Player Matchup

Cupid
Cupid
Platinum V
FS_Tho_
Cupid
Platinum V
Level 140
God Stats
1W - 0L
1,649 SR
Queue Stats
40W - 33L
1,920 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
PrincessAria44
Aphrodite
Gold IV
Level 89
God Stats
4W - 0L
1,524 SR
Queue Stats
28W - 27L
1,507 MMR
Party 1
Ares
Ares
Gold V
YagamiOmen
Ares
Gold V
Level 47
God Stats
1W - 0L
1,763 SR
Queue Stats
12W - 12L
1,483 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,645 SR
1,637 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,555 SR
1,551 MMR
Cliodhna
Cliodhna
Silver III
LordHokage829
Cliodhna
Silver III
Level 123
God Stats
14W - 6L
1,558 SR
Queue Stats
110W - 126L
1,234 MMR
Solo
Chaac
Chaac
Gold III
METALTRAGEDY
Chaac
Gold III
Level 157
God Stats
13W - 13L
1,512 SR
Queue Stats
184W - 233L
1,653 MMR
Party 2
Scylla
Scylla
Platinum II
MoparJosh8954
Scylla
Platinum II
Level 149
God Stats
0W - 1L
1,594 SR
Queue Stats
135W - 119L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FS_Tho_
Cupid
17
5 / 3 / 5
12,564
628
21,797
16,797
9,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
PrincessAria44
Aphrodite
16
4 / 5 / 7
12,674
634
8,944
17,232
12,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 8
13,175
659
16,663
23,235
33,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GebArtioGilgameshFenrirOdin

VS

Bans
SolAthenaAchillesCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LordHokage829
Cliodhna
16
6 / 2 / 1
12,362
618
12,320
17,512
14,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 4 / 7
10,852
543
13,842
24,844
29,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 4
11,709
585
13,215
13,858
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
8
8
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
FS_Tho_
Cupid
5
3
5
2.5
L
Cliodhna
LordHokage829
Cliodhna
6
2
1
3.25
L
0
4
7
0.88
L
2
5
4
0.8
W
Aphrodite
PrincessAria44
Aphrodite
4
5
7
1.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,404
Damage
39,377
57,264
Taken
56,214
55,306
Mitigated
50,303
21,743
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
FS_Tho_
Cupid
21,797
9,797
712
2,190
16,797
9,844
2,163
3,196
13,601
0
68,017
L
Cliodhna
LordHokage829
Cliodhna
12,320
794
0
2,976
17,512
14,313
845
9,154
8,115
0
37,460
L
13,842
3,524
0
10,842
24,844
29,466
72
10,163
14,681
0
34,143
L
13,215
785
0
1,685
13,858
6,524
612
6,621
7,204
65,725
0
W
Aphrodite
PrincessAria44
Aphrodite
8,944
696
6,034
8,274
17,232
12,126
432
5,695
11,537
38,111
0
W
16,663
662
0
4,533
23,235
33,336
280
4,918
18,317
49,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
34,923
220
Minions Killed
218
8
Camps Cleared
10
1,072,694
Distance Traveled
1,106,386
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,564
628
95
5
3
358,745
2
L
Cliodhna
12,362
618
63
3
2
383,411
6
L
Chaac
10,852
543
30
2
2
372,143
4
L
Scylla
11,709
585
125
6
6
350,832
1
W
Aphrodite
12,674
634
74
4
2
335,663
2
W
Ares
13,175
659
51
3
3
378,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role