Player Matchup

Artemis
Artemis
Coffefefe
Artemis
Level 31
God Stats
2W - 1L
1,574 SR
Queue Stats
39W - 59L
1,339 Elo+
Party 3
Chiron
Chiron
K2K10
Chiron
Level 157
God Stats
8W - 7L
1,511 SR
Queue Stats
537W - 535L
1,458 Elo+
Party 1
Bacchus
Bacchus
Narrowae
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,446 Elo+
Party 3
Ah Puch
Ah Puch
Philonious12313
Ah Puch
Level 108
God Stats
4W - 0L
1,879 SR
Queue Stats
208W - 252L
1,372 Elo+
Party 1
Ullr
Ullr
final_killer7890
Ullr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,364 Elo+
Solo
Team Averages
Level 86
1,593 SR
1,396 Elo+

VS

Team Averages
Level 97
1,621 SR
1,521 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CounterParsley
Chaac
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 205L
1,458 Elo+
Solo
Hachiman
Hachiman
Revenge SlaY3R
Hachiman
Level 67
God Stats
17W - 16L
1,513 SR
Queue Stats
538W - 523L
1,537 Elo+
Party 2
Artio
Artio
The Patfish
Artio
Level 104
God Stats
2W - 2L
1,848 SR
Queue Stats
151W - 156L
1,449 Elo+
Party 2
Mercury
Mercury
Walmart_hisoka
Mercury
Level 39
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coffefefe
Artemis
18
5 / 3 / 4
10,569
813
13,474
10,523
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
K2K10
Chiron
19
9 / 2 / 8
11,232
864
19,094
11,359
5,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Narrowae
Bacchus
16
5 / 3 / 16
10,818
832
12,203
15,603
20,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 4 / 14
9,885
760
18,303
10,714
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 7
9,756
750
6,697
8,228
3,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 7 / 4
8,402
646
7,942
11,779
4,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 6
8,999
692
13,098
20,176
15,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
18
4 / 3 / 7
9,711
747
12,408
15,447
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 5 / 5
9,497
731
6,038
18,549
18,887
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 8
8,114
624
5,864
11,821
4,632
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
24
Kills
15
15
Deaths
24
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
7
4
0.86
W
Artemis
Coffefefe
Artemis
5
3
4
2.33
L
1
2
6
2
W
Chiron
K2K10
Chiron
9
2
8
6.5
W
Bacchus
Narrowae
Bacchus
5
3
16
4.33
W
2
4
14
2.25
L
Hachiman
4
3
7
2.5
L
5
5
5
1.5
L
1
7
8
0.71
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,771
Damage
45,350
56,427
Taken
77,772
38,964
Mitigated
57,090
23,291
Healing
30,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,942
3,339
492
1,125
11,779
4,284
0
5,385
6,394
0
16,211
W
Artemis
Coffefefe
Artemis
13,474
8,293
1,176
2,531
10,523
4,593
3,190
1,277
8,932
0
26,007
L
13,098
1,153
1,781
9,614
20,176
15,794
0
6,628
13,548
637
28,286
W
Chiron
K2K10
Chiron
19,094
5,453
2,344
3,892
11,359
5,562
1,293
761
10,259
0
45,565
W
Bacchus
Narrowae
Bacchus
12,203
917
2,022
3,097
15,603
20,579
146
1,510
13,534
17,829
0
W
18,303
972
2,557
3,549
10,714
4,529
103
1,284
9,242
37,616
0
L
Hachiman
12,408
4,620
1,634
3,605
15,447
13,493
0
6,373
9,074
0
25,754
L
6,038
356
3,684
5,601
18,549
18,887
0
5,676
12,873
12,331
0
L
5,864
1,745
1,008
1,511
11,821
4,632
0
6,444
5,377
0
8,607
W
6,697
3,147
871
1,252
8,228
3,701
481
1,668
6,472
0
11,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
44,723
141
Minions Killed
108
0
Camps Cleared
0
1,215,301
Distance Traveled
1,074,927
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,402
646
18
1
0
187,915
0
W
Artemis
10,569
813
19
1
0
224,624
0
L
Chaac
8,999
692
32
2
0
243,582
1
W
Chiron
11,232
864
50
4
0
239,539
4
W
Bacchus
10,818
832
7
1
0
254,364
0
W
Ah Puch
9,885
760
46
4
0
246,472
1
L
Hachiman
9,711
747
37
3
0
215,822
0
L
Artio
9,497
731
11
1
0
212,282
0
L
Mercury
8,114
624
10
1
0
215,326
0
W
Ullr
9,756
750
19
1
0
250,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role