Player Matchup

Hun Batz
Hun Batz
MrSatisfaction1
Hun Batz
Level 149
God Stats
1W - 0L
1,297 SR
Queue Stats
12W - 14L
1,439 Elo+
Party 1
Freya
Freya
OneGameYTTV
Freya
Level 160
God Stats
4W - 10L
1,356 SR
Queue Stats
573W - 588L
1,476 Elo+
Solo
Terra
Terra
SmokyChilla
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Tyrоne
Ah Puch
Level 155
God Stats
4W - 2L
1,657 SR
Queue Stats
405W - 272L
1,667 Elo+
Solo
Bastet
Bastet
trauerklos
Bastet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,537 Elo+
Party 1
Team Averages
Level 149
1,462 SR
1,524 Elo+

VS

Team Averages
Level 108
1,493 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Elemal
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,473 Elo+
Solo
Tiamat
Tiamat
MEPTB9K
Tiamat
Level 138
God Stats
11W - 13L
1,463 SR
Queue Stats
324W - 327L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
6 / 4 / 23
9,883
824
11,202
10,519
4,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
11 / 2 / 22
10,727
894
14,421
14,192
6,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 3 / 30
9,860
822
5,051
15,792
10,704
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Tyrоne
Ah Puch
20
12 / 0 / 33
12,269
1,022
23,651
16,019
7,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
trauerklos
Bastet
19
16 / 2 / 26
11,896
991
27,905
18,370
8,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 10 / 6
8,643
720
7,730
15,233
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
13
3 / 12 / 6
8,277
690
12,295
16,290
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
 
Artio
13
0 / 10 / 5
7,479
623
5,333
25,341
28,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Elemal
Erlang Shen
15
5 / 9 / 3
9,250
771
10,091
15,966
7,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
MEPTB9K
Tiamat
16
1 / 9 / 8
8,820
735
9,406
14,210
7,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
39
50
Kills
11
11
Deaths
50
134
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
10
6
0.5
L
Fenrir
 
Fenrir
3
12
6
0.5
L
Artio
 
Artio
0
10
5
0.25
L
Erlang Shen
Elemal
Erlang Shen
5
9
3
0.72
L
Tiamat
MEPTB9K
Tiamat
1
9
8
0.56
W
Hun Batz
6
4
23
4.38
W
11
2
22
11
W
5
3
30
6.67
W
Ah Puch
Tyrоne
Ah Puch
12
0
33
28.5
W
Bastet
trauerklos
Bastet
16
2
26
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,230
Damage
44,855
74,892
Taken
87,040
36,894
Mitigated
59,386
49,850
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,730
828
1,389
2,604
15,233
5,429
0
6,245
8,988
28,034
0
L
Fenrir
 
Fenrir
12,295
1,702
0
1,196
16,290
10,236
0
7,738
8,552
0
14,277
L
Artio
 
Artio
5,333
341
1,378
3,782
25,341
28,647
0
13,498
11,843
8,784
0
L
Erlang Shen
Elemal
Erlang Shen
10,091
2,780
0
1,455
15,966
7,350
0
10,159
5,807
0
17,387
L
Tiamat
MEPTB9K
Tiamat
9,406
159
1,265
1,487
14,210
7,724
0
5,483
8,727
18,687
0
W
Hun Batz
11,202
1,924
2,768
1,521
10,519
4,128
457
3,580
6,720
0
23,229
W
14,421
4,542
1,769
5,616
14,192
6,150
1,024
4,035
10,067
21,013
0
W
5,051
1,059
12,739
7,187
15,792
10,704
516
3,200
12,462
9,681
0
W
Ah Puch
Tyrоne
Ah Puch
23,651
2,735
354
8,853
16,019
7,498
2,148
4,370
11,556
46,959
0
W
Bastet
trauerklos
Bastet
27,905
7,522
892
8,151
18,370
8,414
933
7,284
10,590
0
39,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
42,469
133
Minions Killed
91
0
Camps Cleared
0
1,186,022
Distance Traveled
853,194
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,643
720
42
4
0
169,254
1
L
Fenrir
8,277
690
5
0
0
142,709
0
L
Artio
7,479
623
7
1
0
189,834
1
L
Erlang Shen
9,250
771
19
2
0
172,652
0
L
Tiamat
8,820
735
18
2
0
178,745
0
W
Hun Batz
9,883
824
17
1
0
234,797
1
W
Freya
10,727
894
19
2
0
219,125
0
W
Terra
9,860
822
10
1
0
235,087
0
W
Ah Puch
12,269
1,022
60
5
0
230,407
0
W
Bastet
11,896
991
27
2
0
266,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role