Player Matchup

Izanami
Izanami
GeneralManager01
Izanami
Level 15
God Stats
3W - 3L
1,512 SR
Queue Stats
14W - 12L
1,440 Elo+
Party 2
Chaac
Chaac
GlortchoTheyThem
Chaac
Level 28
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
RegionaIManager
Ao Kuang
Level 31
God Stats
1W - 1L
1,507 SR
Queue Stats
17W - 18L
1,372 Elo+
Party 2
Team Averages
Level 25
1,591 SR
1,437 Elo+

VS

Team Averages
Level 52
1,509 SR
1,402 Elo+
Hun Batz
Hun Batz
II--UDExD--II
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
ItzTox_YT
Sol
Level 108
God Stats
1W - 1L
1,528 SR
Queue Stats
5W - 7L
1,444 Elo+
Party 1
Olorun
Olorun
Killer_Rabbit88-
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 308L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
9,948
829
9,138
8,251
3,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 10
8,493
708
7,612
8,690
7,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
12
3 / 2 / 9
8,440
703
4,405
8,372
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
II--UDExD--II
Hun Batz
11
1 / 4 / 2
7,126
594
3,769
7,927
2,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 3 / 3
6,970
581
8,346
5,630
1,603
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 1
7,794
650
4,886
10,386
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
2
0
10
7
L
Hun Batz
II--UDExD--II
Hun Batz
1
4
2
0.5
L
0
3
3
0.5
L
2
6
1
0.42
W
Ao Kuang
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
17,001
25,313
Taken
23,943
13,920
Mitigated
7,425
11,339
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,138
6,163
0
4,641
8,251
3,577
1,990
5,448
2,803
0
53,360
W
7,612
363
0
4,001
8,690
7,634
131
3,428
5,262
0
23,979
L
Hun Batz
II--UDExD--II
Hun Batz
3,769
903
0
30
7,927
2,441
0
1,716
5,988
0
11,896
L
8,346
2,226
0
505
5,630
1,603
0
1,057
4,445
20,458
0
L
4,886
1,936
731
1,870
10,386
3,381
0
1,435
8,462
21,687
0
W
Ao Kuang
4,405
1,757
0
2,697
8,372
2,709
0
5,054
2,542
9,309
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
21,890
139
Minions Killed
98
9
Camps Cleared
1
686,417
Distance Traveled
619,768
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,948
829
109
9
7
199,255
0
W
Chaac
8,493
708
16
1
0
254,937
3
L
Hun Batz
7,126
594
19
2
0
213,828
0
L
Sol
6,970
581
30
3
1
225,239
2
L
Olorun
7,794
650
49
4
0
180,701
0
W
Ao Kuang
8,440
703
14
1
2
232,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role