Player Matchup

Nemesis
Nemesis
ForgottenHeaven
Nemesis
Level 27
God Stats
3W - 9L
1,382 SR
Queue Stats
75W - 117L
1,339 Elo+
Solo
Hachiman
Hachiman
SantiB4Glory
Hachiman
Level 27
God Stats
72W - 66L
1,564 SR
Queue Stats
163W - 167L
1,452 Elo+
Solo
Jormungandr
Jormungandr
SniperLyfe18_TTV
Jormungandr
Level 24
God Stats
0W - 2L
1,405 SR
Queue Stats
23W - 36L
1,260 Elo+
Party 1
Izanami
Izanami
pentagamous
Izanami
Level 25
God Stats
1W - 3L
1,219 SR
Queue Stats
5W - 4L
1,054 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
Level 7
God Stats
7W - 19L
1,366 SR
Queue Stats
15W - 22L
1,217 Elo+
Party 1
Team Averages
Level 22
1,387 SR
1,265 Elo+

VS

Team Averages
Level 20
1,359 SR
1,382 Elo+
Geb
Geb
Devil may cr881
Geb
Level 7
God Stats
4W - 5L
1,305 SR
Queue Stats
11W - 29L
1,265 Elo+
Solo
Xbalanque
Xbalanque
LcAnimosity
Xbalanque
Level 28
God Stats
14W - 11L
1,455 SR
Queue Stats
86W - 106L
1,416 Elo+
Solo
Da Ji
Da Ji
RiptideXS
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,584 Elo+
Solo
Amaterasu
Amaterasu
Sukaiurufu-shin
Amaterasu
Level 29
God Stats
5W - 5L
1,256 SR
Queue Stats
156W - 147L
1,335 Elo+
Solo
Thoth
Thoth
Usernametaken55
Thoth
Level 24
God Stats
1W - 2L
1,278 SR
Queue Stats
56W - 64L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 3
10,150
483
12,235
18,732
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SantiB4Glory
Hachiman
18
5 / 3 / 0
11,548
550
9,062
15,068
6,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
SniperLyfe18_TTV
Jormungandr
15
4 / 3 / 0
9,162
436
6,951
11,707
8,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
pentagamous
Izanami
15
3 / 5 / 1
9,775
465
2,638
12,453
7,296
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
11
0 / 9 / 2
7,182
342
3,005
11,305
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,696
366
1,080
10,898
6,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
LcAnimosity
Xbalanque
20
11 / 3 / 1
13,027
620
15,098
12,398
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
RiptideXS
Da Ji
13
1 / 6 / 2
8,890
423
2,903
10,237
3,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Sukaiurufu-shin
Amaterasu
16
9 / 2 / 6
10,495
500
15,643
15,092
10,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 3
11,595
552
10,278
12,527
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
20
Kills
27
29
Deaths
23
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
8
9
3
1.06
W
Xbalanque
LcAnimosity
Xbalanque
11
3
1
3.83
W
Da Ji
RiptideXS
Da Ji
1
6
2
0.33
L
Hachiman
SantiB4Glory
Hachiman
5
3
0
1.67
L
Jormungandr
SniperLyfe18_TTV
Jormungandr
4
3
0
1.33
W
Amaterasu
Sukaiurufu-shin
Amaterasu
9
2
6
6
W
6
6
3
1.25
L
Izanami
pentagamous
Izanami
3
5
1
0.7
L
Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,891
Damage
45,002
69,265
Taken
61,152
32,490
Mitigated
29,638
11,451
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,080
112
0
30
10,898
6,100
166
342
10,556
16,990
0
L
12,235
7,029
0
4,939
18,732
6,534
109
4,863
13,869
82
51,724
W
Xbalanque
LcAnimosity
Xbalanque
15,098
6,272
0
3,157
12,398
5,136
3,116
700
11,658
0
88,430
W
Da Ji
RiptideXS
Da Ji
2,903
676
0
0
10,237
3,732
1,832
1,129
9,108
0
39,056
L
Hachiman
SantiB4Glory
Hachiman
9,062
5,031
0
4,332
15,068
6,745
1,008
746
14,322
0
94,226
L
Jormungandr
SniperLyfe18_TTV
Jormungandr
6,951
1,562
0
1,589
11,707
8,903
552
0
11,707
48,966
0
W
Amaterasu
Sukaiurufu-shin
Amaterasu
15,643
7,414
0
1,947
15,092
10,766
1,940
7,645
7,114
0
45,840
W
10,278
1,686
0
1,653
12,527
3,904
1,856
71
12,456
69,006
0
L
Izanami
pentagamous
Izanami
2,638
1,923
0
588
12,453
7,296
601
5,101
7,352
0
45,380
L
Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
3,005
691
0
3
11,305
3,012
762
879
10,426
20,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
51,703
442
Minions Killed
471
0
Camps Cleared
0
1,733,206
Distance Traveled
1,891,510
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,696
366
24
1
0
383,510
0
L
Nemesis
10,150
483
80
4
0
364,130
3
W
Xbalanque
13,027
620
168
8
0
390,542
3
W
Da Ji
8,890
423
85
4
0
352,322
0
L
Hachiman
11,548
550
154
7
0
373,568
0
L
Jormungandr
9,162
436
92
4
0
365,640
4
W
Amaterasu
10,495
500
79
4
0
415,142
0
W
Thoth
11,595
552
115
5
0
349,994
2
L
Izanami
9,775
465
80
4
0
315,467
0
L
Morgan Le Fay
7,182
342
36
2
0
314,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role