Player Matchup

Baron Samedi
Baron Samedi
AmIPhantom
Baron Samedi
Level 8
God Stats
1W - 4L
1,219 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
IIMyrrhII
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
PhoenixTTV
Ao Kuang
Level 25
God Stats
3W - 6L
1,385 SR
Queue Stats
34W - 33L
1,440 Elo+
Solo
Neith
Neith
RealitySt0ne
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
nistisityism
Cthulhu
Level 7
God Stats
2W - 4L
1,399 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 1
Team Averages
Level 11
1,400 SR
1,436 Elo+

VS

Team Averages
Level 34
1,577 SR
1,522 Elo+
Cernunnos
Cernunnos
BSISceneSafety
Cernunnos
Level 7
God Stats
18W - 24L
1,697 SR
Queue Stats
32W - 54L
1,463 Elo+
Party 2
Chaac
Chaac
Proctis
Chaac
Level 28
God Stats
3W - 1L
1,667 SR
Queue Stats
6W - 4L
1,614 Elo+
Solo
Ymir
Ymir
Rufzaya
Ymir
Level 16
God Stats
2W - 5L
1,308 SR
Queue Stats
39W - 52L
1,528 Elo+
Party 2
Olorun
Olorun
Ryujinnomega
Olorun
Level 49
God Stats
6W - 2L
1,710 SR
Queue Stats
59W - 76L
1,509 Elo+
Party 2
Achilles
Achilles
soulreaper7334
Achilles
Level 68
God Stats
2W - 4L
1,503 SR
Queue Stats
33W - 51L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmIPhantom
Baron Samedi
10
0 / 1 / 0
5,630
512
815
5,561
3,596
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IIMyrrhII
Gilgamesh
11
6 / 2 / 1
6,686
608
9,409
8,540
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
PhoenixTTV
Ao Kuang
8
2 / 4 / 0
5,397
491
2,193
6,057
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 6 / 1
4,619
420
3,043
4,863
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
nistisityism
Cthulhu
7
0 / 7 / 2
4,710
428
2,753
8,992
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BSISceneSafety
Cernunnos
11
11 / 2 / 5
7,579
689
8,659
8,622
2,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Proctis
Chaac
13
1 / 0 / 0
7,347
668
4,335
4,528
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Rufzaya
Ymir
9
3 / 2 / 13
6,904
628
3,293
8,118
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
11
2 / 1 / 6
6,847
622
4,848
5,599
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
9
3 / 4 / 2
6,117
556
2,671
6,668
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
9
Kills
20
20
Deaths
9
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmIPhantom
Baron Samedi
0
1
0
0
W
Cernunnos
BSISceneSafety
Cernunnos
11
2
5
6.75
L
Gilgamesh
IIMyrrhII
Gilgamesh
6
2
1
3.25
L
Ao Kuang
PhoenixTTV
Ao Kuang
2
4
0
0.5
W
Chaac
Proctis
Chaac
1
0
0
1
L
1
6
1
0.25
W
Ymir
Rufzaya
Ymir
3
2
13
4.75
W
Olorun
2
1
6
5
L
Cthulhu
nistisityism
Cthulhu
0
7
2
0.14
W
Achilles
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
23,806
34,013
Taken
33,535
13,878
Mitigated
15,519
6,611
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmIPhantom
Baron Samedi
815
35
0
1,900
5,561
3,596
0
300
4,960
25,737
0
W
Cernunnos
BSISceneSafety
Cernunnos
8,659
4,285
0
3,311
8,622
2,476
290
1,357
7,025
0
40,607
L
Gilgamesh
IIMyrrhII
Gilgamesh
9,409
2,777
0
3,153
8,540
3,369
0
2,274
6,133
0
42,778
L
Ao Kuang
PhoenixTTV
Ao Kuang
2,193
562
0
1,048
6,057
1,979
0
3,129
2,928
11,711
4,120
W
Chaac
Proctis
Chaac
4,335
917
0
2,186
4,528
2,751
0
815
3,713
1,921
43,023
L
3,043
1,383
0
23
4,863
1,428
96
1,590
3,273
0
9,281
W
Ymir
Rufzaya
Ymir
3,293
1,038
0
2,298
8,118
5,060
100
1,396
6,502
13,053
0
W
Olorun
4,848
2,775
89
3,117
5,599
1,765
0
691
4,908
38,767
0
L
Cthulhu
nistisityism
Cthulhu
2,753
289
0
487
8,992
3,506
125
1,328
7,664
13,235
0
W
Achilles
2,671
1,229
0
1,027
6,668
3,467
339
897
5,771
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
34,794
200
Minions Killed
299
0
Camps Cleared
0
990,040
Distance Traveled
1,075,563
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,630
512
59
5
0
184,148
1
W
Cernunnos
7,579
689
58
5
0
207,965
0
L
Gilgamesh
6,686
608
71
6
0
247,363
5
L
Ao Kuang
5,397
491
33
3
0
210,442
2
W
Chaac
7,347
668
100
9
0
238,395
4
L
Neith
4,619
420
18
2
0
151,179
0
W
Ymir
6,904
628
22
2
0
200,965
1
W
Olorun
6,847
622
76
7
0
220,501
2
L
Cthulhu
4,710
428
19
2
0
196,908
0
W
Achilles
6,117
556
43
4
0
207,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role