Player Matchup

Hun Batz
Hun Batz
BunnyPonx
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,080 Elo+
Party 1
Merlin
Merlin
Ltrigg_
Merlin
Level 10
God Stats
0W - 4L
1,216 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 1
Mulan
Mulan
RemOnOnlyFans
Mulan
Level 16
God Stats
1W - 4L
1,305 SR
Queue Stats
2W - 8L
1,080 Elo+
Party 1
Zeus
Zeus
djaelbailey
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,080 Elo+
Party 1
Yemoja
Yemoja
purplepanda835
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Team Averages
Level 13
1,404 SR
1,112 Elo+

VS

Team Averages
Level 26
1,574 SR
1,500 Elo+
Izanami
Izanami
Ghostflip1
Izanami
Level 29
God Stats
35W - 27L
1,596 SR
Queue Stats
287W - 233L
1,580 Elo+
Solo
Tiamat
Tiamat
PacoWalloIII
Tiamat
Level 26
God Stats
6W - 8L
1,391 SR
Queue Stats
29W - 25L
1,522 Elo+
Solo
Eset
Eset
PapiJayo
Eset
Level 27
God Stats
3W - 3L
1,688 SR
Queue Stats
80W - 82L
1,433 Elo+
Party 2
Bacchus
Bacchus
yu8155
Bacchus
Level 25
God Stats
4W - 6L
1,668 SR
Queue Stats
72W - 70L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
死性不改
Danzaburou
Level 25
God Stats
7W - 4L
1,529 SR
Queue Stats
106W - 94L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BunnyPonx
Hun Batz
13
1 / 11 / 5
7,724
966
6,176
17,250
6,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Ltrigg_
Merlin
13
1 / 6 / 5
7,619
952
9,223
11,162
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 8 / 2
8,871
1,109
6,061
13,196
11,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 12 / 5
7,275
909
7,234
12,966
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 11 / 4
7,563
945
3,561
22,596
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghostflip1
Izanami
18
19 / 1 / 20
11,315
1,414
27,995
9,145
3,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
4 / 1 / 24
9,217
1,152
10,446
6,807
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
17
9 / 2 / 26
10,308
1,289
11,894
6,499
2,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
yu8155
Bacchus
15
5 / 1 / 25
9,152
1,144
10,516
7,938
8,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
死性不改
Danzaburou
16
11 / 1 / 19
9,988
1,249
10,451
5,208
2,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
162
6
Kills
48
48
Deaths
6
21
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BunnyPonx
Hun Batz
1
11
5
0.32
W
Izanami
Ghostflip1
Izanami
19
1
20
29
L
Merlin
Ltrigg_
Merlin
1
6
5
0.58
W
Tiamat
4
1
24
16
W
Eset
9
2
26
11
L
4
8
2
0.63
L
0
12
5
0.21
L
0
11
4
0.18
W
Bacchus
yu8155
Bacchus
5
1
25
17.5
W
Danzaburou
死性不改
Danzaburou
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,255
Damage
71,302
77,170
Taken
35,597
42,459
Mitigated
21,850
2,298
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BunnyPonx
Hun Batz
6,176
637
0
10
17,250
6,024
0
7,040
10,074
0
21,281
W
Izanami
Ghostflip1
Izanami
27,995
20,019
0
250
9,145
3,913
0
4,708
4,437
0
60,802
L
Merlin
Ltrigg_
Merlin
9,223
410
102
464
11,162
4,017
0
3,548
7,540
24,112
0
W
Tiamat
10,446
821
0
1,824
6,807
4,952
0
3,148
3,659
20,864
0
W
Eset
11,894
1,397
474
1,598
6,499
2,629
0
3,205
3,294
19,655
0
L
6,061
904
0
120
13,196
11,385
0
5,900
7,072
0
11,598
L
7,234
2,373
0
9
12,966
3,821
0
5,495
7,363
18,266
0
L
3,561
1,069
752
841
22,596
17,212
0
10,037
12,265
8,739
0
W
Bacchus
yu8155
Bacchus
10,516
1,734
0
88
7,938
8,330
0
5,598
2,340
11,748
0
W
Danzaburou
死性不改
Danzaburou
10,451
5,392
0
977
5,208
2,026
0
3,359
1,849
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
49,980
114
Minions Killed
151
2
Camps Cleared
8
670,171
Distance Traveled
766,935
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,724
966
25
3
1
160,258
0
W
Izanami
11,315
1,414
71
9
4
149,246
1
L
Merlin
7,619
952
32
4
0
145,673
0
W
Tiamat
9,217
1,152
31
4
3
173,740
0
W
Eset
10,308
1,289
19
2
0
145,176
0
L
Mulan
8,871
1,109
11
1
1
140,220
0
L
Zeus
7,275
909
23
3
0
111,044
1
L
Yemoja
7,563
945
23
3
0
112,976
0
W
Bacchus
9,152
1,144
5
1
0
156,995
0
W
Danzaburou
9,988
1,249
25
3
1
141,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role