Player Matchup

Medusa
Medusa
HangoTango
Medusa
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
JonnSand
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
RobotShooter89
Kukulkan
Level 81
God Stats
20W - 18L
1,615 SR
Queue Stats
108W - 161L
1,456 Elo+
Party 1
Team Averages
Level 58
1,538 SR
1,482 Elo+

VS

Team Averages
Level 43
1,426 SR
1,377 Elo+
Izanami
Izanami
Fr33p
Izanami
Level 27
God Stats
1W - 2L
1,299 SR
Queue Stats
13W - 19L
1,412 Elo+
Party 2
Tyr
Tyr
IIEHCTlM
Tyr
Level 84
God Stats
4W - 9L
1,533 SR
Queue Stats
11W - 20L
1,423 Elo+
Party 2
Zeus
Zeus
Xx_Jedi_xX55
Zeus
Level 18
God Stats
1W - 6L
1,446 SR
Queue Stats
3W - 14L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HangoTango
Medusa
17
13 / 6 / 9
12,960
864
22,353
15,991
6,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
JonnSand
Jormungandr
15
2 / 4 / 16
11,263
751
5,293
10,166
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
13
7 / 5 / 7
10,519
701
10,708
10,753
4,662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fr33p
Izanami
13
2 / 9 / 6
9,853
657
7,693
12,463
3,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
12 / 5 / 1
11,289
753
18,751
20,568
19,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 6
9,210
614
4,820
10,839
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
15
15
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fr33p
Izanami
2
9
6
0.56
W
Medusa
HangoTango
Medusa
13
6
9
2.92
L
12
5
1
2.5
W
Jormungandr
JonnSand
Jormungandr
2
4
16
2.5
W
Kukulkan
7
5
7
2.1
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,354
Damage
31,264
36,910
Taken
43,870
18,838
Mitigated
26,332
8,978
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fr33p
Izanami
7,693
5,324
0
693
12,463
3,782
0
5,229
7,234
0
25,276
W
Medusa
HangoTango
Medusa
22,353
12,509
0
6,107
15,991
6,211
1,772
1,847
14,144
0
51,439
L
18,751
2,823
0
3,415
20,568
19,709
0
7,012
13,556
0
34,460
W
Jormungandr
JonnSand
Jormungandr
5,293
1,510
0
925
10,166
7,965
195
2,735
7,431
20,941
0
W
Kukulkan
10,708
1,176
715
1,231
10,753
4,662
0
506
10,247
30,151
0
L
4,820
935
0
612
10,839
2,841
0
3,973
6,866
19,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
30,352
141
Minions Killed
115
7
Camps Cleared
5
732,296
Distance Traveled
651,525
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,853
657
54
4
4
210,071
2
W
Medusa
12,960
864
70
5
5
247,825
4
L
Tyr
11,289
753
28
2
1
255,804
1
W
Jormungandr
11,263
751
24
2
1
242,231
2
W
Kukulkan
10,519
701
47
3
1
242,240
2
L
Zeus
9,210
614
33
2
0
185,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role