Player Matchup

Geb
Geb
Rambo chef6813
Geb
Level 139
God Stats
20W - 19L
1,462 SR
Queue Stats
243W - 306L
1,405 Elo+
Party 1
Discordia
Discordia
SPARK KOMPANY
Discordia
Level 118
God Stats
37W - 40L
1,576 SR
Queue Stats
217W - 274L
1,466 Elo+
Party 1
Hachiman
Hachiman
fragma68
Hachiman
Level 159
God Stats
3W - 2L
1,422 SR
Queue Stats
351W - 460L
1,475 Elo+
Party 1
Team Averages
Level 139
1,487 SR
1,449 Elo+

VS

Team Averages
Level 76
1,432 SR
1,338 Elo+
Thoth
Thoth
MightyFinePotato
Thoth
Level 11
God Stats
0W - 4L
1,295 SR
Queue Stats
1W - 11L
1,147 Elo+
Solo
Charybdis
Charybdis
Rabbid Sixx
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,463 Elo+
Party 2
Sobek
Sobek
gHeTToPeNgUiN55
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 8
8,730
873
4,854
10,671
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
SPARK KOMPANY
Discordia
13
5 / 0 / 8
8,309
831
11,872
4,929
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
fragma68
Hachiman
13
7 / 1 / 9
8,696
870
5,286
6,358
2,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 3
7,358
736
4,357
7,320
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rabbid Sixx
Charybdis
11
3 / 7 / 1
7,033
703
4,442
8,582
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
0 / 5 / 3
6,899
690
2,766
9,859
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Charybdis
Rabbid Sixx
Charybdis
3
7
1
0.5
W
5
4
8
2.25
W
Discordia
SPARK KOMPANY
Discordia
5
0
8
9
W
Hachiman
fragma68
Hachiman
7
1
9
11.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
11,565
21,958
Taken
25,761
14,354
Mitigated
15,661
3,970
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,357
245
0
0
7,320
2,674
0
5,464
1,856
12,272
0
L
Charybdis
Rabbid Sixx
Charybdis
4,442
1,512
0
757
8,582
3,654
0
5,734
2,848
0
24,626
W
4,854
240
0
2,341
10,671
10,422
65
3,303
7,368
16,910
0
W
Discordia
SPARK KOMPANY
Discordia
11,872
177
0
780
4,929
1,679
823
1,659
3,270
30,267
0
W
Hachiman
fragma68
Hachiman
5,286
2,460
0
849
6,358
2,253
1,817
2,703
3,655
0
21,842
L
2,766
251
0
1,833
9,859
9,333
0
5,861
3,998
7,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
21,290
114
Minions Killed
83
5
Camps Cleared
3
534,634
Distance Traveled
490,316
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,358
736
18
2
0
163,238
0
L
Charybdis
7,033
703
48
5
3
145,875
3
W
Geb
8,730
873
15
2
1
155,392
1
W
Discordia
8,309
831
44
4
3
199,641
1
W
Hachiman
8,696
870
55
6
1
179,601
1
L
Sobek
6,899
690
17
2
0
181,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role