Player Matchup

Chaac
Chaac
Platinum V
FS_Tho_
Chaac
Platinum V
Level 140
God Stats
1W - 2L
1,176 SR
Queue Stats
40W - 33L
1,959 MMR
Party 1
Chang'e
Chang'e
Gold IV
PrincessAria44
Chang'e
Gold IV
Level 89
God Stats
1W - 1L
1,533 SR
Queue Stats
28W - 27L
1,546 MMR
Party 1
Hou Yi
Hou Yi
Gold V
YagamiOmen
Hou Yi
Gold V
Level 47
God Stats
2W - 2L
1,548 SR
Queue Stats
12W - 12L
1,522 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,419 SR
1,676 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,525 SR
1,647 MMR
Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
GibbyThatMoney
Cthulhu
Diamond V
Level 129
God Stats
2W - 6L
1,521 SR
Queue Stats
63W - 66L
2,061 MMR
Party 2
Kali
Kali
Silver III
chuwatdaD
Kali
Silver III
Level 66
God Stats
9W - 10L
1,553 SR
Queue Stats
19W - 26L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FS_Tho_
Chaac
16
11 / 2 / 9
11,774
841
19,165
23,000
19,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 3 / 10
10,623
759
8,886
12,272
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
YagamiOmen
Hou Yi
14
5 / 2 / 9
10,440
746
10,016
13,507
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
GilgameshGebAresTiamatOdin

VS

Bans
AthenaNikeCabrakanAchillesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 8 / 2
8,957
640
12,518
9,732
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 3
9,785
699
9,885
20,745
18,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
13
3 / 7 / 2
9,901
707
7,679
16,472
7,060
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
21
Kills
6
7
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
8
2
0.25
W
Chaac
FS_Tho_
Chaac
11
2
9
7.75
L
2
6
3
0.58
W
5
3
10
3.33
W
Hou Yi
YagamiOmen
Hou Yi
5
2
9
4.75
L
Kali
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
30,082
48,779
Taken
46,949
29,278
Mitigated
28,512
22,286
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,518
371
0
756
9,732
3,069
0
2,115
7,220
32,069
0
W
Chaac
FS_Tho_
Chaac
19,165
4,047
0
8,467
23,000
19,727
613
9,042
13,958
7,841
37,273
L
9,885
1,115
50
1,866
20,745
18,383
0
3,790
15,942
28,556
0
W
8,886
591
3,279
6,626
12,272
4,237
285
7,509
4,763
27,977
0
W
Hou Yi
YagamiOmen
Hou Yi
10,016
3,431
0
3,914
13,507
5,314
1,848
6,602
6,905
0
52,323
L
Kali
7,679
3,378
0
2,083
16,472
7,060
0
5,718
10,258
0
21,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
28,643
156
Minions Killed
113
10
Camps Cleared
2
818,003
Distance Traveled
767,959
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,957
640
45
3
1
240,451
2
W
Chaac
11,774
841
52
4
1
307,670
0
L
Cthulhu
9,785
699
38
3
1
258,716
4
W
Chang'e
10,623
759
50
4
2
261,459
0
W
Hou Yi
10,440
746
54
4
7
248,874
4
L
Kali
9,901
707
30
2
0
268,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role