Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
MrTotias
Cerberus
Level 73
God Stats
2W - 3L
1,545 SR
Queue Stats
62W - 55L
1,476 Elo+
Solo
Bastet
Bastet
PineMole
Bastet
Level 142
God Stats
7W - 6L
1,667 SR
Queue Stats
202W - 220L
1,506 Elo+
Solo
Ullr
Ullr
Xx_J4SS13L-_-xX
Ullr
Level 108
God Stats
3W - 11L
1,433 SR
Queue Stats
218W - 287L
1,458 Elo+
Party 2
Team Averages
Level 119
1,529 SR
1,488 Elo+

VS

Team Averages
Level 122
1,559 SR
1,671 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ReyDeCopas_014
Agni
Level 85
God Stats
4W - 3L
1,553 SR
Queue Stats
111W - 104L
1,482 Elo+
Solo
Horus
Horus
Saôry
Horus
Level 160
God Stats
16W - 6L
1,743 SR
Queue Stats
423W - 153L
1,812 Elo+
Party 1
Sol
Sol
Ðanº
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 19L
1,711 Elo+
Party 1
Mulan
Mulan
ßakugØ
Mulan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 5 / 3
6,304
573
6,111
6,396
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
 
Kali
10
1 / 2 / 1
5,646
513
2,836
8,464
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
MrTotias
Cerberus
7
1 / 4 / 1
4,851
441
3,364
9,493
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
PineMole
Bastet
11
0 / 1 / 0
5,324
484
4,426
8,425
3,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,493
499
910
4,574
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 2
6,730
612
3,471
6,423
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
6,173
561
1,499
5,070
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Saôry
Horus
10
5 / 1 / 3
6,657
605
7,376
6,817
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
Ðanº
Sol
10
0 / 2 / 2
6,059
551
4,218
5,373
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
ßakugØ
Mulan
13
3 / 0 / 0
7,077
643
8,769
8,219
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
12
12
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
3
0.9
L
Kali
 
Kali
1
2
1
0.75
W
Loki
 
Loki
4
2
2
2.5
L
Cerberus
MrTotias
Cerberus
1
4
1
0.38
L
Bastet
PineMole
Bastet
0
1
0
0
W
0
1
2
1
W
Horus
Saôry
Horus
5
1
3
6.5
L
1
0
1
1.5
W
Sol
Ðanº
Sol
0
2
2
0.5
W
Mulan
ßakugØ
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,647
Damage
25,333
37,352
Taken
31,902
14,333
Mitigated
15,182
6,797
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,111
1,048
0
0
6,396
1,444
0
1,074
5,116
32,517
0
L
Kali
 
Kali
2,836
1,155
0
514
8,464
2,729
0
725
7,596
0
30,811
W
Loki
 
Loki
3,471
1,394
0
1,037
6,423
2,181
0
1,334
5,089
0
36,447
L
Cerberus
MrTotias
Cerberus
3,364
183
0
1,979
9,493
5,140
0
2,289
7,184
12,551
0
L
Bastet
PineMole
Bastet
4,426
604
0
2,648
8,425
3,971
0
717
7,080
0
30,337
W
1,499
267
0
525
5,070
1,487
90
2,361
2,709
34,645
0
W
Horus
Saôry
Horus
7,376
3,440
448
2,849
6,817
3,268
0
3,250
3,567
0
22,271
L
910
287
0
1,656
4,574
1,049
0
1,332
3,242
0
30,187
W
Sol
Ðanº
Sol
4,218
1,574
0
2,595
5,373
1,636
754
2,530
2,843
30,311
5,299
W
Mulan
ßakugØ
Mulan
8,769
864
0
5,251
8,219
6,610
112
0
8,219
6,977
40,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
32,696
295
Minions Killed
344
0
Camps Cleared
0
1,034,058
Distance Traveled
1,127,747
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,304
573
75
7
0
194,176
3
L
Kali
5,646
513
70
6
0
207,597
1
W
Loki
6,730
612
68
6
0
233,455
5
L
Cerberus
4,851
441
23
2
0
205,477
4
L
Bastet
5,324
484
58
5
0
218,116
1
W
Agni
6,173
561
83
8
0
228,039
4
W
Horus
6,657
605
31
3
0
228,348
3
L
Ullr
5,493
499
69
6
0
208,692
3
W
Sol
6,059
551
71
6
0
199,168
1
W
Mulan
7,077
643
91
8
0
238,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role