Player Matchup

Artemis
Artemis
BAEGZ666
Artemis
Level 25
God Stats
45W - 27L
1,607 SR
Queue Stats
380W - 356L
1,480 Elo+
Solo
Bastet
Bastet
PlayboiFabio
Bastet
Level 22
God Stats
1W - 1L
1,286 SR
Queue Stats
4W - 6L
1,386 Elo+
Solo
Ymir
Ymir
SeniorLizard514
Ymir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 66L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
SirGhostlyy
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,741 Elo+
Party 2
Zeus
Zeus
x7_VELYN_7x
Zeus
Level 17
God Stats
20W - 10L
1,682 SR
Queue Stats
60W - 48L
1,563 Elo+
Party 2
Team Averages
Level 19
1,515 SR
1,538 Elo+

VS

Team Averages
Level 26
1,538 SR
1,638 Elo+
Gilgamesh
Gilgamesh
Blyadd
Gilgamesh
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,763 Elo+
Party 1
Sol
Sol
CollectedHunter
Sol
Level 24
God Stats
44W - 46L
1,496 SR
Queue Stats
89W - 96L
1,419 Elo+
Solo
Artio
Artio
Mr_Epic814
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,838 Elo+
Party 1
Nemesis
Nemesis
Volt_Techno
Nemesis
Level 22
God Stats
5W - 3L
1,693 SR
Queue Stats
5W - 3L
1,635 Elo+
Party 1
Hel
Hel
v_venom_7798
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAEGZ666
Artemis
18
7 / 0 / 19
10,775
1,078
23,255
7,775
3,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
18
20 / 1 / 12
13,218
1,322
23,905
11,401
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
1 / 3 / 23
10,569
1,057
11,927
14,995
11,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SirGhostlyy
Gilgamesh
18
7 / 2 / 24
12,107
1,211
17,246
17,003
17,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 1 / 23
10,763
1,076
17,261
4,471
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

295

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blyadd
Gilgamesh
15
2 / 9 / 3
9,066
907
14,065
24,731
26,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 3
9,849
985
12,063
16,596
6,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
15
1 / 5 / 6
9,895
990
8,714
25,165
34,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Volt_Techno
Nemesis
15
1 / 10 / 1
8,480
848
6,315
16,667
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 11 / 5
8,583
858
6,554
17,254
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
25
40
Kills
7
7
Deaths
40
101
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
BAEGZ666
Artemis
7
0
19
16.5
L
Gilgamesh
Blyadd
Gilgamesh
2
9
3
0.39
L
3
5
3
0.9
L
Artio
1
5
6
0.8
W
Bastet
20
1
12
26
W
1
3
23
4.17
W
Gilgamesh
SirGhostlyy
Gilgamesh
7
2
24
9.5
L
Nemesis
Volt_Techno
Nemesis
1
10
1
0.15
L
0
11
5
0.23
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,594
Damage
47,711
55,645
Taken
100,413
38,771
Mitigated
82,764
14,248
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BAEGZ666
Artemis
23,255
12,561
0
63
7,775
3,099
0
4,062
3,713
0
44,151
L
Gilgamesh
Blyadd
Gilgamesh
14,065
2,507
0
244
24,731
26,997
0
9,698
15,033
4,741
27,664
L
12,063
4,583
0
2,714
16,596
6,325
0
3,543
13,053
41,169
0
L
Artio
8,714
521
3,075
4,241
25,165
34,791
0
10,215
14,950
14,095
0
W
Bastet
23,905
10,234
0
3,467
11,401
4,932
0
7,896
3,505
0
35,937
W
11,927
1,682
374
4,185
14,995
11,517
0
9,057
5,938
21,911
0
W
Gilgamesh
SirGhostlyy
Gilgamesh
17,246
4,661
1,820
3,882
17,003
17,540
0
6,643
10,360
7,631
28,438
L
Nemesis
Volt_Techno
Nemesis
6,315
2,008
0
832
16,667
7,527
0
4,101
12,566
0
12,518
L
6,554
1,996
250
302
17,254
7,124
0
4,635
12,619
15,218
0
W
17,261
1,972
0
457
4,471
1,683
0
2,444
2,027
26,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,432
Gold Earned
45,873
179
Minions Killed
163
4
Camps Cleared
6
931,030
Distance Traveled
803,853
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,775
1,078
52
5
0
180,026
1
L
Gilgamesh
9,066
907
37
4
1
175,298
0
L
Sol
9,849
985
80
8
0
169,803
1
L
Artio
9,895
990
12
1
1
191,907
0
W
Bastet
13,218
1,322
35
4
0
203,342
0
W
Ymir
10,569
1,057
30
3
1
151,946
0
W
Gilgamesh
12,107
1,211
33
3
1
199,180
0
L
Nemesis
8,480
848
11
1
4
130,924
0
L
Hel
8,583
858
23
2
0
135,921
0
W
Zeus
10,763
1,076
29
3
2
196,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role