Player Matchup

Neith
Neith
BPCRUEL
Neith
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BlackRay313
Cthulhu
Level 27
God Stats
2W - 0L
1,656 SR
Queue Stats
5W - 3L
1,890 Elo+
Party 1
Chronos
Chronos
Bollemann
Chronos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 84L
1,637 Elo+
Solo
Ravana
Ravana
Chistyi47
Ravana
Level 29
God Stats
10W - 9L
1,342 SR
Queue Stats
340W - 356L
1,586 Elo+
Solo
Hades
Hades
Kiilliion
Hades
Level 6
God Stats
7W - 6L
1,713 SR
Queue Stats
57W - 36L
1,482 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,619 Elo+

VS

Team Averages
Level 20
1,500 SR
1,509 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Corretik
Chronos
Level 18
God Stats
2W - 4L
1,713 SR
Queue Stats
14W - 16L
1,514 Elo+
Solo
Olorun
Olorun
Xenos721
Olorun
Level 27
God Stats
0W - 3L
1,290 SR
Queue Stats
109W - 114L
1,539 Elo+
Solo
Xing Tian
Xing Tian
iSoratex
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,672 Elo+
Solo
Neith
Neith
limversauz
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BPCRUEL
Neith
10
2 / 1 / 4
5,756
523
3,328
3,280
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BlackRay313
Cthulhu
9
1 / 1 / 5
5,318
483
3,469
7,058
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Bollemann
Chronos
13
4 / 0 / 2
7,497
682
5,195
5,214
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
Chistyi47
Ravana
11
6 / 1 / 4
7,038
640
4,260
4,680
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Kiilliion
Hades
12
4 / 0 / 2
6,977
634
3,053
5,478
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
1
0 / 0 / 0
3,615
329
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Corretik
Chronos
7
2 / 7 / 0
5,485
499
3,228
5,823
1,256
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Xenos721
Olorun
9
0 / 4 / 0
5,305
482
1,885
8,418
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
iSoratex
Xing Tian
10
1 / 1 / 2
5,788
526
2,146
6,862
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
6
0 / 5 / 0
4,179
380
1,306
4,299
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Neith
BPCRUEL
Neith
2
1
4
4
W
Cthulhu
BlackRay313
Cthulhu
1
1
5
3.5
W
Chronos
Bollemann
Chronos
4
0
2
5
W
Ravana
Chistyi47
Ravana
6
1
4
8
L
Chronos
Corretik
Chronos
2
7
0
0.29
W
Hades
Kiilliion
Hades
4
0
2
5
L
Olorun
Xenos721
Olorun
0
4
0
0
L
Xing Tian
iSoratex
Xing Tian
1
1
2
2
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
8,565
25,710
Taken
25,402
13,392
Mitigated
7,998
11,836
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Neith
BPCRUEL
Neith
3,328
1,629
0
380
3,280
1,293
782
1,052
2,228
0
27,024
W
Cthulhu
BlackRay313
Cthulhu
3,469
136
51
1,280
7,058
4,626
60
1,150
5,908
17,640
0
W
Chronos
Bollemann
Chronos
5,195
2,146
0
3,911
5,214
1,806
0
2,409
2,805
49,607
0
W
Ravana
Chistyi47
Ravana
4,260
967
0
2,342
4,680
1,721
180
1,362
3,318
0
36,862
L
Chronos
Corretik
Chronos
3,228
1,261
0
558
5,823
1,256
0
2,811
2,651
13,611
0
W
Hades
Kiilliion
Hades
3,053
612
0
3,872
5,478
3,946
0
1,286
4,192
30,661
0
L
Olorun
Xenos721
Olorun
1,885
983
0
1,974
8,418
2,425
0
4,186
4,141
30,012
0
L
Xing Tian
iSoratex
Xing Tian
2,146
82
0
1,459
6,862
3,126
0
1,612
4,812
20,915
0
L
Neith
1,306
211
0
211
4,299
1,191
175
2,061
2,081
0
8,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
24,372
341
Minions Killed
129
0
Camps Cleared
0
1,091,568
Distance Traveled
820,894
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,615
329
0
0
0
10,905
0
W
Neith
5,756
523
69
6
0
190,586
1
W
Cthulhu
5,318
483
15
1
0
233,055
6
W
Chronos
7,497
682
96
9
0
209,075
3
W
Ravana
7,038
640
74
7
0
248,497
1
L
Chronos
5,485
499
21
2
0
183,605
0
W
Hades
6,977
634
87
8
0
210,355
1
L
Olorun
5,305
482
61
6
0
202,122
5
L
Xing Tian
5,788
526
25
2
0
218,542
3
L
Neith
4,179
380
22
2
0
205,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role