Player Matchup

Hel
Hel
HASlNA
Hel
Level 29
God Stats
17W - 21L
1,337 SR
Queue Stats
185W - 228L
1,335 Elo+
Party 2
Loki
Loki
Ironsight25
Loki
Level 89
God Stats
0W - 3L
1,288 SR
Queue Stats
299W - 262L
1,550 Elo+
Solo
Athena
Athena
IrritatedQuiche
Athena
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
134W - 138L
1,453 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LonelyMaui
Cu Chulainn
Level 68
God Stats
0W - 5L
1,224 SR
Queue Stats
213W - 266L
1,398 Elo+
Party 2
Rama
Rama
eggnoring
Rama
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,470 Elo+
Party 3
Team Averages
Level 60
1,370 SR
1,441 Elo+

VS

Team Averages
Level 46
1,502 SR
1,419 Elo+
Fenrir
Fenrir
HickeyPledge
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,480 Elo+
Party 1
Charybdis
Charybdis
Koltt45
Charybdis
Level 45
God Stats
6W - 9L
1,740 SR
Queue Stats
79W - 103L
1,435 Elo+
Party 1
Cliodhna
Cliodhna
MooseKnuckle561
Cliodhna
Level 63
God Stats
5W - 6L
1,421 SR
Queue Stats
139W - 171L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
ScarryTerry561
Sylvanus
Level 73
God Stats
7W - 4L
1,470 SR
Queue Stats
101W - 135L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SusAFGSpot
Morgan Le Fay
Level 38
God Stats
3W - 5L
1,380 SR
Queue Stats
15W - 36L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
HASlNA
Hel
15
1 / 3 / 2
9,364
468
2,611
8,234
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 3
9,868
493
5,537
13,070
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 3
8,388
419
5,606
20,902
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
LonelyMaui
Cu Chulainn
17
4 / 7 / 1
10,966
548
14,457
20,271
22,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
14
4 / 7 / 0
9,276
464
7,188
16,471
4,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 2 / 8
11,285
564
20,933
18,548
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Koltt45
Charybdis
18
5 / 3 / 5
10,779
539
9,141
14,607
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
18
9 / 3 / 6
11,331
567
17,789
13,054
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
15
6 / 1 / 7
9,398
470
7,757
13,072
16,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
SusAFGSpot
Morgan Le Fay
4
0 / 1 / 0
5,884
294
468
944
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
28
28
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
HASlNA
Hel
1
3
2
0.67
W
Fenrir
8
2
8
6
L
1
5
3
0.5
L
0
6
3
0.25
W
Charybdis
Koltt45
Charybdis
5
3
5
2.5
L
Cu Chulainn
LonelyMaui
Cu Chulainn
4
7
1
0.64
W
Cliodhna
9
3
6
4
W
Sylvanus
6
1
7
9.5
W
Morgan Le Fay
SusAFGSpot
Morgan Le Fay
0
1
0
0
L
Rama
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,399
Damage
56,088
78,948
Taken
60,225
51,101
Mitigated
39,990
20,523
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
HASlNA
Hel
2,611
0
1,909
3,496
8,234
2,607
148
492
7,636
50,132
0
W
Fenrir
20,933
5,734
0
6,026
18,548
10,585
803
4,070
14,438
0
93,340
L
5,537
853
0
4,500
13,070
3,893
0
408
12,424
0
68,936
L
5,606
1,808
0
3,183
20,902
17,089
0
2,655
17,572
27,564
0
W
Charybdis
Koltt45
Charybdis
9,141
6,334
0
6,977
14,607
6,215
1,434
902
13,705
0
66,587
L
Cu Chulainn
LonelyMaui
Cu Chulainn
14,457
1,840
0
2,918
20,271
22,998
738
2,021
18,250
9,810
66,072
W
Cliodhna
17,789
1,798
0
3,744
13,054
6,141
663
1,018
11,996
0
84,946
W
Sylvanus
7,757
2,804
1,893
3,724
13,072
16,837
388
3,559
9,347
26,777
6,997
W
Morgan Le Fay
SusAFGSpot
Morgan Le Fay
468
0
0
93
944
212
0
352
548
3,969
0
L
Rama
7,188
4,851
0
4,517
16,471
4,514
0
1,600
14,464
0
47,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,862
Gold Earned
48,677
493
Minions Killed
477
0
Camps Cleared
0
1,923,225
Distance Traveled
1,682,022
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,364
468
122
6
0
388,894
3
W
Fenrir
11,285
564
129
6
0
411,609
4
L
Loki
9,868
493
120
6
0
401,031
5
L
Athena
8,388
419
34
2
0
419,585
7
W
Charybdis
10,779
539
142
7
0
371,861
11
L
Cu Chulainn
10,966
548
126
6
0
343,570
4
W
Cliodhna
11,331
567
138
7
0
460,260
2
W
Sylvanus
9,398
470
58
3
0
381,931
4
W
Morgan Le Fay
5,884
294
10
1
0
56,361
0
L
Rama
9,276
464
91
5
0
370,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role