Player Matchup

Charybdis
Charybdis
DRIFTS5150
Charybdis
Level 148
God Stats
1W - 3L
1,455 SR
Queue Stats
563W - 571L
1,600 Elo+
Solo
Xing Tian
Xing Tian
Griffith
Xing Tian
Level 142
God Stats
4W - 5L
1,513 SR
Queue Stats
293W - 253L
1,565 Elo+
Solo
Bastet
Bastet
Mushnalshum
Bastet
Level 129
God Stats
3W - 1L
1,797 SR
Queue Stats
81W - 66L
1,585 Elo+
Solo
Serqet
Serqet
Ruar
Serqet
Level 146
God Stats
0W - 2L
1,276 SR
Queue Stats
955W - 991L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
zozozozozozozozo
Kuzenbo
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
89W - 98L
1,547 Elo+
Solo
Team Averages
Level 144
1,468 SR
1,556 Elo+

VS

Team Averages
Level 101
1,486 SR
1,609 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BrokenConcept
Apollo
Level 84
God Stats
3W - 4L
1,419 SR
Queue Stats
321W - 240L
1,653 Elo+
Party 2
Khepri
Khepri
Heistivo
Khepri
Level 57
God Stats
2W - 0L
1,739 SR
Queue Stats
158W - 149L
1,663 Elo+
Solo
Tiamat
Tiamat
kinghot
Tiamat
Level 58
God Stats
1W - 1L
1,271 SR
Queue Stats
53W - 24L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DRIFTS5150
Charybdis
15
3 / 5 / 3
9,354
780
13,880
11,519
4,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Griffith
Xing Tian
14
3 / 4 / 4
8,228
686
11,473
14,203
13,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
1 / 5 / 3
7,644
637
10,834
12,294
4,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Ruar
Serqet
13
0 / 4 / 5
7,386
616
6,206
16,147
7,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 4
7,801
650
8,419
22,802
18,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 2 / 16
9,789
816
9,304
18,343
17,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
 
Amaterasu
17
1 / 1 / 15
9,252
771
7,560
15,578
13,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 1 / 10
10,489
874
19,787
6,497
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Heistivo
Khepri
15
2 / 2 / 12
9,442
787
10,076
16,001
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
kinghot
Tiamat
19
9 / 1 / 10
10,913
909
22,055
11,256
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
7
Kills
21
21
Deaths
7
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
2
16
4.5
W
Amaterasu
 
Amaterasu
1
1
15
8.5
W
8
1
10
13
L
Charybdis
DRIFTS5150
Charybdis
3
5
3
0.9
L
Xing Tian
Griffith
Xing Tian
3
4
4
1.25
W
Khepri
Heistivo
Khepri
2
2
12
4
L
Bastet
1
5
3
0.5
L
Serqet
Ruar
Serqet
0
4
5
0.63
W
Tiamat
kinghot
Tiamat
9
1
10
14
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,812
Damage
68,782
76,965
Taken
67,675
48,554
Mitigated
61,818
30,029
Healing
33,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,304
3,696
3,978
7,876
18,343
17,412
918
4,286
13,253
0
14,492
W
Amaterasu
 
Amaterasu
7,560
2,040
135
6,391
15,578
13,944
1,805
3,659
11,491
0
14,305
W
19,787
13,908
978
2,634
6,497
3,441
2,287
3,363
2,828
0
48,761
L
Charybdis
DRIFTS5150
Charybdis
13,880
6,372
1,489
2,398
11,519
4,459
0
5,564
5,769
0
29,937
L
Xing Tian
Griffith
Xing Tian
11,473
695
269
2,053
14,203
13,114
0
4,790
9,154
18,207
0
W
Khepri
Heistivo
Khepri
10,076
424
1,753
4,723
16,001
18,432
720
4,603
10,620
16,800
0
L
Bastet
10,834
2,636
1,513
2,733
12,294
4,444
0
8,118
3,988
0
16,580
L
Serqet
Ruar
Serqet
6,206
1,507
2,659
5,926
16,147
7,856
0
5,601
10,460
0
6,689
W
Tiamat
kinghot
Tiamat
22,055
1,244
82
4,662
11,256
8,589
695
2,746
8,058
47,582
0
L
8,419
2,579
1,844
9,145
22,802
18,681
0
8,058
14,507
25,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
49,885
112
Minions Killed
191
0
Camps Cleared
0
1,101,296
Distance Traveled
1,269,507
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,789
816
11
1
0
242,685
0
W
Amaterasu
9,252
771
15
1
0
272,430
1
W
Apollo
10,489
874
85
7
0
226,137
4
L
Charybdis
9,354
780
47
4
0
179,937
4
L
Xing Tian
8,228
686
18
2
0
216,901
0
W
Khepri
9,442
787
14
1
0
273,577
0
L
Bastet
7,644
637
15
1
0
259,329
1
L
Serqet
7,386
616
9
1
0
200,704
0
W
Tiamat
10,913
909
66
6
0
254,678
2
L
Kuzenbo
7,801
650
23
2
0
244,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role