Player Matchup

Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Mrzats
Cerberus
Level 127
God Stats
2W - 0L
1,715 SR
Queue Stats
153W - 105L
1,673 Elo+
Party 1
Artemis
Artemis
Rotherd
Artemis
Level 130
God Stats
6W - 2L
1,638 SR
Queue Stats
310W - 256L
1,628 Elo+
Solo
Nemesis
Nemesis
rocktom631
Nemesis
Level 142
God Stats
4W - 2L
1,648 SR
Queue Stats
252W - 202L
1,582 Elo+
Solo
Team Averages
Level 130
1,600 SR
1,577 Elo+

VS

Team Averages
Level 127
1,645 SR
1,576 Elo+
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Azilo
Ganesha
Level 157
God Stats
3W - 5L
1,522 SR
Queue Stats
158W - 176L
1,569 Elo+
Party 2
Skadi
Skadi
CarnageByTurk
Skadi
Level 141
God Stats
2W - 1L
1,958 SR
Queue Stats
146W - 125L
1,564 Elo+
Solo
Sol
Sol
FutaBellona
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,635 Elo+
Party 2
Bastet
Bastet
Tehfel
Bastet
Level 158
God Stats
1W - 4L
1,747 SR
Queue Stats
272W - 275L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 3 / 15
12,609
788
22,813
12,141
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
 
Morgan Le Fay
17
0 / 3 / 15
10,917
682
14,855
15,112
6,489
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Mrzats
Cerberus
19
3 / 4 / 23
11,682
730
13,073
29,085
26,854
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Rotherd
Artemis
20
6 / 5 / 15
12,622
789
22,504
15,175
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
rocktom631
Nemesis
20
9 / 3 / 15
12,555
785
13,790
22,982
23,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 7 / 11
9,781
611
5,031
24,353
25,456
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Azilo
Ganesha
18
0 / 5 / 16
10,424
652
17,267
23,351
21,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 5 / 11
11,469
717
19,778
19,898
9,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 6 / 7
10,875
680
14,241
13,175
4,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Tehfel
Bastet
20
7 / 3 / 7
12,323
770
27,078
18,220
7,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
70
26
Kills
18
18
Deaths
26
83
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
15
5.17
W
Morgan Le Fay
 
Morgan Le Fay
0
3
15
2.5
L
Artio
 
Artio
2
7
11
1.07
L
Ganesha
Azilo
Ganesha
0
5
16
1.6
L
5
5
11
2.1
L
4
6
7
1.25
W
Cerberus
Mrzats
Cerberus
3
4
23
3.63
W
Artemis
Rotherd
Artemis
6
5
15
2.7
L
Bastet
Tehfel
Bastet
7
3
7
3.5
W
Nemesis
rocktom631
Nemesis
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,035
Damage
83,395
94,495
Taken
98,997
67,746
Mitigated
68,360
39,465
Healing
28,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,813
1,535
536
2,313
12,141
4,907
1,623
7,338
4,568
49,810
0
W
Morgan Le Fay
 
Morgan Le Fay
14,855
1,163
1,314
3,311
15,112
6,489
949
4,370
10,503
36,893
0
L
Artio
 
Artio
5,031
561
3,201
4,673
24,353
25,456
140
11,321
12,504
9,104
0
L
Ganesha
Azilo
Ganesha
17,267
261
2,311
5,175
23,351
21,424
195
14,062
8,851
32,685
0
L
19,778
8,432
334
4,075
19,898
9,709
3,008
11,540
8,032
0
41,009
L
14,241
1,947
329
1,962
13,175
4,567
490
6,449
6,428
33,019
0
W
Cerberus
Mrzats
Cerberus
13,073
627
2,145
9,112
29,085
26,854
106
9,644
19,065
18,326
0
W
Artemis
Rotherd
Artemis
22,504
9,320
3,568
5,373
15,175
5,506
3,304
5,726
9,255
0
46,427
L
Bastet
Tehfel
Bastet
27,078
3,399
1,041
5,558
18,220
7,204
214
7,369
10,399
0
45,354
W
Nemesis
rocktom631
Nemesis
13,790
2,815
2,942
8,851
22,982
23,990
487
7,965
14,565
0
21,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,385
Gold Earned
54,872
207
Minions Killed
162
0
Camps Cleared
0
1,433,996
Distance Traveled
1,442,535
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,609
788
71
4
0
269,658
0
W
Morgan Le Fay
10,917
682
35
2
0
282,950
0
L
Artio
9,781
611
12
1
0
285,645
1
L
Ganesha
10,424
652
0
0
0
268,798
4
L
Skadi
11,469
717
53
3
0
266,484
0
L
Sol
10,875
680
44
3
0
283,154
0
W
Cerberus
11,682
730
15
1
0
313,695
0
W
Artemis
12,622
789
64
4
0
248,880
0
L
Bastet
12,323
770
53
3
0
338,454
0
W
Nemesis
12,555
785
22
1
0
318,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role