Player Matchup

Geb
Geb
Dark Sayain9
Geb
Level 11
God Stats
5W - 6L
1,283 SR
Queue Stats
10W - 19L
1,158 Elo+
Party 1
Jing Wei
Jing Wei
DarkEnviious
Jing Wei
Level 16
God Stats
5W - 4L
1,499 SR
Queue Stats
18W - 25L
1,290 Elo+
Party 1
Set
Set
HsOy-Lucifer
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,333 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItzAlexisTexas
Tsukuyomi
Level 11
God Stats
3W - 7L
1,311 SR
Queue Stats
9W - 23L
1,186 Elo+
Party 3
Loki
Loki
Monty-Underrated
Loki
Level 14
God Stats
0W - 3L
1,158 SR
Queue Stats
4W - 12L
1,215 Elo+
Party 3
Team Averages
Level 15
1,350 SR
1,236 Elo+

VS

Team Averages
Level 18
1,413 SR
1,272 Elo+
Merlin
Merlin
Racc00nKing2493
Merlin
Level 26
God Stats
2W - 4L
1,280 SR
Queue Stats
211W - 237L
1,373 Elo+
Party 2
Vamana
Vamana
TWMaterial23
Vamana
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,056 Elo+
Solo
Da Ji
Da Ji
eva twistedd
Da Ji
Level 19
God Stats
19W - 21L
1,211 SR
Queue Stats
153W - 167L
1,343 Elo+
Party 2
Nike
Nike
guigts89
Nike
Level 15
God Stats
7W - 5L
1,576 SR
Queue Stats
41W - 48L
1,303 Elo+
Solo
Danzaburou
Danzaburou
kinoki1
Danzaburou
Level 25
God Stats
15W - 14L
1,500 SR
Queue Stats
68W - 89L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
9,085
395
8,267
27,281
25,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
DarkEnviious
Jing Wei
14
4 / 13 / 4
9,826
427
11,703
21,646
6,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 13 / 4
9,966
433
6,281
19,540
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
ItzAlexisTexas
Tsukuyomi
12
5 / 15 / 5
9,771
425
11,331
17,897
4,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 8 / 2
10,823
471
11,021
18,643
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 4 / 9
13,128
571
26,027
16,931
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
6 / 9 / 7
10,832
471
9,166
18,550
21,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
11 / 3 / 10
12,828
558
11,785
19,740
8,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
15
4 / 2 / 14
11,265
490
5,746
14,021
5,965
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
kinoki1
Danzaburou
20
15 / 2 / 21
14,931
649
25,172
23,242
9,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
19
Kills
56
60
Deaths
20
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
Jing Wei
DarkEnviious
Jing Wei
4
13
4
0.46
L
2
13
4
0.31
L
Tsukuyomi
ItzAlexisTexas
Tsukuyomi
5
15
5
0.5
L
6
8
2
0.88
W
20
4
9
6.13
W
Vamana
6
9
7
1.06
W
11
3
10
5.33
W
Nike
4
2
14
5.5
W
Danzaburou
kinoki1
Danzaburou
15
2
21
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,603
Damage
77,896
105,007
Taken
92,484
49,558
Mitigated
52,581
11,160
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,267
1,051
0
1,008
27,281
25,482
648
7,512
18,897
28,402
0
L
Jing Wei
DarkEnviious
Jing Wei
11,703
9,215
399
2,201
21,646
6,148
1,300
6,401
14,769
0
42,692
L
6,281
2,721
0
1,650
19,540
5,852
963
6,273
12,838
0
48,080
L
Tsukuyomi
ItzAlexisTexas
Tsukuyomi
11,331
3,160
0
1,368
17,897
4,923
669
4,227
13,165
0
30,263
L
11,021
2,787
0
4,534
18,643
7,153
0
2,013
16,367
0
85,115
W
26,027
1,987
1,123
5,424
16,931
6,781
1,028
2,038
14,893
73,252
0
W
Vamana
9,166
4,610
0
6,004
18,550
21,621
2,153
1,627
16,923
0
42,473
W
11,785
4,098
0
4,692
19,740
8,233
318
645
19,095
0
82,411
W
Nike
5,746
335
0
2,561
14,021
5,965
1,510
1,018
13,003
0
38,225
W
Danzaburou
kinoki1
Danzaburou
25,172
14,090
0
13,011
23,242
9,981
7,474
3,110
20,132
0
113,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,471
Gold Earned
62,984
359
Minions Killed
474
0
Camps Cleared
0
1,955,306
Distance Traveled
2,289,092
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,085
395
37
2
0
413,942
1
L
Jing Wei
9,826
427
81
4
0
408,144
3
L
Set
9,966
433
75
3
0
338,526
0
L
Tsukuyomi
9,771
425
35
2
0
359,521
1
L
Loki
10,823
471
131
6
0
435,173
0
W
Merlin
13,128
571
75
3
0
448,788
0
W
Vamana
10,832
471
69
3
0
416,811
1
W
Da Ji
12,828
558
104
5
0
504,341
0
W
Nike
11,265
490
80
3
0
512,824
0
W
Danzaburou
14,931
649
146
6
0
406,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role