Player Matchup

Guan Yu
Guan Yu
Boprino
Guan Yu
Level 23
God Stats
2W - 0L
1,695 SR
Queue Stats
20W - 23L
1,399 Elo+
Party 2
Zeus
Zeus
DonkeyDrunk
Zeus
Level 21
God Stats
17W - 10L
1,503 SR
Queue Stats
24W - 31L
1,435 Elo+
Party 2
Ares
Ares
Edgarrarrio
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 184L
1,532 Elo+
Party 3
Sol
Sol
Fortimbraz
Sol
Level 20
God Stats
5W - 2L
1,601 SR
Queue Stats
75W - 78L
1,359 Elo+
Party 3
Mulan
Mulan
Onepauly
Mulan
Level 27
God Stats
7W - 2L
1,690 SR
Queue Stats
18W - 18L
1,402 Elo+
Party 2
Team Averages
Level 24
1,598 SR
1,426 Elo+

VS

Team Averages
Level 18
1,483 SR
1,349 Elo+
Ratatoskr
Ratatoskr
AcesAndJokers
Ratatoskr
Level 18
God Stats
2W - 3L
1,274 SR
Queue Stats
60W - 76L
1,406 Elo+
Party 1
Fenrir
Fenrir
ItzAkaru
Fenrir
Level 17
God Stats
12W - 15L
1,483 SR
Queue Stats
43W - 51L
1,386 Elo+
Party 1
Achilles
Achilles
ThaNutz949
Achilles
Level 14
God Stats
2W - 2L
1,604 SR
Queue Stats
16W - 33L
1,367 Elo+
Party 1
Cliodhna
Cliodhna
elpapichulo
Cliodhna
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,158 Elo+
Solo
Cupid
Cupid
voperman328
Cupid
Level 18
God Stats
8W - 10L
1,553 SR
Queue Stats
147W - 171L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boprino
Guan Yu
17
7 / 2 / 11
11,493
547
10,726
19,287
24,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 3 / 9
12,259
584
12,873
10,139
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 3 / 15
12,294
585
13,345
19,443
25,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 3 / 14
11,820
563
23,971
12,776
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Onepauly
Mulan
19
11 / 3 / 10
13,043
621
14,059
16,686
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AcesAndJokers
Ratatoskr
15
3 / 10 / 0
9,460
450
7,568
21,147
16,414
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ItzAkaru
Fenrir
13
6 / 13 / 4
9,644
459
11,848
20,036
11,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
ThaNutz949
Achilles
13
2 / 4 / 4
8,241
392
5,531
20,843
16,402
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
elpapichulo
Cliodhna
14
2 / 10 / 3
8,980
428
6,934
18,332
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 10 / 4
7,587
361
9,847
17,033
4,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
47
Kills
14
14
Deaths
47
59
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AcesAndJokers
Ratatoskr
3
10
0
0.3
W
Guan Yu
Boprino
Guan Yu
7
2
11
6.25
W
11
3
9
5.17
W
8
3
15
5.17
W
10
3
14
5.67
L
Fenrir
ItzAkaru
Fenrir
6
13
4
0.62
W
Mulan
Onepauly
Mulan
11
3
10
5.33
L
Achilles
ThaNutz949
Achilles
2
4
4
1
L
Cliodhna
elpapichulo
Cliodhna
2
10
3
0.35
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,974
Damage
41,728
78,331
Taken
97,391
72,110
Mitigated
54,365
25,125
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AcesAndJokers
Ratatoskr
7,568
2,416
0
3,592
21,147
16,414
807
6,972
13,829
0
46,048
W
Guan Yu
Boprino
Guan Yu
10,726
1,339
2,460
7,659
19,287
24,988
1,523
0
19,287
8,937
40,319
W
12,873
2,146
0
1,719
10,139
3,225
5,436
0
10,139
75,201
0
W
13,345
866
479
2,611
19,443
25,214
972
115
19,328
41,316
0
W
23,971
9,699
0
6,490
12,776
4,728
5,129
94
12,682
83,983
0
L
Fenrir
ItzAkaru
Fenrir
11,848
3,139
0
1,233
20,036
11,539
28
9,171
10,613
0
39,194
W
Mulan
Onepauly
Mulan
14,059
2,876
0
3,707
16,686
13,955
5,079
0
16,686
0
77,218
L
Achilles
ThaNutz949
Achilles
5,531
1,001
0
2,028
20,843
16,402
34
15,733
5,110
0
24,430
L
Cliodhna
elpapichulo
Cliodhna
6,934
1,558
0
3,052
18,332
5,139
1,023
8,373
9,773
0
46,916
L
9,847
6,164
294
3,630
17,033
4,871
0
11,942
4,945
0
38,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,909
Gold Earned
43,912
513
Minions Killed
313
0
Camps Cleared
0
1,951,397
Distance Traveled
1,834,885
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,460
450
92
4
0
392,078
1
W
Guan Yu
11,493
547
69
3
0
420,581
1
W
Zeus
12,259
584
130
6
0
354,274
1
W
Ares
12,294
585
41
2
0
419,884
1
W
Sol
11,820
563
127
6
0
373,750
1
L
Fenrir
9,644
459
40
2
0
323,455
0
W
Mulan
13,043
621
146
7
0
382,908
1
L
Achilles
8,241
392
36
2
0
442,272
6
L
Cliodhna
8,980
428
84
4
0
315,550
0
L
Cupid
7,587
361
61
3
0
361,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role