Player Matchup

Tiamat
Tiamat
BigDodgerBlue
Tiamat
Level 26
God Stats
3W - 7L
1,363 SR
Queue Stats
133W - 137L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
Lcrio
Jing Wei
Level 68
God Stats
4W - 1L
1,831 SR
Queue Stats
161W - 145L
1,448 Elo+
Party 1
Thanatos
Thanatos
PSTAYOUTT
Thanatos
Level 20
God Stats
6W - 1L
1,874 SR
Queue Stats
58W - 50L
1,494 Elo+
Party 1
Mulan
Mulan
TotaledFurball2
Mulan
Level 27
God Stats
20W - 15L
1,500 SR
Queue Stats
100W - 92L
1,419 Elo+
Party 1
Ymir
Ymir
ajallday332
Ymir
Level 27
God Stats
3W - 2L
1,584 SR
Queue Stats
28W - 28L
1,487 Elo+
Solo
Team Averages
Level 34
1,630 SR
1,448 Elo+

VS

Team Averages
Level 18
1,401 SR
1,360 Elo+
Jormungandr
Jormungandr
Gods Glutes
Jormungandr
Level 28
God Stats
1W - 5L
1,328 SR
Queue Stats
53W - 55L
1,439 Elo+
Solo
Anhur
Anhur
Heracluss
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,463 Elo+
Solo
Bellona
Bellona
KoolKrackerKlub
Bellona
Level 11
God Stats
1W - 4L
1,459 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 2
Nu Wa
Nu Wa
YaBoyPickles638
Nu Wa
Level 16
God Stats
1W - 2L
1,506 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Loki
Loki
stormtrooperlui
Loki
Level 28
God Stats
1W - 3L
1,214 SR
Queue Stats
19W - 29L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,103
592
4,609
4,937
2,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Lcrio
Jing Wei
13
8 / 0 / 7
8,398
700
12,015
6,620
1,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
PSTAYOUTT
Thanatos
12
9 / 1 / 2
7,492
624
5,418
8,157
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 2
7,288
607
6,269
5,593
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 7
6,715
560
2,461
6,100
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gods Glutes
Jormungandr
9
1 / 4 / 0
5,236
436
4,216
10,415
5,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Heracluss
Anhur
8
0 / 10 / 1
4,595
383
3,463
9,055
1,333
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
5,091
424
3,174
8,076
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 0
5,367
447
2,157
6,176
1,998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,624
469
1,387
6,644
1,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
26
Kills
2
2
Deaths
26
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Jormungandr
Gods Glutes
Jormungandr
1
4
0
0.25
L
Anhur
Heracluss
Anhur
0
10
1
0.05
L
0
5
0
0
W
Jing Wei
Lcrio
Jing Wei
8
0
7
11.5
W
Thanatos
PSTAYOUTT
Thanatos
9
1
2
10
W
5
0
2
6
L
1
3
0
0.33
W
1
0
7
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
14,397
31,407
Taken
40,366
14,991
Mitigated
15,245
17,716
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,609
528
0
1,190
4,937
2,377
965
1,111
3,826
42,619
0
L
Jormungandr
Gods Glutes
Jormungandr
4,216
1,728
15
607
10,415
5,064
0
718
9,697
21,351
0
L
Anhur
Heracluss
Anhur
3,463
1,636
0
302
9,055
1,333
0
1,345
7,710
0
10,940
L
3,174
481
0
248
8,076
5,494
0
1,097
6,493
1,880
16,362
W
Jing Wei
Lcrio
Jing Wei
12,015
10,623
0
3,091
6,620
1,874
3,142
1,847
4,773
0
55,699
W
Thanatos
PSTAYOUTT
Thanatos
5,418
1,210
0
8,217
8,157
2,844
0
1,315
6,842
0
36,611
W
6,269
667
0
2,878
5,593
4,277
228
840
4,753
6,336
25,697
L
2,157
352
0
1,890
6,176
1,998
74
4,912
1,264
25,267
0
W
2,461
662
0
2,340
6,100
3,619
217
2,007
4,093
18,108
0
L
1,387
108
0
2,034
6,644
1,356
221
146
6,414
0
29,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
25,913
381
Minions Killed
214
0
Camps Cleared
0
1,121,591
Distance Traveled
1,070,033
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,103
592
93
8
0
215,473
2
L
Jormungandr
5,236
436
39
3
0
183,226
0
L
Anhur
4,595
383
14
1
0
202,387
0
L
Bellona
5,091
424
47
4
0
233,006
0
W
Jing Wei
8,398
700
119
10
0
217,476
0
W
Thanatos
7,492
624
69
6
0
250,950
0
W
Mulan
7,288
607
75
6
0
213,080
1
L
Nu Wa
5,367
447
49
4
0
208,139
1
W
Ymir
6,715
560
25
2
0
224,612
5
L
Loki
5,624
469
65
5
0
243,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role