Player Matchup

Hercules
Hercules
Kalires
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 126L
1,412 Elo+
Solo
Ullr
Ullr
LadyPaleSmoke777
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,189 Elo+
Party 1
Cupid
Cupid
NinjaFujin
Cupid
Level 29
God Stats
2W - 0L
1,515 SR
Queue Stats
66W - 58L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Shuffling_J0k3R
Ah Puch
Level 87
God Stats
7W - 1L
1,834 SR
Queue Stats
72W - 79L
1,413 Elo+
Party 1
Medusa
Medusa
Taxus-bucata
Medusa
Level 29
God Stats
1W - 2L
1,172 SR
Queue Stats
81W - 75L
1,572 Elo+
Solo
Team Averages
Level 40
1,504 SR
1,427 Elo+

VS

Team Averages
Level 115
1,426 SR
1,408 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dansetc
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,183 Elo+
Solo
Cupid
Cupid
DjUmutÇevik
Cupid
Level 145
God Stats
2W - 6L
1,346 SR
Queue Stats
903W - 904L
1,479 Elo+
Solo
Nox
Nox
Wofaosmurf
Nox
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 45L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kalires
Hercules
18
4 / 4 / 10
11,793
786
8,834
26,096
38,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 6 / 9
9,140
609
2,461
11,853
5,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
19
3 / 2 / 10
11,291
753
18,260
15,268
7,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 8
12,312
821
24,677
12,004
5,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
4 / 5 / 10
10,737
716
16,371
15,997
7,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
6 / 2 / 13
11,035
736
19,988
26,975
18,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
 
Sun Wukong
19
6 / 3 / 7
10,910
727
16,840
21,561
22,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Dansetc
Amaterasu
16
3 / 4 / 7
9,580
639
5,600
15,143
6,668
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 7 / 6
9,891
659
20,440
14,095
6,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 2
7,465
498
0
1,711
501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
55
18
Kills
20
20
Deaths
18
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
2
13
6.25
L
Sun Wukong
 
Sun Wukong
6
3
7
3.17
L
Amaterasu
Dansetc
Amaterasu
3
4
7
1.63
L
5
7
6
1.14
W
Hercules
Kalires
Hercules
4
4
10
2.25
W
0
6
9
0.75
W
Cupid
3
2
10
4
W
7
3
8
3.67
W
Medusa
4
5
10
1.8
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,603
Damage
62,868
81,218
Taken
79,485
64,118
Mitigated
54,278
34,338
Healing
39,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
19,988
2,802
2,534
12,075
26,975
18,206
349
8,976
17,999
3,983
37,446
L
Sun Wukong
 
Sun Wukong
16,840
2,196
1,909
10,354
21,561
22,885
527
7,088
14,473
0
32,131
L
Amaterasu
Dansetc
Amaterasu
5,600
3,302
1,572
4,803
15,143
6,668
0
3,898
11,245
0
10,661
L
20,440
8,431
2,940
2,668
14,095
6,018
844
4,405
9,690
0
31,530
W
Hercules
Kalires
Hercules
8,834
2,929
1,594
10,820
26,096
38,219
646
384
25,436
0
18,539
W
2,461
1,568
1,290
1,316
11,853
5,019
678
227
11,291
0
4,469
W
Cupid
18,260
8,387
2,991
7,698
15,268
7,740
1,790
398
14,370
0
45,785
W
24,677
387
1,133
4,405
12,004
5,608
1,081
358
11,276
41,302
0
W
Medusa
16,371
4,155
1,107
1,984
15,997
7,532
1,901
423
15,276
0
36,975
L
0
0
32
121
1,711
501
0
310
1,401
658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
48,881
148
Minions Killed
124
0
Camps Cleared
0
1,374,324
Distance Traveled
1,122,800
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,035
736
52
3
0
327,609
1
L
Sun Wukong
10,910
727
23
2
0
314,765
0
L
Amaterasu
9,580
639
12
1
0
259,103
1
L
Cupid
9,891
659
35
2
0
201,339
0
W
Hercules
11,793
786
16
1
0
281,741
0
W
Ullr
9,140
609
6
0
0
242,864
0
W
Cupid
11,291
753
58
4
0
280,113
5
W
Ah Puch
12,312
821
41
3
0
293,069
2
W
Medusa
10,737
716
27
2
0
276,537
0
L
Nox
7,465
498
2
0
0
19,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role