Player Matchup

Bastet
Bastet
SecksyMatt
Bastet
Level 121
God Stats
23W - 22L
1,608 SR
Queue Stats
238W - 265L
1,461 Elo+
Solo
Olorun
Olorun
best__Ares
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,626 Elo+
Solo
Cabrakan
Cabrakan
twentycasanova
Cabrakan
Level 120
God Stats
1W - 0L
1,297 SR
Queue Stats
733W - 825L
1,423 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,503 Elo+

VS

Team Averages
Level 10
1,373 SR
1,326 Elo+
Chaac
Chaac
Albathaslayer
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,480 Elo+
Solo
Ullr
Ullr
WoopDKush
Ullr
Level 16
God Stats
0W - 1L
1,258 SR
Queue Stats
15W - 26L
1,213 Elo+
Solo
Nemesis
Nemesis
cxunnie
Nemesis
Level 8
God Stats
4W - 18L
1,360 SR
Queue Stats
5W - 23L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SecksyMatt
Bastet
14
12 / 0 / 8
10,136
845
10,910
8,042
2,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
best__Ares
Olorun
13
5 / 2 / 13
9,020
752
11,522
9,270
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
13
4 / 2 / 12
8,898
742
6,715
19,389
18,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,294
691
7,160
12,144
10,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
10
1 / 8 / 1
7,244
604
6,590
11,096
3,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
cxunnie
Nemesis
10
0 / 8 / 2
6,953
579
3,608
13,140
4,675
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
21
Kills
3
4
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Bastet
SecksyMatt
Bastet
12
0
8
16
L
Ullr
1
8
1
0.19
W
Olorun
best__Ares
Olorun
5
2
13
5.75
L
Nemesis
cxunnie
Nemesis
0
8
2
0.13
W
Cabrakan
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
17,358
36,701
Taken
36,380
25,602
Mitigated
18,963
16,286
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,160
639
0
3,398
12,144
10,772
0
6,116
6,028
1,067
31,908
W
Bastet
SecksyMatt
Bastet
10,910
2,252
260
2,157
8,042
2,626
939
270
7,772
0
32,773
L
Ullr
6,590
2,384
0
385
11,096
3,516
0
5,136
5,960
0
21,255
W
Olorun
best__Ares
Olorun
11,522
7,253
1,470
4,324
9,270
4,437
1,260
578
8,692
31,062
4,047
L
Nemesis
cxunnie
Nemesis
3,608
1,818
0
644
13,140
4,675
0
6,023
7,117
0
7,080
W
Cabrakan
6,715
1,053
431
7,644
19,389
18,539
208
744
18,645
25,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
22,491
120
Minions Killed
110
7
Camps Cleared
3
657,446
Distance Traveled
499,304
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,294
691
64
5
2
151,302
1
W
Bastet
10,136
845
40
3
3
271,232
2
L
Ullr
7,244
604
27
2
1
180,967
2
W
Olorun
9,020
752
37
3
3
193,928
3
L
Nemesis
6,953
579
19
2
0
167,035
0
W
Cabrakan
8,898
742
43
4
1
192,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role