Player Matchup

Ra
Ra
Elctm001
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
FastAppalo7700
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,258 Elo+
Party 1
Cernunnos
Cernunnos
HobbyMighty809
Cernunnos
Level 18
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 45L
1,301 Elo+
Party 1
Artio
Artio
VanquishtheW01F
Artio
Level 26
God Stats
3W - 5L
1,471 SR
Queue Stats
45W - 74L
1,328 Elo+
Solo
Cerberus
Cerberus
lafengdenanren
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,459 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,369 Elo+

VS

Team Averages
Level 15
1,440 SR
1,426 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KamiKhada
Nike
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
TochnaFx
Olorun
Level 10
God Stats
1W - 1L
1,530 SR
Queue Stats
7W - 11L
1,252 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xeenguard
Ah Muzen Cab
Level 28
God Stats
5W - 15L
1,173 SR
Queue Stats
113W - 155L
1,377 Elo+
Solo
Neith
Neith
Yung_Toine
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 0
7,908
359
2,772
4,590
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
12
2 / 12 / 2
7,622
346
4,270
17,117
4,843
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
HobbyMighty809
Cernunnos
13
0 / 7 / 1
7,958
362
4,309
15,841
7,076
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 4 / 2
8,848
402
4,953
21,183
12,639
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
14
4 / 7 / 3
9,700
441
8,430
28,212
33,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
17 / 0 / 5
13,206
600
26,623
12,190
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
13
1 / 2 / 10
9,975
453
10,194
15,717
12,651
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
TochnaFx
Olorun
17
8 / 4 / 6
12,277
558
11,929
9,501
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Xeenguard
Ah Muzen Cab
19
6 / 0 / 1
12,835
583
11,347
14,447
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
12
2 / 8 / 3
9,569
435
4,257
10,184
3,439
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
12
Kills
34
34
Deaths
14
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
17
0
5
19.5
L
4
4
0
1
L
Bakasura
2
12
2
0.25
L
Cernunnos
HobbyMighty809
Cernunnos
0
7
1
0.07
W
Nike
1
2
10
3
W
Olorun
TochnaFx
Olorun
8
4
6
2.75
L
2
4
2
0.75
W
Ah Muzen Cab
Xeenguard
Ah Muzen Cab
6
0
1
6.5
W
Neith
2
8
3
0.44
L
Cerberus
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
64,350
86,943
Taken
62,039
58,729
Mitigated
30,387
13,207
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
26,623
3,991
0
5,038
12,190
5,062
270
2,744
9,382
0
99,795
L
2,772
580
0
452
4,590
1,133
152
717
3,873
17,717
0
L
Bakasura
4,270
2,916
0
900
17,117
4,843
360
3,028
14,089
0
18,581
L
Cernunnos
HobbyMighty809
Cernunnos
4,309
1,398
0
265
15,841
7,076
540
270
15,571
0
43,250
W
Nike
10,194
2,904
201
906
15,717
12,651
1,068
4,814
10,838
0
32,302
W
Olorun
TochnaFx
Olorun
11,929
5,934
160
3,401
9,501
3,663
1,959
4,133
5,108
63,081
5,577
L
4,953
862
703
5,514
21,183
12,639
1,080
418
20,765
36,044
0
W
Ah Muzen Cab
Xeenguard
Ah Muzen Cab
11,347
7,225
0
8,901
14,447
5,572
11,769
2,743
11,673
0
116,000
W
Neith
4,257
1,753
0
1,650
10,184
3,439
1,428
1,691
8,347
0
31,038
L
Cerberus
8,430
1,131
0
5,373
28,212
33,038
0
6,501
21,711
31,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
57,862
255
Minions Killed
532
0
Camps Cleared
0
1,683,674
Distance Traveled
1,835,895
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,206
600
139
6
0
508,047
3
L
Ra
7,908
359
32
1
0
156,139
0
L
Bakasura
7,622
346
38
2
0
340,344
2
L
Cernunnos
7,958
362
85
4
0
376,286
4
W
Nike
9,975
453
47
2
0
337,787
2
W
Olorun
12,277
558
125
6
0
346,234
1
L
Artio
8,848
402
57
3
0
429,695
0
W
Ah Muzen Cab
12,835
583
174
8
0
388,926
2
W
Neith
9,569
435
47
2
0
254,901
3
L
Cerberus
9,700
441
43
2
0
381,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role