Player Matchup

Chaac
Chaac
Gold III
CowboysKing1996
Chaac
Gold III
Level 109
God Stats
29W - 19L
1,568 SR
Queue Stats
59W - 63L
1,456 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Egirl_enthusiast
Kuzenbo
Bronze III
Level 129
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum V
TeflonCon
Scylla
Platinum V
Level 118
God Stats
4W - 3L
1,473 SR
Queue Stats
88W - 86L
1,558 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,533 SR
1,505 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,600 SR
1,350 MMR
Cthulhu
Cthulhu
Bronze III
Davido Tapia
Cthulhu
Bronze III
Level 89
God Stats
0W - 1L
1,662 SR
Queue Stats
1W - 5L
1,350 MMR
Party 1
Da Ji
Da Ji
Bronze III
YaBoi Asthma
Da Ji
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,350 MMR
Party 1
Hades
Hades
Bronze III
YaBoi Tanks
Hades
Bronze III
Level 81
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 5L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 2
10,983
732
13,694
16,851
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 9
9,326
622
9,529
15,380
16,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TeflonCon
Scylla
15
2 / 1 / 7
9,815
654
11,922
5,552
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArtioAphroditeGebChang'eAthena

VS

Bans
BacchusOdinJormungandrGilgameshBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Davido Tapia
Cthulhu
13
0 / 2 / 5
8,892
593
11,549
17,017
15,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 4
8,580
572
7,222
19,792
7,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
6 / 3 / 0
9,813
654
9,143
9,181
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
6
6
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
2
4.5
L
Cthulhu
Davido Tapia
Cthulhu
0
2
5
1.25
W
0
3
9
1.5
W
Scylla
TeflonCon
Scylla
2
1
7
5.5
L
0
5
4
0.4
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
27,914
37,783
Taken
45,990
31,372
Mitigated
28,458
12,841
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,694
2,447
112
8,130
16,851
13,146
854
7,789
8,799
0
42,463
L
Cthulhu
Davido Tapia
Cthulhu
11,549
1,198
51
2,242
17,017
15,017
0
8,836
7,655
37,083
0
W
9,529
3,446
0
4,242
15,380
16,283
360
8,662
6,382
24,094
0
W
Scylla
TeflonCon
Scylla
11,922
623
0
357
5,552
1,943
973
3,876
1,512
39,373
0
L
7,222
1,142
351
5,820
19,792
7,438
790
9,150
10,236
0
18,632
L
9,143
407
599
3,541
9,181
6,003
417
4,161
4,804
22,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
27,285
154
Minions Killed
113
7
Camps Cleared
5
780,441
Distance Traveled
697,016
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,983
732
67
4
3
280,913
0
L
Cthulhu
8,892
593
55
4
1
270,638
0
W
Kuzenbo
9,326
622
22
1
0
238,875
1
W
Scylla
9,815
654
65
4
4
260,653
0
L
Da Ji
8,580
572
31
2
1
234,477
3
L
Hades
9,813
654
27
2
3
191,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role