Player Matchup

Cabrakan
Cabrakan
ElectricWarlock
Cabrakan
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 88L
1,563 Elo+
Party 2
Achilles
Achilles
FaolanCifer
Achilles
Level 135
God Stats
2W - 2L
1,757 SR
Queue Stats
10W - 7L
1,708 Elo+
Party 2
Bastet
Bastet
MessiSux
Bastet
Level 105
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MikandMorty30
Baron Samedi
Level 107
God Stats
3W - 1L
1,530 SR
Queue Stats
15W - 13L
1,486 Elo+
Party 2
Chiron
Chiron
Red596
Chiron
Level 128
God Stats
1W - 0L
1,582 SR
Queue Stats
8W - 12L
1,121 Elo+
Party 2
Team Averages
Level 126
1,534 SR
1,475 Elo+

VS

Team Averages
Level 138
1,549 SR
1,522 Elo+
Geb
Geb
FirebeardScott
Geb
Level 123
God Stats
1W - 1L
1,554 SR
Queue Stats
117W - 100L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
JackieEichel48
Guan Yu
Level 118
God Stats
0W - 1L
1,678 SR
Queue Stats
10W - 15L
1,290 Elo+
Solo
Hachiman
Hachiman
Lostsailer
Hachiman
Level 143
God Stats
3W - 6L
1,550 SR
Queue Stats
131W - 98L
1,616 Elo+
Party 1
Arachne
Arachne
diebybow
Arachne
Level 154
God Stats
9W - 12L
1,463 SR
Queue Stats
221W - 208L
1,512 Elo+
Party 1
Poseidon
Poseidon
mexicanironman
Poseidon
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 46L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
7 / 6 / 5
10,755
896
10,477
13,372
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FaolanCifer
Achilles
16
6 / 3 / 10
10,263
855
15,888
18,665
18,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
MessiSux
Bastet
16
5 / 1 / 10
10,575
881
11,975
7,879
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
MikandMorty30
Baron Samedi
17
3 / 0 / 11
10,106
842
10,867
9,740
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Red596
Chiron
16
2 / 1 / 14
9,685
807
12,290
7,348
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,393
699
5,289
12,679
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 5
8,241
687
9,808
17,159
12,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Lostsailer
Hachiman
15
3 / 4 / 4
9,233
769
11,239
16,066
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
diebybow
Arachne
16
5 / 5 / 1
9,806
817
7,792
12,829
4,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
1 / 6 / 6
9,218
768
9,320
10,410
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
23
Kills
11
11
Deaths
23
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
7
6
5
1.58
W
Achilles
FaolanCifer
Achilles
6
3
10
3.67
L
1
4
4
0.75
L
1
4
5
0.88
L
Hachiman
Lostsailer
Hachiman
3
4
4
1.25
W
Bastet
MessiSux
Bastet
5
1
10
10
W
Baron Samedi
MikandMorty30
Baron Samedi
3
0
11
8.5
W
Chiron
Red596
Chiron
2
1
14
9
L
Arachne
diebybow
Arachne
5
5
1
1.1
L
Poseidon
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,497
Damage
43,448
57,004
Taken
69,143
35,762
Mitigated
39,509
20,341
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
10,477
1,052
0
2,087
13,372
7,252
0
4,230
9,142
25,040
0
W
Achilles
FaolanCifer
Achilles
15,888
2,965
0
4,940
18,665
18,767
486
5,453
13,212
0
35,380
L
5,289
634
0
876
12,679
13,120
0
4,822
7,457
12,378
0
L
9,808
1,439
857
1,348
17,159
12,962
0
5,450
11,326
4,728
23,399
L
Hachiman
Lostsailer
Hachiman
11,239
7,295
0
3,932
16,066
5,212
92
3,548
11,857
0
38,331
W
Bastet
MessiSux
Bastet
11,975
2,412
0
1,869
7,879
2,749
1,148
2,657
5,222
0
32,561
W
Baron Samedi
MikandMorty30
Baron Samedi
10,867
582
2,665
4,791
9,740
4,140
1,665
2,992
6,748
38,276
0
W
Chiron
Red596
Chiron
12,290
4,863
1,312
2,677
7,348
2,854
2,154
1,670
5,678
0
40,271
L
Arachne
diebybow
Arachne
7,792
4,883
0
2,392
12,829
4,964
0
4,237
8,297
0
22,059
L
Poseidon
9,320
1,081
0
1,380
10,410
3,251
0
3,023
7,169
42,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,384
Gold Earned
44,891
313
Minions Killed
284
11
Camps Cleared
6
1,231,574
Distance Traveled
1,125,927
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,755
896
45
4
2
209,877
7
W
Achilles
10,263
855
47
4
4
252,017
3
L
Geb
8,393
699
10
1
0
225,116
0
L
Guan Yu
8,241
687
55
5
0
230,918
1
L
Hachiman
9,233
769
84
7
0
218,016
0
W
Bastet
10,575
881
55
5
3
290,677
1
W
Baron Samedi
10,106
842
79
7
1
234,913
0
W
Chiron
9,685
807
87
7
1
244,090
0
L
Arachne
9,806
817
43
4
2
250,224
2
L
Poseidon
9,218
768
92
8
4
201,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role