Player Matchup

Geb
Geb
Darth Lordosis
Geb
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,226 Elo+
Party 3
Loki
Loki
Deftvr
Loki
Level 46
God Stats
14W - 12L
1,513 SR
Queue Stats
50W - 59L
1,382 Elo+
Party 3
Zhong Kui
Zhong Kui
Juggernoggamer9
Zhong Kui
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 136L
1,366 Elo+
Party 3
Gilgamesh
Gilgamesh
Marxicist
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 3
Charybdis
Charybdis
PKissy05
Charybdis
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 23L
1,373 Elo+
Party 3
Team Averages
Level 24
1,503 SR
1,335 Elo+

VS

Team Averages
Level 30
1,434 SR
1,374 Elo+
King Arthur
King Arthur
Batman446
King Arthur
Level 85
God Stats
1W - 1L
1,430 SR
Queue Stats
15W - 14L
1,347 Elo+
Party 1
Nemesis
Nemesis
ForgottenHeaven
Nemesis
Level 27
God Stats
3W - 9L
1,412 SR
Queue Stats
75W - 117L
1,350 Elo+
Party 2
Loki
Loki
Idiggraves
Loki
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
Discordia
Discordia
XD-Sepehr_-Devil
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,278 Elo+
Party 2
Sylvanus
Sylvanus
hellcat360032
Sylvanus
Level 18
God Stats
2W - 3L
1,327 SR
Queue Stats
35W - 34L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,610
453
3,833
13,846
5,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Deftvr
Loki
19
11 / 0 / 3
11,134
586
9,019
10,094
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Juggernoggamer9
Zhong Kui
18
15 / 2 / 5
11,632
612
25,155
17,050
11,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Marxicist
Gilgamesh
19
3 / 2 / 4
11,201
590
10,631
14,950
11,189
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PKissy05
Charybdis
14
4 / 2 / 7
9,359
493
10,540
10,600
3,574
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Batman446
King Arthur
16
1 / 3 / 1
9,374
493
9,019
14,407
11,058
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 11 / 0
8,840
465
13,158
21,166
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 8 / 3
6,439
339
6,230
12,332
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
12
1 / 10 / 0
7,910
416
3,338
12,840
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hellcat360032
Sylvanus
12
2 / 3 / 3
8,241
434
5,718
14,937
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
34
Kills
9
9
Deaths
35
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Batman446
King Arthur
1
3
1
0.5
W
1
3
6
1.33
W
Loki
Deftvr
Loki
11
0
3
12.5
L
5
11
0
0.45
L
0
8
3
0.19
W
Zhong Kui
Juggernoggamer9
Zhong Kui
15
2
5
8.75
W
Gilgamesh
Marxicist
Gilgamesh
3
2
4
2.5
W
Charybdis
PKissy05
Charybdis
4
2
7
3.75
L
Discordia
1
10
0
0.1
L
Sylvanus
hellcat360032
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
37,463
66,540
Taken
75,682
35,465
Mitigated
37,060
19,666
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Batman446
King Arthur
9,019
924
0
2,830
14,407
11,058
203
1,939
12,426
10,992
52,487
W
3,833
319
2,147
2,342
13,846
5,787
0
2,426
11,170
19,852
0
W
Loki
Deftvr
Loki
9,019
1,945
0
837
10,094
3,761
0
612
9,482
0
92,597
L
13,158
7,326
0
4,852
21,166
6,103
0
10,206
10,592
0
40,320
L
6,230
1,366
0
0
12,332
4,592
0
3,427
8,821
1,476
16,339
W
Zhong Kui
Juggernoggamer9
Zhong Kui
25,155
3,216
87
7,273
17,050
11,154
1,049
4,014
13,036
75,540
0
W
Gilgamesh
Marxicist
Gilgamesh
10,631
2,203
0
3,696
14,950
11,189
314
1,553
13,397
10,910
68,539
W
Charybdis
PKissy05
Charybdis
10,540
5,802
0
3,284
10,600
3,574
2,470
2,479
7,901
0
49,755
L
Discordia
3,338
929
0
765
12,840
2,934
136
8,413
4,017
39,521
0
L
Sylvanus
hellcat360032
Sylvanus
5,718
2,236
2,474
5,345
14,937
12,373
0
5,557
9,262
26,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,936
Gold Earned
40,804
556
Minions Killed
328
0
Camps Cleared
0
1,940,289
Distance Traveled
1,554,688
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,374
493
138
7
0
355,721
2
W
Geb
8,610
453
20
1
0
376,251
2
W
Loki
11,134
586
134
7
0
445,742
3
L
Nemesis
8,840
465
63
3
0
332,934
1
L
Loki
6,439
339
22
1
0
287,820
1
W
Zhong Kui
11,632
612
130
7
0
369,251
3
W
Gilgamesh
11,201
590
159
8
0
401,140
4
W
Charybdis
9,359
493
113
6
0
347,905
2
L
Discordia
7,910
416
66
3
0
270,896
1
L
Sylvanus
8,241
434
39
2
0
307,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role