Player Matchup

Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Axekiller24
Chernobog
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
133W - 105L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
BALLERFROG1
Nu Wa
Level 126
God Stats
7W - 3L
1,440 SR
Queue Stats
240W - 217L
1,501 Elo+
Party 1
Thanatos
Thanatos
GodSlayerZeref
Thanatos
Level 106
God Stats
7W - 8L
1,455 SR
Queue Stats
207W - 141L
1,602 Elo+
Party 3
Set
Set
Somebou
Set
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
47W - 27L
1,643 Elo+
Party 3
Team Averages
Level 106
1,391 SR
1,553 Elo+

VS

Team Averages
Level 99
1,418 SR
1,530 Elo+
Janus
Janus
IllIlIIlMeta
Janus
Level 152
God Stats
0W - 2L
1,553 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 2
Kali
Kali
R00BIN3000
Kali
Level 144
God Stats
0W - 1L
1,766 SR
Queue Stats
29W - 28L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dwarfluv
Morgan Le Fay
Level 66
God Stats
0W - 2L
1,285 SR
Queue Stats
45W - 50L
1,445 Elo+
Party 4
Chronos
Chronos
snailteeth
Chronos
Level 112
God Stats
0W - 5L
988 SR
Queue Stats
75W - 96L
1,389 Elo+
Party 4
Charybdis
Charybdis
xquazzy
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
7 / 3 / 27
12,186
1,016
15,789
17,280
20,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Axekiller24
Chernobog
19
10 / 6 / 15
11,802
984
12,818
12,224
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 3 / 26
10,356
863
19,533
8,342
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
15
4 / 7 / 19
9,384
782
8,175
10,732
4,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
18
11 / 5 / 11
11,682
974
18,786
13,411
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 8
11,494
958
14,763
12,353
4,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 5 / 13
12,782
1,065
14,886
25,687
24,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
dwarfluv
Morgan Le Fay
16
2 / 8 / 7
9,526
794
8,263
13,145
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
snailteeth
Chronos
14
1 / 9 / 8
8,801
733
4,651
15,978
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
xquazzy
Charybdis
16
5 / 9 / 6
10,275
856
6,758
14,143
5,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
66
36
Kills
24
24
Deaths
36
98
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
3
27
6.83
W
Chernobog
Axekiller24
Chernobog
10
6
15
2.92
W
4
3
26
5.67
W
Thanatos
4
7
19
1.93
L
10
5
8
2.8
L
6
5
13
2.5
W
Set
11
5
11
3.3
L
Morgan Le Fay
dwarfluv
Morgan Le Fay
2
8
7
0.69
L
Chronos
snailteeth
Chronos
1
9
8
0.56
L
Charybdis
xquazzy
Charybdis
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,101
Damage
49,321
61,989
Taken
81,306
41,848
Mitigated
45,856
24,718
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,789
2,977
1,805
5,818
17,280
20,221
523
5,672
11,608
0
29,187
W
Chernobog
Axekiller24
Chernobog
12,818
5,808
885
1,567
12,224
5,919
1,277
7,075
5,149
0
32,275
W
19,533
5,318
1,141
2,048
8,342
3,560
1,727
4,117
4,225
33,460
0
W
Thanatos
8,175
1,134
1,034
3,606
10,732
4,783
989
5,057
5,675
0
11,914
L
14,763
1,353
377
2,171
12,353
4,735
836
2,850
9,283
37,538
0
L
14,886
7,245
2,478
12,471
25,687
24,822
383
6,715
18,506
0
22,105
W
Set
18,786
7,984
2,413
4,401
13,411
7,365
736
5,756
7,655
0
30,049
L
Morgan Le Fay
dwarfluv
Morgan Le Fay
8,263
500
793
2,227
13,145
5,025
930
2,487
10,401
22,730
0
L
Chronos
snailteeth
Chronos
4,651
546
629
1,808
15,978
5,776
630
3,499
12,149
22,740
0
L
Charybdis
xquazzy
Charybdis
6,758
2,479
304
421
14,143
5,498
550
2,533
11,434
0
16,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
52,878
126
Minions Killed
162
0
Camps Cleared
0
1,062,330
Distance Traveled
954,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,186
1,016
34
3
0
239,177
0
W
Chernobog
11,802
984
35
3
0
188,655
0
W
Nu Wa
10,356
863
24
2
0
224,927
0
W
Thanatos
9,384
782
3
0
0
215,752
0
L
Janus
11,494
958
71
6
0
202,591
0
L
Kali
12,782
1,065
11
1
0
188,730
0
W
Set
11,682
974
30
3
0
193,819
0
L
Morgan Le Fay
9,526
794
20
2
0
211,686
0
L
Chronos
8,801
733
38
3
0
175,866
0
L
Charybdis
10,275
856
22
2
0
175,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role