Player Matchup

Chaac
Chaac
Donnism
Chaac
Level 146
God Stats
2W - 0L
1,629 SR
Queue Stats
144W - 68L
1,726 Elo+
Party 1
Fenrir
Fenrir
LtInkling
Fenrir
Level 29
God Stats
27W - 10L
1,873 SR
Queue Stats
211W - 141L
1,649 Elo+
Party 1
Thoth
Thoth
StOnEmAn1200
Thoth
Level 122
God Stats
1W - 1L
1,757 SR
Queue Stats
214W - 155L
1,618 Elo+
Party 1
Team Averages
Level 99
1,753 SR
1,664 Elo+

VS

Team Averages
Level 80
1,559 SR
1,558 Elo+
Olorun
Olorun
DarkKnight29555
Olorun
Level 7
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 4L
1,585 Elo+
Party 2
Ymir
Ymir
Grandexmoney
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,596 Elo+
Party 2
Chaac
Chaac
swaggy_Mcswag496
Chaac
Level 109
God Stats
1W - 1L
1,559 SR
Queue Stats
20W - 19L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Donnism
Chaac
18
15 / 1 / 15
14,433
760
31,062
28,335
29,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
LtInkling
Fenrir
15
3 / 5 / 20
11,946
629
13,124
18,010
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
13 / 3 / 15
14,016
738
23,849
12,943
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 15 / 4
10,337
544
6,763
17,941
6,125
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 14 / 5
10,992
579
14,905
29,454
18,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
6 / 2 / 3
13,320
701
25,006
26,938
31,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
31
Kills
9
9
Deaths
31
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
15
4
0.2
W
Chaac
Donnism
Chaac
15
1
15
22.5
L
2
14
5
0.32
W
Fenrir
LtInkling
Fenrir
3
5
20
2.6
W
13
3
15
6.83
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,035
Damage
46,674
59,288
Taken
74,333
48,271
Mitigated
55,516
23,802
Healing
19,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,763
3,053
1,228
968
17,941
6,125
0
7,276
10,457
18,955
0
W
Chaac
Donnism
Chaac
31,062
5,506
458
18,684
28,335
29,766
2,196
12,344
15,991
18,373
64,400
L
14,905
2,899
0
5,321
29,454
18,262
0
10,284
18,612
48,089
0
W
Fenrir
LtInkling
Fenrir
13,124
4,301
0
1,718
18,010
13,881
301
7,203
10,807
0
24,408
W
23,849
825
228
2,714
12,943
4,624
102
3,017
9,926
49,300
0
L
25,006
4,852
0
11,972
26,938
31,129
0
13,891
12,692
0
54,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
34,649
183
Minions Killed
180
9
Camps Cleared
6
1,058,887
Distance Traveled
869,601
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,337
544
28
1
0
269,430
0
W
Chaac
14,433
760
115
6
4
352,763
1
L
Ymir
10,992
579
77
4
3
250,522
5
W
Fenrir
11,946
629
20
1
2
351,809
3
W
Thoth
14,016
738
48
3
3
354,315
2
L
Chaac
13,320
701
75
4
3
349,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role