Player Matchup

Rama
Rama
BloodDrinker93
Rama
Level 27
God Stats
24W - 11L
1,588 SR
Queue Stats
96W - 100L
1,329 Elo+
Solo
Olorun
Olorun
MolotovCochtease
Olorun
Level 25
God Stats
6W - 10L
1,336 SR
Queue Stats
56W - 74L
1,310 Elo+
Solo
Thor
Thor
Wildchild8214
Thor
Level 28
God Stats
146W - 178L
1,452 SR
Queue Stats
154W - 192L
1,352 Elo+
Solo
Erlang Shen
Erlang Shen
aardvarkfart
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Hachiman
Hachiman
prettytrashxx
Hachiman
Level 22
God Stats
37W - 36L
1,487 SR
Queue Stats
70W - 74L
1,376 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,348 Elo+

VS

Team Averages
Level 36
1,567 SR
1,493 Elo+
Sol
Sol
Gam3rMa1d3n
Sol
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,742 Elo+
Solo
Chiron
Chiron
Memeioli
Chiron
Level 106
God Stats
1W - 0L
1,757 SR
Queue Stats
16W - 19L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
VintageLunchbox
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Hera
Hera
chinbros1738
Hera
Level 26
God Stats
24W - 17L
1,499 SR
Queue Stats
86W - 87L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
iLoveDojaCat930
Nu Wa
Level 27
God Stats
53W - 38L
1,578 SR
Queue Stats
104W - 94L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
9,675
968
7,590
12,950
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 6 / 5
9,791
979
8,717
15,546
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 11 / 6
10,017
1,002
9,320
20,965
7,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
aardvarkfart
Erlang Shen
16
0 / 12 / 4
8,968
897
3,905
21,585
13,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
prettytrashxx
Hachiman
16
5 / 2 / 2
10,777
1,078
7,582
10,104
2,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

78

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 15
9,350
935
5,455
8,218
3,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Memeioli
Chiron
18
8 / 2 / 15
11,345
1,135
15,824
7,216
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
17
2 / 1 / 17
9,490
949
4,320
4,294
1,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 3 / 21
11,870
1,187
23,188
9,904
3,684
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
16 / 1 / 19
13,821
1,382
25,546
9,669
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
9
Kills
37
38
Deaths
9
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
0
2
15
3.75
W
Chiron
Memeioli
Chiron
8
2
15
7.75
L
1
6
5
0.58
W
Kukulkan
2
1
17
10.5
L
2
11
6
0.45
L
Erlang Shen
aardvarkfart
Erlang Shen
0
12
4
0.17
W
11
3
21
7.17
W
16
1
19
25.5
L
Hachiman
prettytrashxx
Hachiman
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,114
Damage
74,333
81,150
Taken
39,301
31,378
Mitigated
15,397
7,952
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
4,133
0
0
12,950
3,048
0
10,696
2,107
0
34,951
W
5,455
2,456
0
2,677
8,218
3,042
0
844
7,374
11,954
0
W
Chiron
Memeioli
Chiron
15,824
7,540
1,395
1,104
7,216
2,854
0
1,006
6,210
0
31,646
L
8,717
4,840
786
4,453
15,546
4,946
0
11,064
4,241
44,696
0
W
Kukulkan
4,320
802
0
151
4,294
1,961
0
0
4,294
10,469
0
L
9,320
1,661
0
1,775
20,965
7,084
0
15,658
5,066
0
21,851
L
Erlang Shen
aardvarkfart
Erlang Shen
3,905
1,594
0
820
21,585
13,982
0
13,636
7,541
0
19,978
W
23,188
6,987
397
1,207
9,904
3,684
0
4,188
5,716
37,240
0
W
25,546
8,544
179
2,035
9,669
3,856
0
2,679
6,990
58,813
0
L
Hachiman
prettytrashxx
Hachiman
7,582
3,360
25
93
10,104
2,318
0
6,298
3,686
0
25,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,228
Gold Earned
55,876
201
Minions Killed
190
6
Camps Cleared
7
819,209
Distance Traveled
856,847
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,675
968
51
5
1
147,710
2
W
Sol
9,350
935
17
2
0
156,053
3
W
Chiron
11,345
1,135
39
4
5
173,786
1
L
Olorun
9,791
979
50
5
2
167,786
1
W
Kukulkan
9,490
949
17
2
0
163,338
0
L
Thor
10,017
1,002
24
2
0
158,983
0
L
Erlang Shen
8,968
897
31
3
2
170,050
0
W
Hera
11,870
1,187
28
3
2
175,908
2
W
Nu Wa
13,821
1,382
89
9
0
187,762
2
L
Hachiman
10,777
1,078
45
5
1
174,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role