Player Matchup

Bakasura
Bakasura
Bjorn9486
Bakasura
Level 141
God Stats
29W - 39L
1,555 SR
Queue Stats
140W - 160L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
MrPinkLIVE
Guan Yu
Level 158
God Stats
3W - 5L
1,319 SR
Queue Stats
589W - 722L
1,527 Elo+
Party 2
Chronos
Chronos
TheDayLateGamer
Chronos
Level 158
God Stats
14W - 10L
1,584 SR
Queue Stats
394W - 484L
1,476 Elo+
Party 2
Neith
Neith
YoboBites
Neith
Level 110
God Stats
4W - 5L
1,636 SR
Queue Stats
208W - 222L
1,547 Elo+
Solo
Nox
Nox
higechops
Nox
Level 142
God Stats
0W - 1L
1,368 SR
Queue Stats
594W - 722L
1,534 Elo+
Party 2
Team Averages
Level 142
1,493 SR
1,530 Elo+

VS

Team Averages
Level 99
1,481 SR
1,537 Elo+
Xing Tian
Xing Tian
Asunace
Xing Tian
Level 67
God Stats
2W - 7L
1,290 SR
Queue Stats
425W - 446L
1,489 Elo+
Solo
Vulcan
Vulcan
DrShizno
Vulcan
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 238L
1,574 Elo+
Party 1
Neith
Neith
HeroinDaughter
Neith
Level 106
God Stats
2W - 2L
1,539 SR
Queue Stats
31W - 33L
1,541 Elo+
Solo
Jormungandr
Jormungandr
HoyMeNoyMeNoy
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,508 Elo+
Party 1
Skadi
Skadi
ShakerTheChief
Skadi
Level 125
God Stats
8W - 7L
1,575 SR
Queue Stats
193W - 195L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bjorn9486
Bakasura
15
7 / 7 / 1
10,221
538
6,479
18,960
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
MrPinkLIVE
Guan Yu
13
1 / 9 / 1
8,709
458
7,497
19,365
14,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 4
8,922
470
5,724
11,366
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
YoboBites
Neith
16
1 / 5 / 4
9,523
501
9,387
9,755
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 5
7,822
412
5,879
14,208
12,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asunace
Xing Tian
18
4 / 1 / 7
11,457
603
11,516
13,125
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
DrShizno
Vulcan
16
6 / 2 / 2
10,325
543
11,259
6,165
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 2
11,770
619
10,147
12,555
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
HoyMeNoyMeNoy
Jormungandr
14
0 / 3 / 9
9,765
514
5,099
12,322
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 2 / 2
12,090
636
17,646
11,106
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
10
Kills
26
26
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Asunace
Xing Tian
4
1
7
7.5
L
Bakasura
Bjorn9486
Bakasura
7
7
1
1.07
W
Vulcan
DrShizno
Vulcan
6
2
2
3.5
W
6
2
2
3.5
W
Jormungandr
HoyMeNoyMeNoy
Jormungandr
0
3
9
1.5
L
Guan Yu
MrPinkLIVE
Guan Yu
1
9
1
0.17
W
10
2
2
5.5
L
1
1
4
3
L
Neith
YoboBites
Neith
1
5
4
0.6
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
55,667
73,654
Taken
55,273
41,812
Mitigated
28,113
19,485
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Asunace
Xing Tian
11,516
1,253
96
5,248
13,125
6,837
0
2,998
9,833
78,423
0
L
Bakasura
Bjorn9486
Bakasura
6,479
4,365
0
6,761
18,960
7,693
0
8,292
10,668
0
48,746
W
Vulcan
DrShizno
Vulcan
11,259
2,710
0
350
6,165
2,843
0
1,774
4,209
71,125
0
W
10,147
4,556
0
3,633
12,555
5,459
1,984
1,953
10,252
0
97,075
W
Jormungandr
HoyMeNoyMeNoy
Jormungandr
5,099
1,212
716
3,230
12,322
9,733
0
3,837
8,018
30,896
0
L
Guan Yu
MrPinkLIVE
Guan Yu
7,497
717
335
3,476
19,365
14,171
0
3,471
15,894
280
53,312
W
17,646
8,381
0
3,210
11,106
3,241
2,596
937
9,296
0
85,414
L
5,724
1,804
0
3,603
11,366
4,685
772
7,207
4,159
61,872
5,652
L
Neith
YoboBites
Neith
9,387
4,348
0
2,244
9,755
2,813
0
1,849
7,906
0
63,640
L
5,879
774
785
2,281
14,208
12,450
0
7,055
7,153
29,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
55,407
524
Minions Killed
614
0
Camps Cleared
0
1,854,739
Distance Traveled
1,892,621
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,457
603
125
7
0
418,026
0
L
Bakasura
10,221
538
106
6
0
385,057
4
W
Vulcan
10,325
543
124
7
0
413,385
4
W
Neith
11,770
619
161
8
0
336,008
1
W
Jormungandr
9,765
514
49
3
0
337,822
3
L
Guan Yu
8,709
458
108
6
0
357,847
3
W
Skadi
12,090
636
155
8
0
387,380
6
L
Chronos
8,922
470
128
7
0
379,483
9
L
Neith
9,523
501
136
7
0
354,050
2
L
Nox
7,822
412
46
2
0
378,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role