Player Matchup

Hera
Hera
CrazyDemon20
Hera
Level 95
God Stats
22W - 18L
1,668 SR
Queue Stats
205W - 243L
1,543 Elo+
Party 2
Hercules
Hercules
IAN123456caroly
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 199L
1,527 Elo+
Party 2
Ravana
Ravana
JuanjoS13
Ravana
Level 107
God Stats
9W - 2L
1,800 SR
Queue Stats
158W - 184L
1,507 Elo+
Party 2
Ares
Ares
M7Kv
Ares
Level 125
God Stats
4W - 3L
1,186 SR
Queue Stats
388W - 391L
1,522 Elo+
Party 2
Chiron
Chiron
MABSxD25
Chiron
Level 107
God Stats
22W - 16L
1,629 SR
Queue Stats
486W - 490L
1,530 Elo+
Party 2
Team Averages
Level 108
1,556 SR
1,526 Elo+

VS

Team Averages
Level 92
1,507 SR
1,396 Elo+
Nemesis
Nemesis
Cornballio
Nemesis
Level 114
God Stats
1W - 1L
1,769 SR
Queue Stats
189W - 174L
1,466 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dilloski
Morgan Le Fay
Level 68
God Stats
1W - 4L
1,358 SR
Queue Stats
32W - 47L
1,376 Elo+
Party 3
Ares
Ares
GhostFace007
Ares
Level 108
God Stats
1W - 2L
1,578 SR
Queue Stats
82W - 106L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
NachoMilanesio
Hou Yi
Level 82
God Stats
8W - 12L
1,429 SR
Queue Stats
227W - 273L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Trayvaughn
Cu Chulainn
Level 86
God Stats
4W - 11L
1,399 SR
Queue Stats
19W - 33L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
9,509
528
16,852
11,285
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
2 / 4 / 3
8,753
486
4,823
14,987
13,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
JuanjoS13
Ravana
15
2 / 2 / 7
9,588
533
9,181
10,867
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
M7Kv
Ares
15
5 / 4 / 4
9,682
538
10,898
19,568
19,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
MABSxD25
Chiron
16
3 / 2 / 2
9,486
527
7,279
11,994
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cornballio
Nemesis
13
4 / 3 / 4
8,486
471
9,550
12,219
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Dilloski
Morgan Le Fay
13
1 / 7 / 3
7,900
439
9,810
12,616
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 5
8,000
444
8,767
16,903
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 3 / 3
8,293
461
6,707
10,358
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Trayvaughn
Cu Chulainn
16
8 / 2 / 1
9,998
555
15,369
22,564
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
17
Kills
16
16
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cornballio
Nemesis
4
3
4
2
W
5
4
7
2.13
L
Morgan Le Fay
Dilloski
Morgan Le Fay
1
7
3
0.36
L
1
2
5
1.75
W
Hercules
2
4
3
0.88
W
Ravana
JuanjoS13
Ravana
2
2
7
2.75
W
Ares
M7Kv
Ares
5
4
4
1.75
W
Chiron
MABSxD25
Chiron
3
2
2
2
L
2
3
3
1.17
L
Cu Chulainn
Trayvaughn
Cu Chulainn
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,033
Damage
50,203
68,701
Taken
74,660
46,082
Mitigated
46,854
19,652
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cornballio
Nemesis
9,550
4,586
0
2,415
12,219
4,777
166
4,208
7,833
0
49,756
W
16,852
4,952
493
1,923
11,285
4,120
804
3,091
7,994
61,137
0
L
Morgan Le Fay
Dilloski
Morgan Le Fay
9,810
963
0
1,372
12,616
5,605
0
8,248
4,108
50,805
0
L
8,767
347
0
4,213
16,903
17,403
0
6,997
9,718
24,203
0
W
Hercules
4,823
1,133
0
4,749
14,987
13,856
472
2,620
11,314
0
49,677
W
Ravana
JuanjoS13
Ravana
9,181
3,192
0
2,763
10,867
5,011
1,442
3,565
7,048
0
56,749
W
Ares
M7Kv
Ares
10,898
902
285
2,906
19,568
19,166
262
8,748
10,471
23,434
0
W
Chiron
MABSxD25
Chiron
7,279
2,483
659
5,874
11,994
3,929
1,485
2,811
9,082
0
74,001
L
6,707
3,179
0
3,442
10,358
3,677
50
2,072
8,244
0
52,034
L
Cu Chulainn
Trayvaughn
Cu Chulainn
15,369
2,081
376
10,794
22,564
15,392
272
5,379
17,007
8,481
60,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
42,677
478
Minions Killed
392
0
Camps Cleared
0
1,769,482
Distance Traveled
1,795,006
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,486
471
80
4
0
412,184
7
W
Hera
9,509
528
100
6
0
342,209
2
L
Morgan Le Fay
7,900
439
97
5
0
313,936
2
L
Ares
8,000
444
19
1
0
362,688
4
W
Hercules
8,753
486
99
6
0
355,399
1
W
Ravana
9,588
533
127
7
0
368,118
2
W
Ares
9,682
538
22
1
0
337,805
3
W
Chiron
9,486
527
130
7
0
365,951
4
L
Hou Yi
8,293
461
84
5
0
332,763
6
L
Cu Chulainn
9,998
555
112
6
0
373,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role