Player Matchup

Scylla
Scylla
Fuhrminater
Scylla
Level 5
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Bellona
Bellona
Mata_ChangaPR
Bellona
Level 16
God Stats
5W - 4L
1,637 SR
Queue Stats
60W - 100L
1,552 Elo+
Solo
Ares
Ares
ThatoneGangGang
Ares
Level 18
God Stats
1W - 1L
1,795 SR
Queue Stats
8W - 5L
1,481 Elo+
Solo
Guan Yu
Guan Yu
TheRedHammer06
Guan Yu
Level 3
God Stats
1W - 2L
1,262 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Sol
Sol
savvyyvvas
Sol
Level 14
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,466 SR
1,397 Elo+

VS

Team Averages
Level 20
1,459 SR
1,539 Elo+
Sol
Sol
AndyJirafa
Sol
Level 17
God Stats
2W - 1L
1,468 SR
Queue Stats
14W - 12L
1,497 Elo+
Party 1
Neith
Neith
KYPressure
Neith
Level 7
God Stats
3W - 3L
1,385 SR
Queue Stats
11W - 10L
1,398 Elo+
Solo
Khepri
Khepri
Locupsan
Khepri
Level 43
God Stats
1W - 1L
1,540 SR
Queue Stats
22W - 11L
1,588 Elo+
Party 1
Apollo
Apollo
Oaxaca4ever
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 8L
1,819 Elo+
Party 1
Loki
Loki
i69420skrrt
Loki
Level 28
God Stats
23W - 33L
1,403 SR
Queue Stats
150W - 205L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
5
0 / 8 / 1
4,065
407
520
5,440
1,119
Bellona
7
1 / 3 / 0
4,797
480
3,077
7,126
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 1
4,741
474
1,431
4,615
1,412
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 4 / 1
4,104
410
1,533
6,196
2,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 1
4,409
441
3,770
6,017
1,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 4
6,773
677
5,950
4,021
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
5 / 1 / 6
5,798
580
4,653
3,304
1,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Locupsan
Khepri
9
2 / 1 / 13
6,049
605
3,788
5,087
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
13
7 / 0 / 2
7,269
727
6,529
5,722
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 2 / 3
5,173
517
760
5,937
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
22
22
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Scylla
0
8
1
0.06
W
Neith
5
1
6
8
W
Khepri
Locupsan
Khepri
2
1
13
8.5
L
Bellona
1
3
0
0.33
W
Apollo
7
0
2
8
L
1
1
1
1.5
L
0
4
1
0.13
W
0
2
3
0.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,331
Damage
21,680
29,394
Taken
24,071
10,106
Mitigated
10,472
7,237
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,950
1,906
208
2,545
4,021
1,143
314
872
3,149
26,686
0
L
Scylla
520
210
0
0
5,440
1,119
0
1,768
3,475
4,726
0
W
Neith
4,653
2,378
0
1,353
3,304
1,552
366
1,252
2,052
0
20,965
W
Khepri
Locupsan
Khepri
3,788
865
150
2,559
5,087
3,541
234
2,216
2,871
14,828
0
L
Bellona
3,077
992
0
2,575
7,126
3,930
73
1,574
5,504
0
20,000
W
Apollo
6,529
3,010
0
2,595
5,722
2,817
0
890
4,832
0
49,100
L
1,431
112
220
1,187
4,615
1,412
0
2,059
2,500
4,480
0
L
1,533
251
476
1,548
6,196
2,320
0
2,134
4,016
0
7,239
W
760
280
0
2,747
5,937
1,419
0
491
5,446
0
26,308
L
3,770
935
0
1,231
6,017
1,325
0
1,696
4,161
19,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,116
Gold Earned
31,062
113
Minions Killed
246
0
Camps Cleared
0
924,480
Distance Traveled
914,635
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,773
677
52
5
0
197,276
2
L
Scylla
4,065
407
6
1
0
175,185
0
W
Neith
5,798
580
30
3
0
160,593
3
W
Khepri
6,049
605
23
2
0
198,660
2
L
Bellona
4,797
480
45
5
0
187,290
2
W
Apollo
7,269
727
89
9
0
188,527
0
L
Ares
4,741
474
10
1
0
184,756
0
L
Guan Yu
4,104
410
20
2
0
199,421
0
W
Loki
5,173
517
52
5
0
169,579
0
L
Sol
4,409
441
32
3
0
177,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role