Player Matchup

Sol
Sol
Aztecabloodbath
Sol
Level 25
God Stats
1W - 3L
1,377 SR
Queue Stats
30W - 23L
1,506 Elo+
Party 1
Osiris
Osiris
ExhaleSensei
Osiris
Level 118
God Stats
1W - 1L
1,864 SR
Queue Stats
85W - 82L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jason01215
Ah Muzen Cab
Level 10
God Stats
2W - 3L
1,523 SR
Queue Stats
8W - 6L
1,623 Elo+
Party 1
Cliodhna
Cliodhna
WARMAN941
Cliodhna
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 116L
1,530 Elo+
Party 1
Hercules
Hercules
x_arbaaz_x
Hercules
Level 127
God Stats
33W - 43L
1,518 SR
Queue Stats
96W - 103L
1,519 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,537 Elo+

VS

Team Averages
Level 54
1,610 SR
1,519 Elo+
Hera
Hera
Celestials-Kiss
Hera
Level 40
God Stats
45W - 34L
1,606 SR
Queue Stats
245W - 237L
1,492 Elo+
Solo
Loki
Loki
JonnnyJoestar
Loki
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 221L
1,477 Elo+
Solo
Amaterasu
Amaterasu
bryanlee33
Amaterasu
Level 31
God Stats
14W - 7L
1,713 SR
Queue Stats
134W - 127L
1,614 Elo+
Solo
Olorun
Olorun
ruby_code60
Olorun
Level 24
God Stats
7W - 4L
1,567 SR
Queue Stats
143W - 172L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
xsheeeshx1
Gilgamesh
Level 126
God Stats
3W - 2L
1,664 SR
Queue Stats
38W - 39L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,185
481
10,390
14,319
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
2 / 7 / 0
7,472
440
7,493
14,629
11,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Jason01215
Ah Muzen Cab
15
2 / 4 / 3
8,540
502
7,353
11,324
4,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
WARMAN941
Cliodhna
13
2 / 6 / 3
8,084
476
6,220
14,043
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
x_arbaaz_x
Hercules
11
2 / 5 / 5
7,682
452
5,612
18,201
16,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
9,466
557
11,310
8,211
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 7
9,411
554
12,232
11,377
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
bryanlee33
Amaterasu
18
4 / 1 / 6
10,562
621
10,494
13,544
12,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
14
2 / 3 / 5
8,538
502
6,425
9,364
7,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
xsheeeshx1
Gilgamesh
13
5 / 2 / 9
8,532
502
12,132
12,748
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
24
24
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
6
1
8
10
L
Osiris
2
7
0
0.29
L
Ah Muzen Cab
Jason01215
Ah Muzen Cab
2
4
3
0.88
W
7
3
7
3.5
L
Cliodhna
WARMAN941
Cliodhna
2
6
3
0.58
W
Amaterasu
bryanlee33
Amaterasu
4
1
6
7
W
Olorun
2
3
5
1.5
L
Hercules
x_arbaaz_x
Hercules
2
5
5
0.9
W
Gilgamesh
xsheeeshx1
Gilgamesh
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,068
Damage
52,593
72,516
Taken
55,244
41,293
Mitigated
35,408
27,372
Healing
21,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,390
3,606
0
7,761
14,319
4,440
698
4,737
9,263
60,323
0
W
11,310
2,974
245
2,391
8,211
2,750
496
581
7,630
51,401
0
L
Osiris
7,493
2,219
0
3,047
14,629
11,227
0
4,663
9,755
0
31,017
L
Ah Muzen Cab
Jason01215
Ah Muzen Cab
7,353
2,474
0
3,875
11,324
4,404
193
2,595
8,567
0
60,621
W
12,232
3,322
0
4,862
11,377
4,030
192
1,030
10,347
0
57,780
L
Cliodhna
WARMAN941
Cliodhna
6,220
1,285
0
5,970
14,043
4,791
182
1,858
11,919
0
43,205
W
Amaterasu
bryanlee33
Amaterasu
10,494
3,740
0
6,941
13,544
12,975
1,779
1,475
12,069
16,356
61,290
W
Olorun
6,425
2,897
308
3,244
9,364
7,586
1,870
3,535
5,829
43,062
6,898
L
Hercules
x_arbaaz_x
Hercules
5,612
1,445
558
6,161
18,201
16,431
258
5,278
12,477
0
15,512
W
Gilgamesh
xsheeeshx1
Gilgamesh
12,132
2,288
662
2,809
12,748
8,067
855
3,769
8,979
0
41,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
46,509
374
Minions Killed
480
0
Camps Cleared
0
1,568,985
Distance Traveled
1,719,015
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,185
481
115
7
0
282,976
3
W
Hera
9,466
557
110
6
0
324,258
9
L
Osiris
7,472
440
53
3
0
282,573
1
L
Ah Muzen Cab
8,540
502
98
6
0
327,396
4
W
Loki
9,411
554
87
5
0
371,272
2
L
Cliodhna
8,084
476
85
5
0
355,029
5
W
Amaterasu
10,562
621
138
8
0
339,422
4
W
Olorun
8,538
502
77
5
0
318,941
7
L
Hercules
7,682
452
23
1
0
321,011
2
W
Gilgamesh
8,532
502
68
4
0
365,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role