Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Flexus A God
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,401 Elo+
Party 1
Cerberus
Cerberus
SvmuraiBlvck
Cerberus
Level 109
God Stats
5W - 5L
1,542 SR
Queue Stats
85W - 70L
1,580 Elo+
Party 1
Nemesis
Nemesis
ThxtjuiceJr
Nemesis
Level 106
God Stats
19W - 14L
1,580 SR
Queue Stats
78W - 54L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
allegv
Zhong Kui
Level 129
God Stats
2W - 1L
1,857 SR
Queue Stats
191W - 188L
1,595 Elo+
Party 1
Team Averages
Level 106
1,596 SR
1,533 Elo+

VS

Team Averages
Level 91
1,509 SR
1,500 Elo+
Janus
Janus
Dr RaaM XB
Janus
Level 145
God Stats
5W - 5L
1,376 SR
Queue Stats
158W - 167L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
GentleTortoise
Xing Tian
Level 100
God Stats
6W - 0L
1,795 SR
Queue Stats
137W - 121L
1,521 Elo+
Party 3
Athena
Athena
ScooterMcFinna
Athena
Level 49
God Stats
3W - 5L
1,428 SR
Queue Stats
166W - 148L
1,447 Elo+
Party 3
Anhur
Anhur
eZPrieto
Anhur
Level 81
God Stats
30W - 30L
1,513 SR
Queue Stats
349W - 403L
1,503 Elo+
Party 2
Thanatos
Thanatos
iSuicideVale
Thanatos
Level 82
God Stats
7W - 9L
1,434 SR
Queue Stats
394W - 431L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 3 / 5
5,147
468
4,565
4,909
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 4
4,834
439
2,465
5,207
1,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SvmuraiBlvck
Cerberus
8
3 / 1 / 5
6,018
547
4,385
8,956
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
ThxtjuiceJr
Nemesis
10
4 / 3 / 2
6,183
562
3,739
6,313
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
allegv
Zhong Kui
12
5 / 0 / 0
6,943
631
7,296
5,346
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 3 / 7
5,904
537
5,338
5,311
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
GentleTortoise
Xing Tian
9
1 / 3 / 1
4,975
452
2,046
6,849
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 2 / 2
5,286
481
1,996
8,170
3,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
eZPrieto
Anhur
9
0 / 4 / 3
5,245
477
2,292
7,295
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
iSuicideVale
Thanatos
11
9 / 1 / 2
7,000
636
5,731
6,596
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
12
12
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
5
0.83
W
Janus
1
3
7
1.5
L
0
5
4
0.4
W
Xing Tian
GentleTortoise
Xing Tian
1
3
1
0.5
W
1
2
2
1
L
Cerberus
SvmuraiBlvck
Cerberus
3
1
5
5.5
L
Nemesis
ThxtjuiceJr
Nemesis
4
3
2
1.67
L
Zhong Kui
allegv
Zhong Kui
5
0
0
5
W
Anhur
eZPrieto
Anhur
0
4
3
0.38
W
Thanatos
iSuicideVale
Thanatos
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
17,403
30,731
Taken
34,221
13,892
Mitigated
11,464
10,611
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,565
2,569
0
1,414
4,909
1,090
0
1,233
3,580
0
22,980
W
Janus
5,338
258
0
1,025
5,311
1,363
78
2,699
2,530
31,316
0
L
2,465
855
36
705
5,207
1,313
0
2,695
2,368
13,051
0
W
Xing Tian
GentleTortoise
Xing Tian
2,046
84
0
1,952
6,849
2,914
0
4,166
2,162
16,813
0
W
1,996
760
1,016
1,403
8,170
3,561
0
3,398
4,726
11,964
0
L
Cerberus
SvmuraiBlvck
Cerberus
4,385
498
0
3,372
8,956
5,499
0
3,274
5,406
17,017
0
L
Nemesis
ThxtjuiceJr
Nemesis
3,739
1,525
0
1,650
6,313
2,116
0
546
5,741
0
35,838
L
Zhong Kui
allegv
Zhong Kui
7,296
633
0
3,434
5,346
3,874
0
928
4,256
37,615
0
W
Anhur
eZPrieto
Anhur
2,292
1,196
0
1,763
7,295
1,618
0
884
6,411
0
28,276
W
Thanatos
iSuicideVale
Thanatos
5,731
813
0
7,205
6,596
2,008
0
2,304
4,246
0
30,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
28,410
257
Minions Killed
249
0
Camps Cleared
0
960,216
Distance Traveled
1,056,063
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,147
468
49
4
0
180,847
3
W
Janus
5,904
537
65
6
0
208,084
1
L
Hera
4,834
439
33
3
0
135,113
3
W
Xing Tian
4,975
452
36
3
0
185,633
2
W
Athena
5,286
481
23
2
0
209,114
3
L
Cerberus
6,018
547
30
3
0
226,862
1
L
Nemesis
6,183
562
63
6
0
236,915
1
L
Zhong Kui
6,943
631
82
7
0
180,479
5
W
Anhur
5,245
477
58
5
0
198,084
4
W
Thanatos
7,000
636
67
6
0
255,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role