Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AngelV1001
Bastet
Level 129
God Stats
20W - 8L
1,717 SR
Queue Stats
637W - 686L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
Emiliano759MX
Jormungandr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
572W - 658L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
Mackornik
Cliodhna
Level 119
God Stats
1W - 3L
1,277 SR
Queue Stats
657W - 694L
1,428 Elo+
Solo
Scylla
Scylla
Vane_Poopy
Scylla
Level 129
God Stats
1W - 3L
1,563 SR
Queue Stats
258W - 239L
1,461 Elo+
Solo
Team Averages
Level 119
1,511 SR
1,479 Elo+

VS

Team Averages
Level 100
1,531 SR
1,434 Elo+
Cerberus
Cerberus
CensoredSlays
Cerberus
Level 154
God Stats
8W - 3L
1,708 SR
Queue Stats
148W - 154L
1,468 Elo+
Party 2
Neith
Neith
KelvinSlays
Neith
Level 118
God Stats
2W - 1L
1,499 SR
Queue Stats
119W - 123L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
KheagoSlays
Ah Puch
Level 86
God Stats
1W - 3L
1,247 SR
Queue Stats
30W - 44L
1,383 Elo+
Party 2
Pele
Pele
LookItsJayy
Pele
Level 65
God Stats
10W - 8L
1,523 SR
Queue Stats
171W - 196L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OctavianSlays
Cu Chulainn
Level 78
God Stats
7W - 4L
1,678 SR
Queue Stats
42W - 43L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 0
5,406
491
2,406
5,341
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
AngelV1001
Bastet
10
3 / 0 / 1
5,942
540
4,691
5,205
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Emiliano759MX
Jormungandr
8
1 / 3 / 0
5,179
471
2,366
10,203
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Mackornik
Cliodhna
11
0 / 3 / 1
5,908
537
3,875
8,295
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Vane_Poopy
Scylla
8
1 / 3 / 1
5,265
479
2,315
6,238
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CensoredSlays
Cerberus
9
1 / 1 / 4
5,543
504
5,165
8,010
5,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 2 / 2
6,099
554
4,450
4,351
1,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
KheagoSlays
Ah Puch
12
4 / 1 / 0
6,795
618
5,723
4,326
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 2
6,628
603
4,347
6,697
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
OctavianSlays
Cu Chulainn
11
1 / 1 / 1
6,835
621
4,171
5,236
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
0
0
L
Bastet
AngelV1001
Bastet
3
0
1
3.5
W
Cerberus
CensoredSlays
Cerberus
1
1
4
3
L
Jormungandr
Emiliano759MX
Jormungandr
1
3
0
0.33
W
2
2
2
1.5
W
Ah Puch
KheagoSlays
Ah Puch
4
1
0
4
W
3
0
2
4
L
Cliodhna
Mackornik
Cliodhna
0
3
1
0.17
W
Cu Chulainn
OctavianSlays
Cu Chulainn
1
1
1
1.5
L
Scylla
Vane_Poopy
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,653
Damage
23,856
35,282
Taken
28,620
10,272
Mitigated
13,877
8,237
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,406
1,029
0
1,890
5,341
1,300
741
1,563
3,736
0
32,818
L
Bastet
AngelV1001
Bastet
4,691
1,213
0
2,127
5,205
1,137
0
2,345
2,730
0
23,054
W
Cerberus
CensoredSlays
Cerberus
5,165
474
137
2,647
8,010
5,524
0
1,720
6,246
13,720
0
L
Jormungandr
Emiliano759MX
Jormungandr
2,366
782
78
1,431
10,203
3,985
0
3,787
6,336
16,435
0
W
4,450
2,259
0
931
4,351
1,591
910
1,204
3,107
0
36,759
W
Ah Puch
KheagoSlays
Ah Puch
5,723
176
0
1,823
4,326
1,252
722
1,071
3,123
37,463
0
W
4,347
1,657
0
3,213
6,697
1,861
0
578
6,075
0
38,271
L
Cliodhna
Mackornik
Cliodhna
3,875
387
0
2,614
8,295
2,568
425
676
7,619
0
35,152
W
Cu Chulainn
OctavianSlays
Cu Chulainn
4,171
660
0
795
5,236
3,649
424
0
5,236
5,404
30,138
L
Scylla
Vane_Poopy
Scylla
2,315
85
0
97
6,238
1,282
0
2,804
3,268
19,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
31,900
284
Minions Killed
304
0
Camps Cleared
0
1,140,893
Distance Traveled
1,090,024
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,406
491
67
6
0
215,534
0
L
Bastet
5,942
540
52
5
0
264,636
5
W
Cerberus
5,543
504
10
1
0
232,784
2
L
Jormungandr
5,179
471
33
3
0
210,717
3
W
Neith
6,099
554
79
7
0
188,131
2
W
Ah Puch
6,795
618
68
6
0
219,849
2
W
Pele
6,628
603
69
6
0
238,215
1
L
Cliodhna
5,908
537
74
7
0
227,916
2
W
Cu Chulainn
6,835
621
78
7
0
211,045
4
L
Scylla
5,265
479
58
5
0
222,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role