
2,473
9,783
3,149
168
4,921
4,640
26,467
0
L
Vulcan
JBroad336
Vulcan
11,165
6,244
0
0
6,167
2,348
1
2,065
3,910
39,676
0
L
6,332
1,181
0
531
16,905
13,201
0
6,615
9,980
15,647
0
W
Ne Zha
11,033
4,295
0
1,375
11,358
4,710
0
5,662
5,696
0
40,056
L
10,193
792
357
5,754
15,654
13,718
0
5,102
10,396
0
42,585
L
4,949
927
0
735
10,002
3,351
0
2,812
7,062
0
19,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,320
Gold Earned
41,246
327
Minions Killed
279
10
Camps Cleared
5
1,281,149
Distance Traveled
1,257,495
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,089
699
24
2
0
269,559
0
W
Nu Wa
8,996
692
75
6
1
260,744
1
W
Neith
8,938
688
63
5
1
247,702
4
W
Anubis
10,185
783
99
8
0
237,531
4
L
Freya
8,684
668
53
4
0
246,179
4
L
Vulcan
8,317
640
77
6
5
273,481
1
L
Athena
7,815
601
19
1
0
238,559
6
W
Ne Zha
10,112
778
66
5
8
265,613
0
L
Chaac
8,844
680
91
7
0
275,072
4
L
Neith
7,586
584
39
3
0
224,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role