Player Matchup

Charybdis
Charybdis
Lobelto2000
Charybdis
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 84L
1,367 Elo+
Party 2
Bakasura
Bakasura
X oner DP2107
Bakasura
Level 60
God Stats
1W - 1L
1,287 SR
Queue Stats
79W - 87L
1,357 Elo+
Party 2
Ne Zha
Ne Zha
X_oner-Manet
Ne Zha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 83L
1,358 Elo+
Party 2
Hera
Hera
X_oner-SrButt
Hera
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 85L
1,364 Elo+
Party 2
Loki
Loki
chocolatewatter
Loki
Level 52
God Stats
4W - 11L
1,420 SR
Queue Stats
9W - 29L
1,170 Elo+
Solo
Team Averages
Level 58
1,441 SR
1,323 Elo+

VS

Team Averages
Level 41
1,414 SR
1,318 Elo+
Ne Zha
Ne Zha
Bornisnewby
Ne Zha
Level 33
God Stats
22W - 29L
1,417 SR
Queue Stats
62W - 87L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
Jay__6219
Nu Wa
Level 48
God Stats
36W - 42L
1,464 SR
Queue Stats
145W - 165L
1,344 Elo+
Party 1
Thanatos
Thanatos
Vanilla_Hail
Thanatos
Level 27
God Stats
1W - 1L
1,230 SR
Queue Stats
11W - 23L
1,257 Elo+
Party 1
Agni
Agni
XtetsujinX
Agni
Level 69
God Stats
1W - 1L
1,268 SR
Queue Stats
141W - 163L
1,333 Elo+
Solo
Sol
Sol
blackbean999
Sol
Level 29
God Stats
2W - 1L
1,690 SR
Queue Stats
44W - 70L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lobelto2000
Charybdis
9
5 / 3 / 0
5,586
508
3,662
4,853
1,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
X oner DP2107
Bakasura
9
0 / 2 / 1
5,200
473
3,235
7,354
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
8
0 / 1 / 3
4,838
440
1,261
3,316
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
6 / 1 / 0
6,547
595
3,169
3,799
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
4,022
366
30
1,614
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 3 / 3
5,461
496
1,173
5,353
1,509
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Jay__6219
Nu Wa
13
3 / 0 / 1
7,209
655
6,370
3,919
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Vanilla_Hail
Thanatos
8
1 / 3 / 1
5,126
466
1,717
6,069
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,109
555
2,485
5,838
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 3 / 1
6,058
551
2,210
4,527
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
11
Kills
7
7
Deaths
12
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
3
3
0.5
W
Nu Wa
Jay__6219
Nu Wa
3
0
1
3.5
L
Charybdis
Lobelto2000
Charybdis
5
3
0
1.67
W
Thanatos
Vanilla_Hail
Thanatos
1
3
1
0.5
L
Bakasura
X oner DP2107
Bakasura
0
2
1
0.25
L
Ne Zha
0
1
3
1.5
L
6
1
0
6
W
0
3
1
0.17
W
3
3
1
1.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,357
Damage
13,955
20,936
Taken
25,706
7,222
Mitigated
6,914
6,082
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
1,173
505
0
679
5,353
1,509
213
165
5,146
0
20,163
W
Nu Wa
Jay__6219
Nu Wa
6,370
3,639
0
1,769
3,919
715
2,447
0
3,465
42,747
0
L
Charybdis
Lobelto2000
Charybdis
3,662
1,183
0
657
4,853
1,465
264
1,884
2,969
0
21,188
W
Thanatos
Vanilla_Hail
Thanatos
1,717
54
0
2,806
6,069
1,703
510
275
5,756
0
12,079
L
Bakasura
X oner DP2107
Bakasura
3,235
1,805
0
3,677
7,354
3,164
0
4,434
2,920
0
23,725
L
Ne Zha
1,261
194
0
544
3,316
915
0
1,135
2,157
0
13,073
L
3,169
995
0
1,016
3,799
1,181
300
1,675
1,884
28,469
0
W
2,485
46
0
2,209
5,838
1,599
0
2,048
3,597
33,708
0
W
2,210
823
158
835
4,527
1,388
919
570
3,913
20,120
3,211
L
30
0
0
188
1,614
497
0
1,385
159
0
3,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
29,963
205
Minions Killed
273
0
Camps Cleared
0
918,790
Distance Traveled
961,701
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,461
496
37
3
0
185,984
0
W
Nu Wa
7,209
655
82
7
0
195,169
4
L
Charybdis
5,586
508
32
3
0
173,455
0
W
Thanatos
5,126
466
29
3
0
204,795
2
L
Bakasura
5,200
473
70
6
0
199,176
0
L
Ne Zha
4,838
440
21
2
0
211,147
0
L
Hera
6,547
595
62
6
0
155,536
1
W
Agni
6,109
555
72
7
0
197,891
4
W
Sol
6,058
551
53
5
0
177,862
2
L
Loki
4,022
366
20
2
0
179,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role