Player Matchup

Chang'e
Chang'e
Cscv
Chang'e
Level 15
God Stats
2W - 0L
1,761 SR
Queue Stats
25W - 15L
1,656 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 35L
1,624 Elo+
Solo
Neith
Neith
Huanger02
Neith
Level 15
God Stats
11W - 12L
1,470 SR
Queue Stats
19W - 24L
1,623 Elo+
Party 1
Nemesis
Nemesis
jazzym-14
Nemesis
Level 31
God Stats
31W - 23L
1,622 SR
Queue Stats
84W - 70L
1,598 Elo+
Solo
Erlang Shen
Erlang Shen
tylerjohnsn1
Erlang Shen
Level 19
God Stats
6W - 2L
1,793 SR
Queue Stats
39W - 38L
1,633 Elo+
Party 1
Team Averages
Level 18
1,629 SR
1,627 Elo+

VS

Team Averages
Level 30
1,564 SR
1,644 Elo+
Erlang Shen
Erlang Shen
Ariza270506
Erlang Shen
Level 5
God Stats
2W - 3L
1,711 SR
Queue Stats
7W - 7L
1,750 Elo+
Solo
Khepri
Khepri
PattyBRaps_522
Khepri
Level 29
God Stats
2W - 5L
1,504 SR
Queue Stats
42W - 50L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SenpaisNumOne
Morgan Le Fay
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 23L
1,602 Elo+
Solo
Ne Zha
Ne Zha
ShArP SHooTeR53
Ne Zha
Level 102
God Stats
18W - 17L
1,605 SR
Queue Stats
282W - 252L
1,671 Elo+
Party 2
Rama
Rama
domgags2
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cscv
Chang'e
18
7 / 5 / 17
12,332
561
19,085
17,212
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
20
11 / 0 / 7
15,770
717
19,180
14,366
12,081
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Huanger02
Neith
19
3 / 1 / 6
12,486
568
5,635
4,981
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
jazzym-14
Nemesis
20
11 / 2 / 20
13,322
606
16,391
19,090
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
tylerjohnsn1
Erlang Shen
17
7 / 1 / 20
12,634
574
13,032
19,825
23,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ariza270506
Erlang Shen
15
0 / 8 / 3
9,185
418
6,323
21,133
19,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 5
9,098
414
3,859
16,938
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
SenpaisNumOne
Morgan Le Fay
15
4 / 11 / 3
10,071
458
10,540
19,141
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 7 / 6
9,907
450
13,196
17,790
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
3 / 7 / 1
10,169
462
8,320
15,922
6,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
39
Kills
8
9
Deaths
39
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ariza270506
Erlang Shen
0
8
3
0.19
W
Chang'e
Cscv
Chang'e
7
5
17
3.1
W
Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
11
0
7
14.5
W
Neith
Huanger02
Neith
3
1
6
6
L
0
6
5
0.42
L
Morgan Le Fay
SenpaisNumOne
Morgan Le Fay
4
11
3
0.5
L
1
7
6
0.57
L
Rama
3
7
1
0.5
W
Nemesis
jazzym-14
Nemesis
11
2
20
10.5
W
Erlang Shen
tylerjohnsn1
Erlang Shen
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,323
Damage
42,238
75,474
Taken
90,924
51,657
Mitigated
57,855
34,631
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ariza270506
Erlang Shen
6,323
1,868
0
5,445
21,133
19,791
0
2,684
18,367
5,673
52,507
W
Chang'e
Cscv
Chang'e
19,085
1,070
3,510
7,618
17,212
5,764
1,072
4,363
12,398
76,176
0
W
Ah Muzen Cab
GhostMode-Keeno
Ah Muzen Cab
19,180
9,037
0
12,760
14,366
12,081
8,162
1,914
12,378
0
125,086
W
Neith
Huanger02
Neith
5,635
1,168
0
1,219
4,981
2,144
3,345
382
4,599
0
80,613
L
3,859
728
124
1,823
16,938
17,065
0
2,201
14,529
30,916
0
L
Morgan Le Fay
SenpaisNumOne
Morgan Le Fay
10,540
720
190
2,269
19,141
7,467
0
6,667
12,034
49,089
0
L
13,196
3,811
0
4,573
17,790
7,294
0
3,149
14,536
0
71,878
L
Rama
8,320
4,881
0
2,227
15,922
6,238
0
3,661
12,086
0
77,570
W
Nemesis
jazzym-14
Nemesis
16,391
6,771
0
4,928
19,090
8,301
111
5,069
13,773
0
71,348
W
Erlang Shen
tylerjohnsn1
Erlang Shen
13,032
5,492
0
4,596
19,825
23,367
486
3,499
16,246
287
46,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,544
Gold Earned
48,430
627
Minions Killed
552
0
Camps Cleared
0
2,170,816
Distance Traveled
1,875,156
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,185
418
120
5
0
364,534
0
W
Chang'e
12,332
561
98
4
0
399,508
2
W
Ah Muzen Cab
15,770
717
227
10
0
415,442
11
W
Neith
12,486
568
138
6
0
422,773
0
L
Khepri
9,098
414
42
2
0
427,625
6
L
Morgan Le Fay
10,071
458
119
5
0
301,034
5
L
Ne Zha
9,907
450
124
6
0
423,358
5
L
Rama
10,169
462
147
7
0
358,605
3
W
Nemesis
13,322
606
96
4
0
471,992
4
W
Erlang Shen
12,634
574
68
3
0
461,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role