Player Matchup

Agni
Agni
Bluballz44
Agni
Level 27
God Stats
30W - 17L
1,750 SR
Queue Stats
137W - 134L
1,379 Elo+
Party 2
Geb
Geb
Bryan_VC504
Geb
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
178W - 208L
1,272 Elo+
Party 1
Freya
Freya
LuisC_504
Freya
Level 23
God Stats
12W - 9L
1,500 SR
Queue Stats
102W - 124L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
SR_oscuro_
Danzaburou
Level 39
God Stats
6W - 1L
1,456 SR
Queue Stats
139W - 156L
1,328 Elo+
Party 1
Kali
Kali
SlaminSalmonx
Kali
Level 29
God Stats
39W - 30L
1,545 SR
Queue Stats
139W - 144L
1,391 Elo+
Party 2
Team Averages
Level 29
1,550 SR
1,328 Elo+

VS

Team Averages
Level 14
1,528 SR
1,336 Elo+
Jormungandr
Jormungandr
Deenow_129
Jormungandr
Level 14
God Stats
10W - 13L
1,420 SR
Queue Stats
22W - 25L
1,301 Elo+
Party 3
Ra
Ra
Dr toxic5051
Ra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 60L
1,352 Elo+
Solo
Thanatos
Thanatos
MildrenBruhh
Thanatos
Level 18
God Stats
3W - 4L
1,530 SR
Queue Stats
21W - 16L
1,430 Elo+
Solo
Nemesis
Nemesis
felipemouramotos
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,216 Elo+
Solo
Cthulhu
Cthulhu
ijn-fan
Cthulhu
Level 11
God Stats
1W - 1L
1,691 SR
Queue Stats
17W - 16L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 12
10,845
493
15,980
14,894
5,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 15
9,666
439
5,512
14,703
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
LuisC_504
Freya
14
3 / 4 / 8
9,282
422
4,196
12,535
4,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
SR_oscuro_
Danzaburou
16
1 / 0 / 6
9,993
454
7,171
9,889
3,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
22 / 5 / 3
13,697
623
19,987
17,519
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deenow_129
Jormungandr
18
8 / 2 / 1
12,214
555
17,501
21,206
19,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 13 / 6
9,267
421
11,009
17,565
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
MildrenBruhh
Thanatos
12
4 / 8 / 2
9,246
420
6,248
15,590
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 4 / 2
6,615
301
2,464
4,863
1,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ijn-fan
Cthulhu
14
1 / 7 / 5
9,020
410
8,564
16,285
9,375
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
33
Kills
15
15
Deaths
34
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
0
3
15
2.5
L
Jormungandr
Deenow_129
Jormungandr
8
2
1
4.25
L
2
13
6
0.38
W
Freya
LuisC_504
Freya
3
4
8
1.75
L
Thanatos
MildrenBruhh
Thanatos
4
8
2
0.63
W
Danzaburou
SR_oscuro_
Danzaburou
1
0
6
4
W
22
5
3
4.7
L
0
4
2
0.25
L
Cthulhu
ijn-fan
Cthulhu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,846
Damage
45,786
69,540
Taken
75,509
35,066
Mitigated
41,753
22,492
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,980
975
0
8,551
14,894
5,596
147
8,983
5,621
70,935
0
W
5,512
844
0
1,536
14,703
12,575
343
8,425
5,775
21,367
0
L
Jormungandr
Deenow_129
Jormungandr
17,501
2,896
0
7,192
21,206
19,685
2,464
6,703
14,503
74,239
0
L
11,009
851
239
2,863
17,565
6,669
432
10,445
7,120
50,253
0
W
Freya
LuisC_504
Freya
4,196
1,633
0
3,525
12,535
4,672
140
5,591
6,891
40,940
0
L
Thanatos
MildrenBruhh
Thanatos
6,248
958
0
8,423
15,590
4,815
0
1,226
14,364
0
33,519
W
Danzaburou
SR_oscuro_
Danzaburou
7,171
4,529
0
2,786
9,889
3,560
3,801
6,095
3,649
0
76,871
W
19,987
13,688
0
6,094
17,519
8,663
45
6,531
10,530
0
75,450
L
2,464
1,059
0
325
4,863
1,209
0
1,626
3,237
0
5,528
L
Cthulhu
ijn-fan
Cthulhu
8,564
602
258
1,313
16,285
9,375
308
5,688
10,597
36,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,483
Gold Earned
46,362
404
Minions Killed
357
0
Camps Cleared
0
2,062,451
Distance Traveled
1,677,005
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,845
493
100
5
0
432,998
0
W
Geb
9,666
439
24
1
0
437,160
0
L
Jormungandr
12,214
555
145
7
0
434,577
3
L
Ra
9,267
421
82
4
0
344,452
2
W
Freya
9,282
422
59
3
0
340,877
0
L
Thanatos
9,246
420
60
3
0
309,059
2
W
Danzaburou
9,993
454
139
6
0
401,975
0
W
Kali
13,697
623
82
4
0
449,441
2
L
Nemesis
6,615
301
10
0
0
203,641
2
L
Cthulhu
9,020
410
60
3
0
385,276
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role